![]() |
![]() |
Your cart is empty |
||
Showing 1 - 8 of 8 matches in All Departments
For the last decade, virtual reality has been utilized in diverse fields such as entertainment, medicine, and industry. Recently, virtual reality has been applied in educational settings in order to transform student learning and experiences through such methods as building prototypes using digital devices or exploring new cultures through immersive interactions. Teachers who can incorporate virtual reality into their classrooms can provide their students with more meaningful learning experiences and can witness higher engagement. Current and Prospective Applications of Virtual Reality in Higher Education is a cutting-edge academic research book that provides comprehensive research on the integration of virtual reality in education programs and establishes foundations for course design, program development, and institutional strategic planning. The book covers an overall understanding and approach to virtual reality in education, specific applications of using virtual reality in higher education, and prospects and issues of virtual reality in the future. Highlighting a wide range of topics such as gamification, teacher training, and virtual reality, this book is ideal for teachers, instructional designers, curriculum developers, academicians, program developers, administrators, educational software developers, policymakers, researchers, education professionals, and students.
As the number of adjunct faculty teaching online courses remotely for their institutions continues to increase, so do the unique challenges they face, including issues of distance and isolation as well as problems pertaining to motivation, time, and compensation. Not only are these higher education faculty geographically isolated from each other and their colleagues at flagship campuses, but they also lack adequate institutional support and resources necessary to perform their roles. As institutions continue to rely heavily on this group of under-supported and undertrained instructors who teach the majority of online courses offered across the country, institutions need models and strategies to tap the expertise and perspectives of this group not only to improve teaching and learning in online programs but also to retain this critical talent pool. More consideration is needed to create institutional affinity and organizational commitment, build community, and create opportunities for remote adjunct faculty to be included as an integral component to their academic departments. The Handbook of Research on Inclusive Development for Remote Adjunct Faculty in Higher Education is a comprehensive reference work that presents research, theoretical frameworks, instructor perspectives, and program models that highlight effective strategies, innovative approaches, and unique considerations for creating professional development opportunities for remote adjunct faculty teaching online. This book provides concrete practices that foster inclusivity among contingent faculty teaching online as well as tangible practices that have been successfully implemented from faculty developers and academic leaders at institutions who have a large population of, and heavy reliance on, remote adjunct instructors. While addressing topics that include faculty engagement, mentoring programs, and instructor resources, this book intends to support remote instructors in the post-pandemic world. It is also beneficial for faculty development professionals; academic administrative leaders; higher education stakeholders; and higher education faculty, researchers, and students.
Virtual reality is the next frontier of communication. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. It only follows that to educate and stimulate the next generation of industry leaders, one must use the most innovative tools available. By coupling education with the most immersive technology available, teachers may inspire students in exciting new ways. Emerging Tools and Applications of Virtual Reality in Education explores the potential and practical uses of virtual reality in classrooms with a focus on pedagogical and instructional outcomes and strategies. This title features current experiments in the use of augmented reality in teaching and highlights the effects it had on students. The authors also illustrate the use of technology in teaching the humanities, as students well-rounded in the fields of technology and communication are covetable in the workforce. This book will inspire educators, administrators, librarians, students of education, and virtual reality software developers to push the limits of their craft.
This book aims to provide insight into the complexities confronting higher education today and to highlight tangible opportunities that exist to address such issues. We are in a constant state of flux and higher education needs to respond in more proactive, intentional and innovative ways to remain a relevant cornerstone to society and culture. The editors begin by asking how our collective reality might change if the complexity and uncertainty surrounding us were embraced and leveraged to serve the learner and society as a whole. They invite the reader to explore collaborative approaches to individualized learning pathways, networked learning and a reimagined ecosystem of academia. The chapters are arranged to inform the reader seeking knowledge on how to 1) reshape and redefine the 21st century university, with its evolving role in these transformative times; 2) design and implement courses that address the changing needs of the university and the non-traditional student; and 3) utilize research on innovative strategies with processes that promote organizational learning. The chapters profile the fluid nature of learning as it evolves in higher education and the workplace, often with a blurred line separating the two environments. Exciting ideas related to heutagogy, problem-based learning, innovative constructivist strategies, authentic learning and self-regulated learning all converge in this volume.
