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This book introduces a computationally feasible, cognitively
inspired formal model of concept invention, drawing on Fauconnier
and Turner's theory of conceptual blending, a fundamental cognitive
operation. The chapters present the mathematical and computational
foundations of concept invention, discuss cognitive and social
aspects, and further describe concrete implementations and
applications in the fields of musical and mathematical creativity.
Featuring contributions from leading researchers in formal systems,
cognitive science, artificial intelligence, computational
creativity, mathematical reasoning and cognitive musicology, the
book will appeal to readers interested in how conceptual blending
can be precisely characterized and implemented for the development
of creative computational systems.
Computational Creativity, Concept Invention, and General
Intelligence in their own right all are flourishing research
disciplines producing surprising and captivating results that
continuously influence and change our view on where the limits of
intelligent machines lie, each day pushing the boundaries a bit
further. By 2014, all three fields also have left their marks on
everyday life - machine-composed music has been performed in
concert halls, automated theorem provers are accepted tools in
enterprises' R&D departments, and cognitive architectures are
being integrated in pilot assistance systems for next generation
airplanes. Still, although the corresponding aims and goals are
clearly similar (as are the common methods and approaches), the
developments in each of these areas have happened mostly
individually within the respective community and without closer
relationships to the goings-on in the other two disciplines. In
order to overcome this gap and to provide a common platform for
interaction and exchange between the different directions, the
International Workshops on "Computational Creativity, Concept
Invention, and General Intelligence" (C3GI) have been started. At
ECAI-2012 and IJCAI-2013, the first and second edition of C3GI each
gathered researchers from all three fields, presenting recent
developments and results from their research and in dialogue and
joint debates bridging the disciplinary boundaries. The chapters
contained in this book are based on expanded versions of accepted
contributions to the workshops and additional selected
contributions by renowned researchers in the relevant fields.
Individually, they give an account of the state-of-the-art in their
respective area, discussing both, theoretical approaches as well as
implemented systems. When taken together and looked at from an
integrative perspective, the book in its totality offers a starting
point for a (re)integration of Computational Creativity, Concept
Invention, and General Intelligence, making visible common lines of
work and theoretical underpinnings, and pointing at chances and
opportunities arising from the interplay of the three fields.
This book introduces a computationally feasible, cognitively
inspired formal model of concept invention, drawing on Fauconnier
and Turner's theory of conceptual blending, a fundamental cognitive
operation. The chapters present the mathematical and computational
foundations of concept invention, discuss cognitive and social
aspects, and further describe concrete implementations and
applications in the fields of musical and mathematical creativity.
Featuring contributions from leading researchers in formal systems,
cognitive science, artificial intelligence, computational
creativity, mathematical reasoning and cognitive musicology, the
book will appeal to readers interested in how conceptual blending
can be precisely characterized and implemented for the development
of creative computational systems.
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