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Dead or Alive 6 (PlayStation 4)
Loot Price: R418
Discovery Miles 4 180
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Dead or Alive 6 (PlayStation 4)
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Loot Price R418
Discovery Miles 4 180
Supplier out of stock. If you add this item to your wish list we will let you know when it becomes available.
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After a sinister incident in a village...
Kasumi, a successor of the legendary Mugen Tenshin ninja clan,
abandoned her clan and became a "runaway ninja," secretly living in a
hermitage in a mountain village.
Meanwhile, Helena Douglas, president of the new DOATEC, is involved in
an incident...
The sudden ----- of an individual with special powers sent shivers down
her spine...
And yet another....
A so-called genius chuckles at a mysterious light emitting an aura...
Behind a quiet time, a sinister plan is set in motion.
The passing days are about to be unduly overturned due to an open
desire.
As Kasumi writes to her mother, her pen overflows with hesitation.
...It's not over yet.
Fights in Dead or Alive are based on a triangle system: strikes beat
throws, throws beat holds, and holds beat strikes. When you land an
attack of one type that beats another type, like landing a strike when
an opponent tries to throw, that attack becomes a Hi Counter attack and
does even more damage.
NEW SYSTEM - BREAK GAUGE SYSTEM
The Break Gauge – the first super meter ever for the series – gets
charged with every attack landed or taken, and by blocking. Once it is
full, players can perform either the Break Blow or the Break Hold
BREAK BLOW
A Break Blow is a special skill which has a powerful smash while
parrying an enemy strike.
BREAK HOLD
A Break Hold is the ultra hold which returns upper, middle, and lower
attacks.
FATAL RUSH
Fatal Rush is a powerful combo attack of up to four neatly animated
punches and kicks making a first time player look like an expert.
NEW STAGES
Two new locations have been scouted to host key matches in the sixth
tournament: the remarkable DOA Colosseum, complete with three bold
statues showcasing famous fighting stances, and The Throwdown, a gritty
back street where raw unfiltered fighting can take place in its prime.
Introducing new stages combined with the fan-favourite Danger Zones,
where fighters can use the environment in their attacks. This
tournament is set to be one of the most entertaining ever.
DANGER ZONES
These are special regions found in most stages that cause heavy damage
when a fighter gets knocked into them. Danger Zones can range from
basic walls to blockbuster explosions and careening cars. Some stages
also have Danger Zones within the floors as well.
RUMBLE DANGER
If a fighter is blown into the crowd, the spectators around the edge of
the ring can push the fighter back in and will lose their balance and
stagger. This creates an opening for the perfect chance to attack.
MASS-DESTRUCTION
Stage objects such as boxes or jars are destructible. Earn extra damage
by blowing opponents into them. Broken items do not regenerate, but you
may want to break them before your opponent decides to use them on
you.
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