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Heroic samurai must defeat an ancient evil unleashed upon the
world, before its malign power destroys the realm of Rokugan in
this epic Legend of the Five Rings fantasy adventure The Emerald
Empire stands on the brink of destruction. The dark sorcerer
Iuchiban has escaped his tomb, and desires dominion over all.
Unicorn samurai Iuchi Qadan has been welcomed home and celebrated
for her part in destroying the Blood- speaker rebellion. Yet she is
not herself… Possessed by Iuchiban, Qadan can do nothing but
watch as the undying sorcerer lord draws tight the noose he has
wrapped around the throat of an unsuspecting empire. And hope that
someone will realize she is not who she seems. But the other
survivors of Iuchiban’s tomb are few, and made speechless by the
horrors they’ve endured. To stop Iuchiban’s evil, new alliances
between old enemies must be formed. They will be brittle, untested,
and marred by mistrust. Should these alliances fail, there will be
no Rokugan.
Return to the world of Legend of the Five Rings: Adventures in
Rokugan, in this fantasy adventure pitting noble samurai against a
forgotten evil corrupting the whole realm Something is wrong in the
Emerald Empire. The emperor is ailing, the court is weak and the
Great Clans threaten to escalate their petty squabbling into
all-out war. But in the shadows, another threat lurks - sinister
Bloodspeaker cults attempt to resurrect the forgotten sorcerer
Iuchiban, who possess a power so great it could destroy all of
Rokugan. Now seven samurai, one from each of the Great Clans, must
put aside their pride, fear, and rivalry to unite and prevent the
Bloodspeakers from finding the legendary tomb of Iuchiban, and the
hideous treasure locked inside. All that stands in the samurai's
way is their hatred of each other. The road will be long and
bloody, but glory waits for them at journey's end. As does death...
Border tensions between rival samurai clans escalate into war over
a hidden valley, in this fantasy epic from the breathtaking world
of Legend of the Five Rings When diligent yet unappreciated clerk,
Miya Isami, develops a new triangulation technique for map- making,
her traditionalist superiors at the Imperial Cartographic Bureau
heap scorn upon her. But when her novel approach exposes a swathe
of missing land on the border between Scorpion and Lion Clan
territories, Isami stumbles onto something far more significant
than a mere mapping error. Her discovery offers the prospect of
resolution to the seemingly endless territorial squabbling between
the proud, warlike Lion and the secretive Scorpion. In a bid to
contain the conflict, an Imperial Treasurer dispatches Isami with
her fresh insights to the Spine of the World. Yet she is far from
welcome in the mountains. She must negotiate between the clans,
uncover the truth, and discover the location of a hidden valley
before the fragile peace is shattered by war.
The city of Arkham falls prey to ghoulish dread in this chilling
anthology of action-packed adventure, from the bestselling world of
Arkham Horror Something monstrous has come to Arkham,
Massachusetts. There have always been shadows here, but now a new
hunger has risen from the depths and threatens those who dwell
here. But there are heroes too - people who stand up and fight to
stem the tide, even when it costs them everything. Explore eight
shocking new tales of occult horror, captivating mystery, and
existential fear - from a zealous new heroine to conniving
cultists, bootleg whiskey to night terrors, and fiends that crawl
from open graves. A nightmare has fallen across Arkham, and it will
devour all.
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Loot
Nadine Gordimer
Paperback
(2)
R383
R318
Discovery Miles 3 180
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