Stanley, Hazel, Warren and Rick make the weekly escape from their
real life nightmares into a role-playing board game peopled by
dragons and monsters. A safe world where the dangers are of their
own imagining; where they are free to become heroes of their own
devising. But how clear is the dividing line between what they
choose to be and what they really are? What would it take for them
to lose sight of it altogether? All it requires is Marcie.
Loveable, understanding, sympathetic Marcie - destined to become
the new demon to haunt their wildest dreams.
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