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High Dynamic Range Video (Paperback)
Loot Price: R1,038
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High Dynamic Range Video (Paperback)
Series: Synthesis Lectures on Computer Graphics and Animation
Expected to ship within 10 - 15 working days
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As new displays and cameras offer enhanced color capabilities,
there is a need to extend the precision of digital content. High
Dynamic Range (HDR) imaging encodes images and video with higher
than normal 8 bit-per-color-channel precision, enabling
representation of the complete color gamut and the full visible
range of luminance.However, to realize transition from the
traditional toHDRimaging, it is necessary to develop imaging
algorithms that work with the high-precision data. Tomake such
algorithms effective and feasible in practice, it is necessary to
take advantage of the limitations of the human visual system by
aligning the data shortcomings to those of the human eye, thus
limiting storage and processing precision. Therefore, human visual
perception is the key component of the solutions we discuss in this
book. This book presents a complete pipeline forHDR image and video
processing fromacquisition, through compression and quality
evaluation, to display. At the HDR image and video acquisition
stage specialized HDR sensors or multi-exposure techniques suitable
for traditional cameras are discussed. Then, we present a practical
solution for pixel values calibration in terms of photometric or
radiometric quantities, which are required in some technically
oriented applications. Also, we cover the problem of efficient
image and video compression and encoding either for storage or
transmission purposes, including the aspect of backward
compatibility with existing formats. Finally, we review existing
HDR display technologies and the associated problems of image
contrast and brightness adjustment. For this purpose tone mapping
is employed to accommodate HDR content to LDR devices. Conversely,
the so-called inverse tone mapping is required to upgrade LDR
content for displaying on HDR devices. We overview HDR-enabled
image and video quality metrics, which are needed to verify
algorithms at all stages of the pipeline. Additionally, we cover
successful examples of the HDR technology applications, in
particular, in computer graphics and computer vision. The goal of
this book is to present all discussed components of the HDR
pipeline with the main focus on video. For some pipeline stages HDR
video solutions are either not well established or do not exist at
all, in which case we describe techniques for single HDR images. In
such cases we attempt to select the techniques, which can be
extended into temporal domain. Whenever needed, relevant background
information on human perception is given, which enables better
understanding of the design choices behind the discussed algorithms
and HDR equipment. Table of Contents: Introduction / Representation
of an HDR Image / HDR Image and Video Acquisition / HDR Image
Quality / HDR Image, Video, and Texture Compression / Tone
Reproduction / HDR Display Devices / LDR2HDR: Recovering Dynamic
Range in Legacy Content / HDRI in Computer Graphics / Software
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