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Stud confronts the Jungle King about his stolen bag and is now in
an epic battle over who gets to claim it—and the Kingdom Maps it
contains. Our hero Stud is a 14-year-old boy whose father
regularly abandons him on expeditions that he catalogs in his
own journals. Having to fend for himself, Stud isn’t like
most kids—he can turn his hands into
hammers! Unfortunately, the kids in the village don’t think
it’s cool and don't allow him to join their own fun adventures.
Considering that his father has always advised him that friends are
the most important accomplishment a person can make, what’s a boy
who can turn part of his body into metal to do? Go on
his own adventures, of course! When Stud stumbles
upon one of his father’s journals detailing his past
adventures with Tara, Stud’s mother; our young hero
unknowingly makes a wish. Using “wishing coins” after reading a
passage about them, Stud gets sucked into the book, and it is
at the location of one of his parents’ adventures! In Hammer,
Volume 4, having already landed a hit on the Jungle King, Stud
boldly asks for his stolen bag back; but once Brutus gets serious,
Stud’s fighting chances begin to dwindle. Brutus is determined to
keep that bag so he can use the maps to find and exact revenge on
the genie who killed his son, whereas Stud is determined to get his
bag back because it’s the only link between him and his friends
in the Ocean Kingdom. During their arduous battle, Stud’s ally
Brymm interrupts and comes to his aid, while Stud wonders whether
he’ll be able to return the favor and help Brymm save her
kingdom. Will Stud ever get his bag back? Is Stud going to help
Brymm in the future? Will the Jungle King ever avenge his son’s
death? Hammer is rated Y for Youth, recommended for ages 10 and up.
Saturday AM, the world’s most diverse manga-inspired comics, are
now presented in a new format! Introducing Saturday AM TANKS, the
new graphic novel format similar to Japanese Tankobons where we
collect the global heroes and artists of Saturday AM. These
handsome volumes have select color pages, revised artwork, and
innovative post-credit scenes that help bring new life to our
popular BIPOC, LGBTQ, and/or culturally diverse characters. The
inaugural Saturday AM TANKS include:Â Apple
Black, Hammer, Saigami, Oblivion
Rouge, Massively Multiplayer World of Ghosts, and Clock
Striker.
Still stranded in the ocean kingdom, Stud unites with his new
friends Dan the Detective and his sister Diane in a showdown
against Steele, the murderous hammerhead shark. Our hero Stud is a
14-year-old boy whose father regularly abandons him on expeditions
that he catalogs in his own journals. Having to fend for himself,
Stud isn't like most kids-he can turn his hands into hammers!
Unfortunately, the kids in the village don't think it's cool and
don't allow him to join their own fun adventures. Considering that
his father has always advised him that friends are the most
important accomplishment a person can make, what's a boy who can
turn part of his body into metal to do? Go on his own adventures,
of course! When Stud stumbles upon one of his father's journals
detailing his past adventures with Tara, Stud's mother; our young
hero unknowingly makes a wish. Using "wishing coins" after reading
a passage about them, Stud gets sucked into the book, and it is at
the location of one of his parents' adventures! Still stuck in a
strange water world once visited by his father and mother, Stud
promises to aid his new friend Dan the Detective, while his sister
Diane leaves to find Steele's hideout. Who's Steele? He's the
Mastermind behind all of the attacks around the kingdom, and the
prime suspect in the King's murder case. The Ocean Police are
canvassing everywhere to no avail, but when Diane's communicator
fails, everyone worries about foul play. Can Dan deduce where she
is? And if Stud and Dan locate the murderous Steele, can they
survive a showdown with his evil gang? Stud's hammer hands are
going to get a workout! Hammer is rated Y for Youth, recommended
for ages 10 and up. Saturday AM, the world's most diverse
manga-inspired comics, are now presented in a new format!
Introducing Saturday AM TANKS, the new graphic novel format similar
to Japanese Tankobons where we collect the global heroes and
artists of Saturday AM. These handsome volumes have select color
pages, revised artwork, and innovative post-credit scenes that help
bring new life to our popular BIPOC, LGBTQ, and/or culturally
diverse characters. Join in even more adventures with the other
action-packed Saturday AM TANKS series:Apple Black, Clock Striker,
Gunhild, Henshin!, The Massively Multiplayer World of Ghosts,
Oblivion Rouge, Saigami, Soul Beat, Titan King, Underground, and
Yellow Stringer.
