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XNA Game Studio 4.0 Programming - Developing for Windows Phone 7 and Xbox 360 (Paperback) Loot Price: R664
Discovery Miles 6 640
You Save: R200 (23%)

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XNA Game Studio 4.0 Programming - Developing for Windows Phone 7 and Xbox 360 (Paperback)

Tom Miller, Dean Johnson

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List price R864 Loot Price R664 Discovery Miles 6 640 | Repayment Terms: R62 pm x 12* You Save R200 (23%)

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Get Started Fast with XNA Game Studio 4.0-and Build Great Games for Both Windows (R) Phone 7 and Xbox 360 (R) This is the industry's best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won't get anywhere else-including thorough coverage of new Windows Phone APIs for mobile game development. You'll quickly build simple games and get comfortable with Microsoft's powerful XNA Game Studio 4.0 toolset. Next, you'll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes Downloading, installing, and getting started with XNA Game Studio 4 Building on capabilities provided in the default game template Using 2D sprites, textures, sprite operations, blending, and SpriteFonts Creating high-performance 3D graphics with XNA's newly simplified APIs Loading, generating, recording, and playing audio Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs Managing all types of XNA storage Using avatars as characters in your games Utilizing gamer types, player profiles, presence information, and other GamerServices Supporting Xbox LIVE and networked games Creating higher-level input systems that seamlessly manage cross-platform issues From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.

General

Imprint: Addison-Wesley Educational Publishers Inc
Country of origin: United States
Release date: December 2010
First published: 2011
Authors: Tom Miller • Dean Johnson
Dimensions: 229 x 178 x 28mm (L x W x T)
Format: Paperback
Pages: 505
ISBN-13: 978-0-672-33345-3
Categories: Books > Computing & IT > Computer programming
Books > Computing & IT > Computer software packages
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
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LSN: 0-672-33345-7
Barcode: 9780672333453

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