Everyone has their own idea of what good game design is, and this
unique collection of articles provides a variety of different
perspectives and ideas to consider in your designs. The articles
are written by a diverse group of designers with varying levels of
experience. Most of the key areas of game design are covered, and
practical techniques and tools are included throughout. Each
section begins with a broad overview of the topic and then includes
a collection of ideas from other designers on how they think about
or approach the subject. If you are just beginning in game design,
you'll find useful information throughout the book, and if you're
an experienced designer, you'll find new ideas to complement and
compare with your own designs. Producers and managers will also
benefit from the user community and managing a game development
business sections. If you're interested in learning how other
designers think about game design, you'll find plenty of great, and
sometimes controversial, ideas to consider here!
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