In Hammer, Volume 3, our hero Stud has teleported to the Jungle
Kingdom. After finding an ally from a previous adventure, his bag
is stolen. Will it soon belong to Brutus Elephante, the Jungle
King? Soon after Stud arrived in the Jungle Kingdom, he was
discovered and reported to the king as an intruder with Kingdom
Maps, the most important treasure King Elephante had been looking
for. Now with a target on his back, Stud continues searching for a
way back home with an ally, Brymm, who has a strange request: she
needs help saving her kingdom in the future. She continuously asks
Stud, who can't help because he's trying to get back home. However,
once Stud's bag is stolen from him while he's having a vivid dream
about his parents, he's fearful of losing it forever and tries to
retrieve it. Stud quickly realizes he can't get it back by himself
and enlists the help of Brymm, who still has an urgent request of
her own. Will he be able to retrieve it before it's given to King
Elephante, or will he be able to retrieve it before then? Will
Brymm find the help she needs to save her kingdom? Learn the
answers to these questions and more in this action-packed volume!
Hammer is rated Y for Youth, recommended for ages 10 and up.
Saturday AM, the world's most diverse manga-inspired comics, are
now presented in a new format! Introducing Saturday AM TANKS, the
new graphic novel format similar to Japanese Tankobons where we
collect the global heroes and artists of Saturday AM. These
handsome volumes have select color pages, revised artwork, and
innovative post-credit scenes that help bring new life to our
popular BIPOC, LGBTQ, and/or culturally diverse characters. Join in
even more adventures with the other action-packed Saturday AM TANKS
series:Apple Black, Clock Striker, Gunhild, Henshin!, The Massively
Multiplayer World of Ghosts, Oblivion Rouge, Saigami, Soul Beat,
Titan King, Underground, and Yellow Stringer.
Left on his own again, Stud gets sucked into one of his father's
journals down into an ocean kingdom grappling with the murder of
its king. Can Stud use his hammer hands to solve the case? Our hero
Stud is a fourteen-year-old boy whose father regularly abandons him
on expeditions that he regularly catalogs in his own journals.
Having to fend for himself, Stud isn't like most kids-he can turn
his hands into hammers! Unfortunately, the kids in the village
don't think it's cool and do not allow him to join their own fun
adventures. Considering that his father has always advised him that
friends are the most important accomplishment a person can make,
what's a boy who can turn part of his body into metal to do? Go on
his own adventures, of course! When Stud stumbles upon one of his
father's journals detailing his past adventures with Tara, Stud's
mother; our young hero unknowingly makes a wish. Using "wishing
coins," after reading a passage about them, Stud gets sucked into
the book, and it is at the location of one of his parents'
adventures! While that would be weird enough, he's fallen on top of
a hammerhead shark by the name of Steele, who is suspected of
killing the Ocean King. Stranded in a water world and unable to
breathe without special assistance, Stud's in a bit of trouble.
With no way home in sight, he attempts to finally make a friend who
can help him and thus chooses to aid the Mermaid Detective trying
to solve the murder case. Can Stud solve this problem with his
shiny hammer hands? He's going to try! Hammer is rated Y for Youth,
recommended for ages 10 and up. Saturday AM, the world's most
diverse manga-inspired comics, are now presented in a new format!
Introducing Saturday AM TANKS, the new graphic novel format similar
to Japanese Tankobons where we collect the global heroes and
artists of Saturday AM. These handsome volumes have select color
pages, revised artwork, and innovative post-credit scenes that help
bring new life to our popular BIPOC, LGBTQ, and/or culturally
diverse characters. Join in even more adventures with the other
action-packed Saturday AM TANKS series:Apple Black, Clock Striker,
Gunhild, Henshin!, The Massively Multiplayer World of Ghosts,
Oblivion Rouge, Saigami, Soul Beat, Titan King, Underground, and
Yellow Stringer.
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Lemonade Code (Paperback)
Jarod Rhys Pratt; Artworks by Jey Odin
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R422
R344
Discovery Miles 3 440
Save R78 (18%)
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Ships in 9 - 15 working days
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Robbie Reynolds isn't just a genius. He's a super SUPER genius! But
he doesn't have the cash to fund his ultimate (and top secret)
project. That's why he's opening a lemonade stand. Not just any
lemonade stand: this one is state of the art, and his automatista
can make you any flavor of lemonade your heart desires! Bacon,
salsa, potato salad, dirty diaper-anything you want. Unfortunately,
Robbie isn't the only one in the Lemonade Hustle. Daphne Du-Ri, his
new across-the-street neighbor, has her own setup going, and
something about her lemonade is resonating with people in ways
Robbie's can't. Before the week is over, Robbie and Daphne are in a
full-on Lemonade War-one that Robbie is quickly losing. Desperate,
he tries to discover Daphne's secret recipe. Her lemonade is just
lemonade, isn't it? There can't be some secret ingredient that
compels people to buy it, can there? It wouldn't cause the end of
the world if her lemonade fell into the wrong hands. Would it?
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