The spectral realm at the boundaries of images incessantly
reveals a desire to see beyond the visible and its medium: screens,
frames, public displays, and projection sites in an art context.
The impact of new media on art and film has influenced the material
histories and performances (be they in theory or practice) of
images across the disciplines. Digital technologies have not only
shaped post-cinematic media cultures and visual epistemologies, but
they are behind a growing shift towards a "new realism" in theory,
art, film, and in the art of the moving image in particular.
"Technology and Desire" examines the performative ontologies of
moving images across the genealogies of media and their aesthetic
agency in contemporary media and video art, CGI, painting, video
games, and installations. Drawing on cultural studies, media and
film theory as well as art history to provide exemplary evidence of
this shift, this book has as its central theme the question of
whether images are predicated upon transgressing the boundaries of
their framing--and whether in the course of their existence they
develop a life of their own.
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