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This book focuses on the importance of human factors in the development of safe and reliable unmanned systems. It discusses current challenges such as how to improve the perceptual and cognitive abilities of robots, develop suitable synthetic vision systems, cope with degraded reliability in unmanned systems, predict robotic behavior in case of a loss of communication, the vision for future soldier-robot teams, human-agent teaming, real-world implications for human-robot interaction, and approaches to standardize both the display and control of technologies across unmanned systems. Based on the AHFE 2019 International Conference on Human Factors in Robots and Unmanned Systems, held on July 24-28, 2019, Washington D.C., USA, this book fosters new discussions and stimulates new advances in the development of more reliable, safer, and highly functional devices for carrying out automated and concurrent tasks.
This book focuses on the importance of human factors in the development of safe and reliable unmanned systems. It discusses current challenges such as how to improve the perceptual and cognitive abilities of robots, develop suitable synthetic vision systems, cope with degraded reliability in unmanned systems, predict robotic behavior in case of a loss of communication, the vision for future soldier-robot teams, human-agent teaming, real-world implications for human-robot interaction, and approaches to standardize both the display and control of technologies across unmanned systems. Based on the AHFE 2018 International Conference on Human Factors in Robots and Unmanned Systems, held on July 21-25, 2018, in Orlando, Florida, USA, this book fosters new discussions and stimulates new advances in the development of more reliable, safer, and highly functional devices for carrying out automated and concurrent tasks.
This book focuses on the importance of human factors in the development of safe and reliable unmanned systems. It discusses current challenges such as how to improve the perceptual and cognitive abilities of robots, develop suitable synthetic vision systems, cope with degraded reliability in unmanned systems, predict robotic behavior in case of a loss of communication, the vision for future soldier-robot teams, human-agent teaming, real-world implications for human-robot interaction, and approaches to standardize both the display and control of technologies across unmanned systems. Based on the AHFE 2017 International Conference on Human Factors in Robots and Unmanned Systems, held on July 17-21 in Los Angeles, California, USA, this book is expected to foster new discussion and stimulate new advances in the development of more reliable, safer, and highly functional devices for carrying out automated and concurrent tasks.
This book focuses on the importance of human factors in the development of reliable and safe unmanned systems. It discusses current challenges such as how to improve perceptual and cognitive abilities of robots, develop suitable synthetic vision systems, cope with degraded reliability of unmanned systems, predict robotic behavior in case of a loss of communication, the vision for future soldier-robot teams, human-agent teaming, real-world implications for human-robot interaction, and approaches to standardize both display and control of technologies across unmanned systems. Based on the AHFE 2016 International Conference on Human Factors in Robots and Unmanned Systems, held on July 27-31, 2016, in Walt Disney World (R), Florida, USA, this book is expected to foster new discussion and stimulate new ideas towards the development of more reliable, safer, and functional devices for carrying out automated and concurrent tasks.
This book constitutes the refereed proceedings of the 9th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2017, held as part of HCI International 2017 in Vancouver, BC, Canada. HCII 2017 received a total of 4340 submissions, of which 1228 papers were accepted for publication after a careful reviewing process. The 45 papers presented in this volume were organized in topical sections named: developing virtual and augmented environments; interaction techniques in VAMR; VAMR in education and training; virtual worlds and games; user experience in VAMR; and health issues in VR.
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