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Books > Academic & Education > Primary & Secondary Education > Study & Master
In the latest action-packed installment of this New York Times bestselling series, Drake must help free the brilliant Crystal Dragon!
Pick a book. Grow a Reader! This series is part of Scholastic's early chapter book line, Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow!
Griffith is in trouble! Drake and Rori travel to Greenshire to find him. They meet a boy named Llew, who uses a wheelchair. He shows them the Crystal Cave where Griffith was last seen. Once inside, they are attacked by Belydor, a Crystal Dragon who does not trust humans. Can Llew help the Dragon Masters gain the dragon’s trust? And will they find Griffith?
With engaging black-and-white artwork on every page, kids won't be able to put down this action-packed adventure!
When we last left our courageous hero, Max Crumbly, and his trusty
sidekick Erin, they had just finished foiling the plans of some
bumbling thieves. But Max and Erin were trapped in a smelly,
dangerous dumpster of doom and about to be discovered by the last
people they wanted to find them. Now in this latest installment of
Max's journals, Max and Erin face foes both new and old as their
misadventures continue. Can the two friends avoid detection-and
detention!-while keeping South Ridge Middle School safe from
bullies and criminals?
Nisa Qamar is 10 years old, living in Johannesburg, South Africa with her single mum, Zainab, her little sister Aisha and their 3-year-old twin brothers, Ali and Isa. Nisa loves books, ice cream, bicycles and hanging out with her bestie. She also has a special bond with her grandmother who tells her wonderful stories from the past. Gran teaches her the importance of prayer and The Verse of the Throne ie aayat ul qursi.
Written as an adventure with the thematic elements of good triumphing over evil, Nisa uncovers a plot to take over her school by the evil TroubleMaker. In a race against time she has to figure out who she can trust on this quest or lose the game to the Master of Jinniaville.
This story is the first in the series and actively promotes the idea that even a young child can make a difference by keeping the heart clean and making the choice to do good over evil.
Charlie Small is twelve years old when he falls through a gap in
space and time and ends up in a series of adventures which he
records in a diary format. Packed full of fun illustrations, maps,
survival tips and clever inventions, Charlie's third adventure sees
him meeting his most terrifying enemy yet - the Puppet Master - who
wants to turn every child in the world into a helpless puppet...
how on earth will Charlie escape this time? No adventure is too big
for Charlie Small!
Create confident and capable mathematicians with accessible
explanations and engaging activities. This book gradually builds on
prior knowledge to deepen understanding through clear explanations,
worked examples and hundreds of differentiated questions, as well
as a range of activities that you can choose from to build your
lessons and teaching plans. Designed to be used flexibly, this
scheme covers the four 'what matters' statements and follows the
five principles of progression from the Curriculum for Wales. -
Develop pupils' conceptual understanding and communication with
symbols throughout using plenty of worked examples and banded
questions that get progressively more difficult - Target fluency,
logical reasoning and strategic competence by using the markers
included in each exercise question - Improve outcomes by selecting
from banded questions most suited to enable progression - Ease the
transition between progression steps with skill-checker activities
at the start of each topic and review questions after each chapter
- Link topics to other areas of learning, such as Science and
Technology, with cross-curricular activities and discussion points
- Improve pupils' understanding of maths in finance with a
dedicated chapter and financial contexts highlighted throughout
Create confident and capable mathematicians with accessible
explanations and engaging activities. This book gradually builds on
prior knowledge to deepen understanding through clear explanations,
worked examples and hundreds of differentiated questions, as well
as class activities that you can choose from to build your lessons
and teaching plan. Designed to be used flexibly, this scheme covers
the four 'what matters' statements and follows the five principles
of progression from the Curriculum for Wales. - Develop pupils'
conceptual understanding and communication with symbols throughout
using plenty of worked examples and banded questions that get
progressively more difficult - Target fluency, logical reasoning
and strategic competence by using the markers included in each
exercise question - Improve outcomes by selecting from banded
questions most suited to enable progression - Ease the transition
between progression steps with skill-checker activities at the
start of each topic and review questions after each chapter - Link
topics to other areas of learning, such as Science and Technology,
