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Ten Things Video Games Can Teach Us - (about life, philosophy and everything) (Paperback)
Loot Price: R270
Discovery Miles 2 700
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Ten Things Video Games Can Teach Us - (about life, philosophy and everything) (Paperback)
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List price R309
Loot Price R270
Discovery Miles 2 700
You Save R39 (13%)
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WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS? If you could upload
all of your memories into a machine, would that machine be you? Is
it possible we're all already artificial intelligences, living
inside a simulation? These sound like questions from a philosophy
class, but in fact they're from modern, popular video games.
Philosophical discussion often uses thought experiments to consider
ideas that we can't test in real life, and media like books, films,
and games can make these thought experiments far more accessible to
a non-academic audience. Thanks to their interactive nature, video
games can be especially effective ways to explore these ideas. Each
chapter of this book introduces a philosophical topic through
discussion of relevant video games, with interviews with game
creators and expert philosophers. In ten chapters, this book
demonstrates how video games can help us to consider the following
questions: 1. Why do video games make for good thought experiments?
(From the ethical dilemmas of the Mass Effect series to 'philosophy
games'.) 2. What can we actually know? (From why Phoenix Wright is
right for the wrong reasons to whether No Man's Sky is a lie.) 3.
Is virtual reality a kind of reality? (On whether VR headsets like
the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market
hallucination.) 4. What constitutes a mind? (From the souls of
Beyond: Two Souls to the synths of Fallout 4.) 5. What can you lose
before you're no longer yourself? (Identity crises in the likes of
The Swapper and BioShock Infinite.) 6. Does it mean anything to say
we have choice? (Determinism and free will in Bioshock, Portal 2
and Deus Ex.) 7. What does it mean to be a good or dutiful person?
(Virtue ethics in the Ultima series and duty ethics in Planescape:
Torment.) 8. Is there anything better in life than to be happy?
(Utilitarianism in Bioshock 2 and Harvest Moon.) 10. How should we
be governed, for whom and by who? (Government and rights in Eve
Online, Crusader Kings, Democracy 3 and Fable 3.) 11. Is it ever
right to take another life? And how do we cope with our own death?
(The Harm Thesis and the good death in To The Moon and Lost
Odyssey.)
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