![]() |
![]() |
Your cart is empty |
||
Showing 1 - 25 of 110 matches in All Departments
The Total Car Care series continues to lead all other do-it-yourself automotive repair manuals. This series offers do-it-yourselfers of all levels TOTAL maintenance, service and repair information in an easy-to-use format. Covers all Chevrolet/GMC 1/2, 3/4, and 1 ton pick-ups and Suburbans, Blazer and Jimmy; 2 and 4 wheel drive, gasoline and diesel.: Based on actual teardowns: Simple step-by-step procedures for engine overhaul, chassis electrical drive train, suspension, steering and more: Trouble codes: Electronic engine controls
Many decisions are required throughout the software development process. These decisions, and to some extent the decision-making process itself, can best be documented as the rationale for the system, which will reveal not only what was done during development but the reasons behind the choices made and alternatives considered and rejected. This information becomes increasingly critical as software development becomes more distributed and encompasses the corporate knowledge both used and refined during the development process. The capture of rationale helps to ensure that decisions are well thought out and justified and the use of rationale can help avoid the mistakes of the past during both the development of the current system and when software products (architecture and design, as well as code) are reused in future systems. Burge, Carroll, McCall, and Mistrik describe in detail the capture and use of design rationale in software engineering to improve the quality of software. Their book is the first comprehensive and unified treatment of rationale usage in software engineering. It provides a consistent conceptual framework and a unified terminology for comparing, contrasting and combining the myriad approaches to rationale in software engineering. It is both an excellent introductory text for those new to the field and a uniquely valuable reference for experienced rationale researchers. The book covers the use of rationale for decision making throughout the software lifecycle, starting from the first decisions in a project and continuing through requirements definition, design, implementation, testing, maintenance, redesign and reuse."
This book provides an intellectual portrait of Robert Heilbroner. It traces the development of his work and places it within the literature of economic thought. The book finds that Heilbroner is a writer of political economy in the classical sense. His work is more reminiscent of Smith or Marx than of contemporary economic theorists. Heilbroner's economics is built on a solid foundation of social psychology, evolutionary dynamics and human history. This holistic approach affords Heilbroner a wide latitude to define the economic process and the discipline that studies it.
Most learning takes place in communities. People continually learn through their participation with others in everyday activities. Such learning is important in contemporary society because formal education cannot prepare people for a world that changes rapidly and continually. We need to live in learning communities. This volume gathers together all of the scholarly materials directly emanating from a workshop held in August 2005, when a multidisciplinary group of scholars met at Penn State s College of Information Sciences and Technology to discuss learning in communities . Initially, a sectioned report on the workshop was published as a special section in the Journal of Community Informatics in 2006. Subsequently, a special issue of 5 full papers was published in the Journal of Computer-Supported Cooperative Work, and a special section of 2 full papers was published in the International Journal of Computer-Supported Collaborative Learning. This collection of papers is not the definitive summary of learning in communities. It is assuredly more prolegomena than coda. Learning is increasing recognized as a critical facet of lifetime activity, one that must become better integrated with all that people do. At the same time, community structures are increasingly recognized as a critical category of social organization flexible and adaptable, capable of innovation and development, and yet just as strongly nurturing and supportive. The promise of learning in communities lies ahead of us. This set of essays hopes to propel us all along that path."
This book focuses on design in the domain of human-computer
interaction. Including a broad sampling of case studies as well as
narrower theoretical or empirical studies, it includes
consideration of educational uses of design rationale, methods for
teaching it in industry, and applications to a variety of software
and user interface/application domains. The volume promises to be
the largest collection of work on design rationale ever assembled,
and thereby to energize the considerable, widespread interest in
this topic. It will also act as a focus for the existing but
scattered work in this domain.
This book focuses on design in the domain of human-computer interaction. Including a broad sampling of case studies as well as narrower theoretical or empirical studies, it includes consideration of educational uses of design rationale, methods for teaching it in industry, and applications to a variety of software and user interface/application domains. The volume promises to be the largest collection of work on design rationale ever assembled, and thereby to energize the considerable, widespread interest in this topic. It will also act as a focus for the existing but scattered work in this domain.