with cross-curricular activities and discussion points
Create confident and capable mathematicians with accessible
explanations and engaging activities. This book gradually builds on
prior knowledge to deepen understanding through clear explanations,
worked examples and hundreds of differentiated questions, as well
as class activities that you can choose from to build your lessons
and teaching plans. Designed to be used flexibly, this scheme
covers the four 'what matters' statements and follows the five
principles of progression from the Curriculum for Wales. - Develop
pupils' conceptual understanding and communication with symbols
throughout using plenty of worked examples and banded questions
that get progressively more difficult - Target fluency, logical
reasoning and strategic competence by using the markers included in
each exercise question - Improve outcomes by selecting from banded
questions most suited to enable progression - Ease the transition
between progression steps with skill-checker activities at the
start of each topic and review questions after each chapter - Link
topics to other areas of learning, such as Science and Technology,
with cross-curricular activities and discussion points
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Monster Master
(Paperback)
Francesca Ficorilli; Shawn Pryor
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R212
R172
Discovery Miles 1 720
Save R40 (19%)
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Ships in 9 - 15 working days
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The Gamer's friends are in beastly trouble! Villain Cynthia Cyber
has trapped them in her dangerous Power Combat video game. If the
Gamer isn't able to rescue his friends in just ten minutes, they'll
be stuck in the electronic world forever as monsters! Can the Gamer
make the save before it's too late?
Take a fun and engaging illustrated journey through modern art
history, from Impressionism to Minimalism, to meet key artists and
make crafts inspired by their work. Modern Art for Kids, the debut
book in the Art Stars series, is a charmingly illustrated hands-on
guide packed with fun facts, amazing stories about the lives of
artists, and arty-crafty activities for interactive learning.
Filled with bite-sized summaries, the aim of this book is to
inspire curious kids with interesting art topics and expose them to
the freedom of creativity and the power of imagination. Explore
these and more incredible artists and art movements: Claude Monet
(Impressionism) - Make your own serene Paper Pond Lilies. Vincent
van Gogh (Post-Impressionism) - Use expressive swirls to make a
Salty Night. Sonia Delaunay (Orphism) - Experiment with bright
colors and shapes by making Colorful Lollipops. Frida Kahlo
(Surrealism) - Channel the artist and her work by making an
upcycled Flower Crown. Andy Warhol (Pop Art) - Set up your own
"Factory" and make a Recycled Tray Print. So journey through the
ages, let your imagination run wild, and become an art star! The
Art Stars series introduces kids to the story of art through fun
illustrated biographies of influential artists paired with simple
hands-on activities inspired by their work. For thousands of years,
people have been making and enjoying art. From miniature paintings
to monumental sculptures, art is a universal language to express
beliefs and feelings. Over the course of history, art historians
have tried to organize all the different styles and types of art
into movements. You don't need to know anything about art to enjoy
it, but learning the fascinating stories of artists and art
movements will help you enjoy it even more.
One morning Mae hears a trumpet on the radio. She can't get the
tune out of her head. Her mum says no to trumpet lessons but Mae is
helped by her friend's sister to learn to play and is able to
perform in the school concert. Her mother is delighted and promises
her lessons. Part of the Bug Club reading series used in over 3500
schools Helps your child develop reading fluency and confidence
Suitable for children age 6-7 (Year 2) Book band: Lime A Phonics
phase: 6
A KING With a score to settle A DEMON Driven to rebel A GIRL Who
holds the power of the gods Arrah has sacrificed almost everything
in her battle with the Demon King. Now, forced to give up the gift
of magic she’d sought for so long, she has finally found the
survivors of the demons’ attack on the tribal lands. But when she
arrives without the power of the chieftain’s kas to protect them,
the new tribal leaders are suspicious of Arrah’s motives, and her
unmistakable connection to the Demon King. While her heart is loyal
to Rudjek, Arrah cannot deny that her soul is bound to Daho –
through her past life as the orisha Dimma, the years they spent
together, and the child the orishas destroyed. And as the ruthless
Efiya regains her strength and begins to sow rebellion in the
demons’ ranks, Arrah, the Demon King and the orishas must form
and uneasy alliance to restore peace to their worlds. But peace may
require the ultimate sacrifice… The epic conclusion to the
fantasy trilogy set in a world of magic and legend. Perfect for
fans of Tomi Adeyemi, Laini Taylor and Sarah J Maas.
