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Books > Categorized Speciality Shops > Kids - Disney Books
The adorable Palace Pets love being royal companions to the Disney Princesses!
Welcome to the magical world of Palace Pets, where each Disney Princess has a furry pet to love and care for! Blondie loves being Princess Rapunzel's royal pony. What will happen when a new pet moves into the castle? Young readers and Disney Princess Palace Pets fans ages 3 to 5 will love this book, which is full of sweet, cuddly pets--and 30+ stickers! Step 1 readers feature big type and easy words. Rhymes and rhythmic text paired with picture clues help children decode the story. For children who know the alphabet and are eager to begin reading.
Nibbs the mouse wants to give Bruce a BIG FUN DAY! But Bruce does not like BIG FUN DAYS. Not one bit.
This brand new tale captures the humor of the Mother Bruce picturebook series while helping children transition from listening to books read aloud to reading a story themselves!
The adorable Palace Pets love being the Disney Princesses' royal companions!
Welcome to the magical world of Palace Pets, where each Disney Princess has a furry pet to love and care for! Get to know Blossom, Mulan's panda, and learn how she became Mulan's fur-ever friend. New readers and Disney Princess Palace Pets fans ages 4 to 6 will love this book, which is full of sweet, cuddly pets--and 30+ stickers! Step 2 readers use basic vocabulary and short sentences to tell simple stories. For children who recognize familiar words and can sound out new words with help.
After living off the grid for more than a decade, a teenage girl must play a dangerous game -- and face the shadows of her past -- to save the world from a dangerous dark force.
After ten years of living on an isolated, tech-free ranch with her mother, sixteen-year-old Hedda is going back to the world of the Glare -- her word for cell phones, computers, and tablets. Hedda was taught to be afraid of technology, afraid that it would get inside her mind and hurt her. But now she's going to stay with her dad in California, where she was born, and she's finally ready to be normal. She's not going to go "off-kilter," like her mom says she did when she was just a little kid.
Once she arrives, Hedda finally feels like she's in control. She reunites with old friends and connects with her stepmom and half-brother. Never mind the terrifying nightmares and visions that start trickling back -- they're not real.
Then Hedda rediscovers the Glare: the real Glare, a first-person shooter game from the dark web that scared her when she was younger. They say if you die thirteen times on level thirteen, you die in real life. But as Hedda starts playing the so-called "death game" -- and the game begins spreading among her friends -- she realizes the truth behind her nightmares is even more twisted than she could have imagined. And in order to stop the Glare, she'll have to first confront the darkness within herself.
Books 1-3 of Serena Valentino's Villains series is now available in a hardcover boxed set, with a sneak peak at Book 4 in the series, Mistress of All Evil!
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