Creativity and rationale comprise an essential tension in design. They are two sides of the coin; contrary, complementary, but perhaps also interdependent. Designs always serve purposes. They always have an internal logic. They can be queried, explained, and evaluated. These characteristics are what design rationale is about. But at the same time designs always provoke experiences and insights. They open up possibilities, raise questions, and engage human sense making. Design is always about creativity. "Creativity and Rationale: Enhancing Human Experience by Design" comprises 19 complementary chapters by leading experts in the areas of human-computer interaction design, sociotechnical systems design, requirements engineering, information systems, and artificial intelligence. Researchers, research students and practitioners in human-computer interaction and software design will find this state of the art volume invaluable.
Early encounters between Britain and China are best known for igniting the First Opium War. Yet they also produced an enormous archive of writings by Britons who spent time in China. Frustrated with the restrictions imposed by the Manchu rulers of the Qing Empire, and unable to live or travel elsewhere apart from Canton and Macao, these diplomats, traders, missionaries, travelers, and military officers devoted thousands of pages to understanding China, its people, and their civilization. In China Hands and Old Cantons, John M. Carroll draws on this wealth of memoirs, ethnographic studies, travel accounts, narratives of military action, translations, and newspaper articles to trace Britons' wide-ranging, often thoughtful perspectives on China, long before anyone considered going to war. They discussed almost everything they saw and speculated about much of what they could not see-including the size of China's massive population, the extent of infanticide, the origins and practice of foot binding, and the legality and morality of the opium trade. They claimed that only those who had been there could truly understand the Middle Kingdom and that their firsthand experience gave them and their publications an advantage over those in Britain and elsewhere. Carroll brings a seminal period in the Anglo-Chinese relationship, which revolved around tea and opium, to life through the words of those who experienced it intimately.
The Tree Who Walked Through Time - A Tree Identification Story is a children's picture book written by Maureen Carroll and lavishly illustrated by 18 artists who created realistic and fantastical replicas of trees. This book helps children identify different species of trees. This book is a flip book, a two-way tale, in that there are two books in one, with two front covers and no end. The Tree Who Walked Through Time is a story of an old Cottonwood tree who takes a stroll down memory lane, exploring the different trees that grow around him. The Cottonwood, named Prairie Prince, has a conversation with a boy who has fallen asleep under his branches. The other side of the book, The Boy Whose Branches Reached the Stars is the story of a boy named Peter who is unhappy being short and longs to be tall like a tree. He goes on a stroll through the woods, exploring the different trees he might like to be, and eventually falls asleep underneath the old Cottonwood tree. Each artist contributed at least one tree to the book. As luck would have it, no two artists chose the same species The artists' different styles and mediums highlight the unique qualities of each tree, helping the reader learn to distinguish the various species shown. Each contributing artist had a particular inspiration for selecting their tree. Along with their biographies you'll find in the book a brief description of why they chose the tree selected. Some of the contributing artists are well known, others yet to be discovered: Judy Graversen-Algaier, Loretta Hendricks Backus, Kris Barlow, Shelley Barnhill, Maureen Carroll, Jack Cleveland, Lisa Grossman, Stan Herd, Rachel Herring, Paul Hotvedt, Steve Howard, Erok Johanssen, Cathy Martin, Samantha Nowak, Bobbie Powell, Ardys Ramberg, Sara L. Taliaferro and Libby Tempero. Author Maureen Carroll had never tried to herd cats before setting out to coordinate the work of seventeen other Kansas artists for the book, The Tree Who Walked Through Time - A Tree Identification Story, but she has never known the meaning of the word "can't." A lover of rocks and trees since she was a little girl climbing in the Colorado Rockies, Maureen has worn many hats over the years, including linguist and cultural anthropologist, mom, public speaker, gluten-free cook, teacher, photographer, writer, graphic designer, and all-around Seeker of Truth. Maureen graduated from the University of Kansas and has taught classes throughout the United States and abroad. "I started by asking each artist to select a tree and to show something of what distinguishes that species of tree from others," Maureen explains. Serendipitously, no two artists chose the same tree. A few more were added along the way, including Jack Cleveland's fractal tree (which may grow wherever the human imagination wanders). "I wanted to introduce fine art to children, and to use that art to help them learn to identify different kinds of trees. Ultimately I wanted to serve the purpose of conservation by creating an emotional connection to the trees. My artists gave me more than I could have hoped for, which is wonderful because I wanted to help promote them, too." Motivation for this community effort to create a children's book was sparked by the recent cuts in funding to the arts and art education, particularly as it impacts children. We were also motivated by our great love for trees and desire to aid tree conservation by increasing youths' understanding of trees. The author and artists are looking for book readers, tree lovers, and art supporters to aid in their cause of raising $25,000 for children's art education.
