Darwin Reid Payne's approach to theatrical design is that of a
computer advocate and pioneer. With "Computer Scenographics, "he
ushers in a new generation of scenery design by applying
state-of-the-art technology to the traditional methods of
scenography. Though not a how-to book, "Computer Scenographics "is
a general introduction to, and an affirmation of, the value of
computer graphics for both student and working scenographers.
Payne acknowledges that many scenographers would not want to use
computers exclusively in the preparation of their designs. Today's
scenographers continue to value the manual skills of drawing and
painting, learned and perfected over time, and would not consider
abandoning these skills entirely. And it is unlikely that the most
powerful computer or most sophisticated software could ever
supplant that intimate interaction of hand and mind provided by
traditional tools and materials. Nevertheless, Payne's utilization
of the Virtus Walk-Through computer program to facilitate set
design expands the tools of the artist to new dimensions.
Aided by 129 illustrations, Payne addresses four major topics: (1)
how computer studios are set up; (2) how computers serve as storage
for visual ideas and as conceptual tools; (3) how technical
information needed for producing a scenographer's ideas onstage is
created with computers; (4) and how modelmaking has been changed by
computer-generated three-dimensional possibilities, especially by
the introduction of "virtual reality" onto the computer
platform.
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