This book starts by analyzing the inability of functional
description in product design to demonstrate the necessity of
involving affordance, and then reviews and compares the use of
affordance in Human-Computer Interaction (HCI), Artificial
Intelligence (AI), design, psychology, and philosophy. A research
opportunity identified from the review and comparison is to qualify
the affordance-based design. Therefore, a new categorization scheme
of affordances applicable for product design is proposed, including
doing and happening Artifact-Artifact Affordances (dAAA and hAAA),
doing and happening Artifact-Environment Affordances (dAEA and
hAEA), and doing and happening Artifact-User Affordances (dAUA and
hAUA). The new scheme is then validated based on the requirements
of a taxonomy.
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