Today, "community" seems to be everywhere. At home, at work, and online, the vague but comforting idea of the community pervades every area of life. But have we lost the ability truly to understand what it means? The Neighborhood in the Internet investigates social and civic effects of community networks on local community, and how community network designs are appropriated and extended by community members. Carroll uses his conceptual model of "community" to re-examine the Blacksburg Electronic Village - the first Web-based community network - applying it to attempts to sustain and enrich contemporary communities through information technology. The book provides an analysis of the role of community in contemporary paradigms for work and other activity mediated by the Internet. It brings to the fore a series of design experiments investigating new approaches to community networking and addresses the future trajectory and importance of community networks. This book will be of interest to students of sociology, community psychology, human-computer interaction, information science, and computer-supported collaborative work.
When the British occupied the tiny island of Hong Kong during the First Opium War, the Chinese empire was well into its decline, while Great Britain was already in the second decade of its legendary "Imperial Century." From this collision of empires arose a city that continues to intrigue observers. Melding Chinese and Western influences, Hong Kong has long defied easy categorization. John M. Carroll's engrossing and accessible narrative explores the remarkable history of Hong Kong from the early 1800s through the post-1997 handover, when this former colony became a Special Administrative Region of the People's Republic of China. The book explores Hong Kong as a place with a unique identity, yet also a crossroads where Chinese history, British colonial history, and world history intersect. Carroll concludes by exploring the legacies of colonial rule, the consequences of Hong Kong's reintegration with China, and significant developments and challenges since 1997.
In The American Military Tradition historians John M. Carroll and Colin F. Baxter gather an esteemed group of military historians to explore the pivotal issues and themes in American warfare from the Colonial era to the present conflict in Iraq. From the reliance on militia and the Minutemen of the American Revolution to the all-volunteer specialized troops of today, these twelve essays analyze the continuities and changes in the conduct of war over the past three centuries. In this completely revised second edition, new essays explore Napoleonic warfare, the American Civil War, the Plains Wars in the West, the War against Japan, the nuclear arms race, and the War on Terror. The book, while not avoiding the nature of battle, goes beyond tactics and strategy to include the enormous social and political impact of America's wars.
In The American Military Tradition historians John M. Carroll and Colin F. Baxter gather an esteemed group of military historians to explore the pivotal issues and themes in American warfare from the Colonial era to the present conflict in Iraq. From the reliance on militia and the Minutemen of the American Revolution to the all-volunteer specialized troops of today, these twelve essays analyze the continuities and changes in the conduct of war over the past three centuries. In this completely revised second edition, new essays explore Napoleonic warfare, the American Civil War, the Plains Wars in the West, the War against Japan, the nuclear arms race, and the War on Terror. The book, while not avoiding the nature of battle, goes beyond tactics and strategy to include the enormous social and political impact of America's wars.