Strengthen problem-solving skills and challenge more able pupils
through extra practice. This book is packed with questions that are
perfect for extension activities and learning beyond the
curriculum. - Ensure sustained progress and greater depth for more
able pupils with challenging practice questions designed to improve
their fluency, reasoning and problem-solving skills - Follow a
Mastery approach to learning with questions that get progressively
more difficult through small steps - Promote conceptual
understanding with questions that encourage pupils to apply and
reflect on their knowledge - Enable home learning with answers
available online
Build key fluency, reasoning and problem-solving skills with extra
practice. This book is packed with questions that take small steps
to enable sustained progress and is perfect for intervention. -
Develop knowledge and understanding with practice questions that
get progressively more difficult following a Mastery approach to
learning - Support pupils with helpful reminders and explanations
alongside hints for trickier questions - Help to engage pupils with
questions that relate maths to outside of the classroom and plenty
of colourful images - Enable home learning with answers available
online
To master the teaching of writing at greater depth, teachers first
need to know: *What makes writing 'greater depth'? *What does it
looks like? *How do I support children to develop the skills and
creativity to be able to write at 'greater depth'? Official
guidance lacks the substance and clarity that is needed so where do
teachers go for support? This book provides teachers with support,
guidance, background theory, examples and practical advice for the
teaching of writing at greater depth. The text highlights the need
to take writing beyond transcription into creative composition -
and not only shows how this is possible, but also explores why it
matters. The second edition is updated with new questions for
discussion supporting teacher professional learning and links to
the ITT Core Content Framework for trainee teachers.
Build key fluency, reasoning and problem-solving skills with extra
practice. This book is packed with questions that take small steps
to enable sustained progress and is perfect for intervention. -
Develop knowledge and understanding with practice questions that
get progressively more difficult following a Mastery approach to
learning - Support pupils with helpful reminders and explanations
alongside hints for trickier questions - Help to engage pupils with
questions that relate maths to outside of the classroom and plenty
of colourful images - Enable home learning with answers available
online
New York Times bestseller! From Matt and Rebecca Zamolo, creators
of the mega-popular YouTube series Game Master Network, comes a new
thrilling novel about everyone’s favorite mystery-solving team as
they go toe-to-toe with the mysterious and menacing Game Master.
Rebecca Zamolo is on a mission to save her summer. Instead of going
to camp like she’d planned, she’s been stuck in summer school.
But today is the day! She’s going to present her final science
assignment—using her Nana’s borrowed vintage zoetrope—and
then she’ll be free to have fun. But as Becca and her classmates
wait for her teacher to arrive, a menacing voice comes over the
intercom claiming to be the Game Master! The kids quickly discover
that the Game Master has locked the doors, scared off the teachers,
and made it clear that if Becca and her friends don’t solve the
clues that have been left behind, they’ll never get back
Becca’s irreplaceable zoetrope, never finish summer school, and
never get to enjoy what’s left of their summer vacations. Becca
doesn’t know who is behind this, but she won’t let the Game
Master win. But will she and her classmates be able to work
together to solve the puzzles and escape their school before time
runs out? Join YouTube’s favorite mystery solving team as they go
toe-to-toe with the Game Master in the first book of this
action-packed series from beloved YouTube creators Rebecca Zamolo
and Matt Yoakum aka MattySlays, stars of the hugely popular Game
Master Network. Fans of StacyPlays’s Wild Rescuers
series and Pat & Jen’s PopularMMOs Presents graphic
novels will love this thrilling and engaging YouTube-inspired
adventure.
Build key fluency and reasoning skills and prepare for
problem-solving with extra practice. This book is packed with
questions that take small steps to enable sustained progress and is
perfect for intervention. - Bridge the gap from KS2 to KS3 by
recapping the key skills and content needed for KS3 - Develop
knowledge and understanding with practice questions that get
progressively more difficult following a Mastery approach to
learning - Support pupils with helpful reminders and explanations
alongside hints for trickier questions - Help to engage pupils with
questions that relate maths to outside of the classroom and plenty
of colourful images - Enable home learning with answers available
online
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