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This book explores recent perspectives on type-2 fuzzy sets. Written as a tribute to Professor Jerry Mendel for his pioneering works on type-2 fuzzy sets and systems, it covers a wide range of topics, including applications to the Go game, machine learning and pattern recognition, as well as type-2 fuzzy control and intelligent systems. The book is intended as a reference guide for the type-2 fuzzy logic community, yet it aims also at other communities dealing with similar methods and applications.
The main objective of pervasive computing systems is to create environments where computers become invisible by being seamlessly integrated and connected into our everyday environment, where such embedded computers can then provide inf- mation and exercise intelligent control when needed, but without being obtrusive. Pervasive computing and intelligent multimedia technologies are becoming incre- ingly important to the modern way of living. However, many of their potential applications have not yet been fully realized. Intelligent multimedia allows dynamic selection, composition and presentation of the most appropriate multimedia content based on user preferences. A variety of applications of pervasive computing and - telligent multimedia are being developed for all walks of personal and business life. Pervasive computing (often synonymously called ubiquitous computing, palpable computing or ambient intelligence) is an emerging ?eld of research that brings in revolutionary paradigms for computing models in the 21st century. Pervasive c- puting is the trend towards increasingly ubiquitous connected computing devices in the environment, a trend being brought about by a convergence of advanced el- tronic - and particularly, wireless - technologies and the Internet. Recent advances in pervasive computers, networks, telecommunications and information technology, along with the proliferation of multimedia mobile devices - such as laptops, iPods, personal digital assistants (PDAs) and cellular telephones - have further stimulated the development of intelligent pervasive multimedia applications. These key te- nologiesarecreatingamultimediarevolutionthatwillhavesigni?cantimpactacross a wide spectrum of consumer, business, healthcare and governmental domains.
Over the last decade a number of research areas have contributed to the concept of advanced intelligent environments, these include ubiquitous computing, pervasive computing, embedded intelligence, intelligent user interfaces, human factors, intelligent buildings, mobile communications, domestic robots, intelligent sensors, artistic and architectural design and ambient intelligence. Undeniably, multimodal spoken language dialogue interaction is a key factor in ensuring natural interaction and therefore of particular interest for advanced intelligent environments. It will therefore represent one focus of the proposed book. The book will cover all key topics in the field of intelligent environments from a variety of leading researchers. It will bring together several perspectives in research and development in the area.
This book explores recent perspectives on type-2 fuzzy sets. Written as a tribute to Professor Jerry Mendel for his pioneering works on type-2 fuzzy sets and systems, it covers a wide range of topics, including applications to the Go game, machine learning and pattern recognition, as well as type-2 fuzzy control and intelligent systems. The book is intended as a reference guide for the type-2 fuzzy logic community, yet it aims also at other communities dealing with similar methods and applications.
This book constitutes the refereed proceedings of the Third International Conference on Autonomous and Intelligent Systems, AIS 2012, held in Aveiro, Portugal, in June 2012, collocated with the International Conference on Image Analysis and Recognition, IACIAR 2012. The 31 revised full papers were carefully reviewed and selected from 48 submissions. The papers are organized in topical sections on autonomous sensors and sensor systems, autonomous systems and intelligent control with applications, intelligent fuzzy systems, intelligent robotics, intelligent knowledge management, swarm and evolutionary methods, and applications
The main objective of pervasive computing systems is to create environments where computers become invisible by being seamlessly integrated and connected into our everyday environment, where such embedded computers can then provide inf- mation and exercise intelligent control when needed, but without being obtrusive. Pervasive computing and intelligent multimedia technologies are becoming incre- ingly important to the modern way of living. However, many of their potential applications have not yet been fully realized. Intelligent multimedia allows dynamic selection, composition and presentation of the most appropriate multimedia content based on user preferences. A variety of applications of pervasive computing and - telligent multimedia are being developed for all walks of personal and business life. Pervasive computing (often synonymously called ubiquitous computing, palpable computing or ambient intelligence) is an emerging ?eld of research that brings in revolutionary paradigms for computing models in the 21st century. Pervasive c- puting is the trend towards increasingly ubiquitous connected computing devices in the environment, a trend being brought about by a convergence of advanced el- tronic - and particularly, wireless - technologies and the Internet. Recent advances in pervasive computers, networks, telecommunications and information technology, along with the proliferation of multimedia mobile devices - such as laptops, iPods, personal digital assistants (PDAs) and cellular telephones - have further stimulated the development of intelligent pervasive multimedia applications. These key te- nologiesarecreatingamultimediarevolutionthatwillhavesigni?cantimpactacross a wide spectrum of consumer, business, healthcare and governmental domains.
Over the last decade a number of research areas have contributed to the concept of advanced intelligent environments, these include ubiquitous computing, pervasive computing, embedded intelligence, intelligent user interfaces, human factors, intelligent buildings, mobile communications, domestic robots, intelligent sensors, artistic and architectural design and ambient intelligence. Undeniably, multimodal spoken language dialogue interaction is a key factor in ensuring natural interaction and therefore of particular interest for advanced intelligent environments. It will therefore represent one focus of the proposed book. The book will cover all key topics in the field of intelligent environments from a variety of leading researchers. It will bring together several perspectives in research and development in the area.
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