Infants and children spend one- to two-thirds of their life asleep. Despite this, very little attention has been paid to understanding both normal sleep and sleep-related abnormalities during child development. This volume is devoted to breathing during sleep, its changes with development (from the fetus onwards), and the pathophysiology of sleep-related breathing disorders. Sleep and Breathing in Children: investigates breathing during sleep from the fetus onwards examines the effects of sleep on upper airway resistance, ventilatory drive, and respiratory muscle tone compares differences between childhood and adult obstructive sleep apnea, and the profound changes in breathing and sleep during growth and maturation discusses the current research within the field of pediatric sleep disorders reviews the history of childhood obstructive sleep apnea syndrome, and outlines a future framework for the study of childhood sleep-disordered breathing
This edition includes the effects of massive computerization on the
Learn and innovate with the latest technologies in Nursing and Healthcare!The first text of its kind in nursing, this book provides up-to-date information on innovative, smart technologies that nurses can use in clinical and non-clinical settings to keep up with the changing face of healthcare. This compelling guide will provide you with information about exciting areas of technology that have great potential to improve patient care. Subjects include big data, artificial intelligence, virtual and augmented realities, connected technologies, and precision health. There is also discussion of the shift of healthcare delivery into the community, with an outlook on improving outcomes and enhancing practice. Each chapter focuses on developing competency in current and future real-world applications of emerging technologies. Early chapters describe how to utilize new tools, processes, models, and products to serve the Quadruple Aim of better managing populations, decreasing costs, and enhancing both the patient and the clinician's experience. The culture of innovation coincides with the ever-changing politics of healthcare in later chapters, which then evolves into the entrepreneurial opportunities for nurses. This text is an essential introduction for all practicing nurses, nurse leaders, and nurses teaching health IT or informatics courses. Key Features: Written by Nurses for Nurses The latest information on emerging Health Information Technology and associated Nursing Implications Compelling cases show the dramatic effect of innovations on value-based care Learn how applying novel technologies can improve patient care
Raising money was one of the great successes of the Irish government, as the funds provided the sinews of war with which to fight Britain. This book details the history of the financing of the Irish revolution from both domestic and international loans. Divisions in Irish society over the Anglo-Irish Treaty and the creation of the Irish Free State led to the outbreak of the Civil War. The Free State's ability to deny the anti-Treaty forces access to the loan funds through a ten-year court battle would prove a powerful weapon in defeating the Republicans. The Dail government depended on the loans to finance their operations, and the failure of the anti-Treaty forces was due in part to their shortage of funds. International complications arose for the Free State when courts in Dublin and New York disagreed over dispersal of the money. Upon his return to government office, Eamon de Valera appealed to bond holders, particularly those in the United States, to give the loan money to him to found an opposition newspaper. Only when de Valera himself formed a government would all of the bond money be repaid. These events would raise questions of international law, and the results would shape Irish relations with the United States for a decade.
Spacetime and Geometry is an introductory textbook on general relativity, specifically aimed at students. Using a lucid style, Carroll first covers the foundations of the theory and mathematical formalism, providing an approachable introduction to what can often be an intimidating subject. Three major applications of general relativity are then discussed: black holes, perturbation theory and gravitational waves, and cosmology. Students will learn the origin of how spacetime curves (the Einstein equation) and how matter moves through it (the geodesic equation). They will learn what black holes really are, how gravitational waves are generated and detected, and the modern view of the expansion of the universe. A brief introduction to quantum field theory in curved spacetime is also included. A student familiar with this book will be ready to tackle research-level problems in gravitational physics.
Creativity and rationale comprise an essential tension in design. They are two sides of the coin; contrary, complementary, but perhaps also interdependent. Designs always serve purposes. They always have an internal logic. They can be queried, explained, and evaluated. These characteristics are what design rationale is about. But at the same time designs always provoke experiences and insights. They open up possibilities, raise questions, and engage human sense making. Design is always about creativity. Creativity and Rationale: Enhancing Human Experience by Design comprises 19 complementary chapters by leading experts in the areas of human-computer interaction design, sociotechnical systems design, requirements engineering, information systems, and artificial intelligence. Researchers, research students and practitioners in human-computer interaction and software design will find this state of the art volume invaluable. |
![]() ![]() You may like...
Schools and Masters of Painting - With…
Alida Graveraet Radcliffe
Paperback
R769
Discovery Miles 7 690
This Is How It Is - True Stories From…
The Life Righting Collective
Paperback
Windows into Zimbabwe - An Anthology of…
Franziska Kramer, Kramer Jurgen
Hardcover
R1,156
Discovery Miles 11 560
Great Catches; Or, Grand Matches by E.F…
Eleanor Frances Blakiston
Paperback
R572
Discovery Miles 5 720
|