This edited collection, the first of its kind, marries the two fastest-growing movements in higher education: service-learning and eLearning. While these two innovative pedagogies are widely assumed to be incompatible, this collection highlights their complementary approaches as a new teaching method for 21st Century learners. The collection offers a new pedagogical model-service-eLearning-defined as an integrative pedagogy that engages learners through technology in civic inquiry, service, reflection, and action. Service-learning, which focuses on involvement with local needs and reflective thinking, appears to contrast with eLearning, that implies autonomous education through technology. The goal of this edited collection is to consider how these two educational innovations have and can combine to further encourage civic engagement while meeting the demands of an increasingly global, competitive, and diverse educational marketplace. This edited collection, defines and addresses the emergent blending of service-learning and eLearning to create a new integrated pedagogical model: service-eLearning.Service-eLearning: Educating for Citizenship starts a conversation about the marriage of two powerful educational innovations. While readers of this collection may be familiar with existing work on servicelearning and technology use, this book demonstrates the potential of a new model which acknowledges eLearning as a pedagogy within its own right. The new model presented here blends eLearning pedagogy with existing approaches to service-learning. The result is an integrated pedagogical approach: Service-eLearning. As the work presented herein highlights, service-eLearning responds to the challenges of today's rapidly-changing, technology-mediated reality.
This book aims to provide insight into the complexities confronting higher education today and to highlight tangible opportunities that exist to address such issues. We are in a constant state of flux and higher education needs to respond in more proactive, intentional and innovative ways to remain a relevant cornerstone to society and culture. The editors begin by asking how our collective reality might change if the complexity and uncertainty surrounding us were embraced and leveraged to serve the learner and society as a whole. They invite the reader to explore collaborative approaches to individualized learning pathways, networked learning and a reimagined ecosystem of academia. The chapters are arranged to inform the reader seeking knowledge on how to 1) reshape and redefine the 21st century university, with its evolving role in these transformative times; 2) design and implement courses that address the changing needs of the university and the non-traditional student; and 3) utilize research on innovative strategies with processes that promote organizational learning. The chapters profile the fluid nature of learning as it evolves in higher education and the workplace, often with a blurred line separating the two environments. Exciting ideas related to heutagogy, problem-based learning, innovative constructivist strategies, authentic learning and self-regulated learning all converge in this volume.
For the last decade, virtual reality has been utilized in diverse fields such as entertainment, medicine, and industry. Recently, virtual reality has been applied in educational settings in order to transform student learning and experiences through such methods as building prototypes using digital devices or exploring new cultures through immersive interactions. Teachers who can incorporate virtual reality into their classrooms can provide their students with more meaningful learning experiences and can witness higher engagement. Current and Prospective Applications of Virtual Reality in Higher Education is a cutting-edge academic research book that provides comprehensive research on the integration of virtual reality in education programs and establishes foundations for course design, program development, and institutional strategic planning. The book covers an overall understanding and approach to virtual reality in education, specific applications of using virtual reality in higher education, and prospects and issues of virtual reality in the future. Highlighting a wide range of topics such as gamification, teacher training, and virtual reality, this book is ideal for teachers, instructional designers, curriculum developers, academicians, program developers, administrators, educational software developers, policymakers, researchers, education professionals, and students.
This edited collection, the first of its kind, marries the two fastest-growing movements in higher education: service-learning and eLearning. While these two innovative pedagogies are widely assumed to be incompatible, this collection highlights their complementary approaches as a new teaching method for 21st Century learners. The collection offers a new pedagogical model-service-eLearning-defined as an integrative pedagogy that engages learners through technology in civic inquiry, service, reflection, and action. Service-learning, which focuses on involvement with local needs and reflective thinking, appears to contrast with eLearning, that implies autonomous education through technology. The goal of this edited collection is to consider how these two educational innovations have and can combine to further encourage civic engagement while meeting the demands of an increasingly global, competitive, and diverse educational marketplace. This edited collection, defines and addresses the emergent blending of service-learning and eLearning to create a new integrated pedagogical model: service-eLearning. Service-eLearning: Educating for Citizenship starts a conversation about the marriage of two powerful educational innovations. While readers of this collection may be familiar with existing work on servicelearning and technology use, this book demonstrates the potential of a new model which acknowledges eLearning as a pedagogy within its own right. The new model presented here blends eLearning pedagogy with existing approaches to service-learning. The result is an integrated pedagogical approach: Service-eLearning. As the work presented herein highlights, service-eLearning responds to the challenges of today's rapidly-changing, technology-mediated reality.
|
![]() ![]() You may like...
Electrokinetics Across Disciplines and…
Alexandra B Ribeiro, Eduardo P Mateus, …
Hardcover
Genius - How To Take Smart Ideas Global
Bruce Whitfield
Paperback
![]()
Handbook of Technology Transfer
David E. Audretsch, Erik B. Lehmann, …
Hardcover
R4,300
Discovery Miles 43 000
Playing with Fire - The Strange Case of…
John W. Sutherlin, Daniel Elliot Gonzalez
Paperback
R770
Discovery Miles 7 700
|