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Showing 1 - 25 of 104 matches in Games

Catan: Seafarers 5-6 Player Extension: Catan: Seafarers 5-6 Player Extension
1
R699 Discovery Miles 6 990 In Stock

Now five to six players can sail into the uncharted and explore and settle the mysterious islands near Catan! The 5-6 Player Expansion for The Seafarers of Catan allows you to add 1-2 more opponents without sacrificing ease of play. Try one of ten new exciting scenarios! Designed for 5-6 players, it adds even more drama to the award-winning game of seafaring, exploration, and trade.

This game requires The Settlers of Catan, The Settlers of Catan 5/6 player extension, and the Seafarers 3-4 expansion to play.

Catan: Cities & Knights Game Expansion: Catan: Cities & Knights Game Expansion
R1,399 R1,099 Discovery Miles 10 990 Save R300 (21%) In Stock

In Catan: Cities & Knights you engage in the defense of Catan and compete to build the three great metropolises of Catan.

Each of these magnificent urban centers is even more valuable than a city. They're also immune to the dangerous barbarians. Invest in city improvements, which you acquire using three commodities of trade: coin, paper, and cloth. If you improve your culture, muster your knights, and enrich your fine cities, you will be the master of the great realm of Catan!

A game expansion for 3-4 players

Catan: Traders & Barbarians Expansion: Catan: Traders & Barbarians Expansion
R1,399 Discovery Miles 13 990 Ships in 6 - 7 working days

Delve deep into Catan! In Catan: Traders & Barbarians you'll find lots of cool new ways to explore Klaus Teuber's award-winning game series. You can now play with just 2 players!

Add a harbormaster, a friendly robber, or special events. Play with a wealth of new wooden pieces, board tiles and capabilities. Even link your games to create an intriguing campaign.

Use these 4 variants and 5 scenarios to reinvent your Catan experience! 5 Challenging New Scenarios:The Fishermen of Catan- Fish in the great lake or try casting in rich coastal shoals. A fresh, expanded and updated version!

The Rivers of Catan- Not one, but two great rivers invite flourishing commerce. Bridge them en route to glory and wealth.

The Caravans- Nomads of the oasis seek wool and grain. Camel caravans offer rich trade opportunities. Barbarian Attack- Eager for booty, vile barbarians land and occupy Catan's fertile shores. Brave knights unite and ride to battle against the invaders. Traders & Barbarians- Your wagons transport fine marble, glass, tools and sand to help restore Catan's great castle. Combine these novel scenarios to create a refreshing, compelling campaign! A game Expansion for 3-4 player

Catan: Explorers & Pirates Expansion: Catan: Explorers & Pirates Expansion
2
R1,399 Discovery Miles 13 990 Ships in 6 - 7 working days

Catan: Explorers & Pirates includes 5 novel scenarios, each of which builds upon your previous experience.

All are easy to learn, rich in character and lots of fun. In each, you explore an unknown sea by ship and build settlements on the discovered islands.

Scenario 1 (“Land Ho!”) introduces you to valuable harbor settlements, ship-building, exploration and overseas settlement-the most important basic rules of this expansion. Each subsequent scenario introduces a new mission and its simple new rules.

The game culminates in Scenario 5 (“Explorers & Pirates”), which incorporates all of these very rich new themes in a diverse and exciting campaign of bold exploration and piracy!

You need Catan: The Board Game in order to use this

Catan: Seafarers Game Expansion: Catan: Seafarers Game Expansion
R1,399 Discovery Miles 13 990 Ships in 6 - 7 working days

In Catan: Seafarers Expansion you control a group of bold seafaring settlers exploring and taming the wild, uncharted Isles of Catan. Each game brings you to new seas and new lands. You might even discover the precious gold fields (a very valuable new terrain). Every game is unique and full of fun!

Embark on an epic quest to settle the home island, build ships, and chart nearby waters. Guide your brave seafarers to victory through cunning trades and wise development. Be first to create new sea lanes and settle the newly-discovered isles.

The best strategy and a nice dash of luck decide who will be the undisputed ruler of the rich Isles of Catan!

This is not a stand-alone game. A copy of Catan is required to play

Viticulture Moor Visitors Expansion: Viticulture Moor Visitors Expansion
R450 Discovery Miles 4 500 Ships in 6 - 7 working days

Viticulture Moor Visitors Expansion
The Viticulture Moor Visitors Expansion, designed by famed designer Uwe Rosenberg (Agricola, Caverna, Patchwork) and Viticulture designers Jamey Stegmaier and Alan Stone, adds 40 new visitors to any version of Viticulture. Also included are corrected reprints of the Promoter and Harvest Machine cards.

Mansions of Madness: Streets of Arkham Expansion: Mansions of Madness: Streets of Arkham Expansion
R1,449 R1,199 Discovery Miles 11 990 Save R250 (17%) In Stock

Mansions of Madness Streets of Arkham Expansion

Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorporate the core game and build upon the Arkham Horror canon.

Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts. Only with their wits, grit, and the occasional opportunity to unlock hidden potential can they overcome the threats to the city- and their lives.

This expansion unlocks three new digital scenarios, new digital mythos events, and a new digital puzzle. It introduces a new type of card, Elixirs, and a new type of token, Improvements. The expansion also includes new tiles, monsters, investigators, and new cards to further expand your investigations.

Catan: Traders & Barbarians 5-6 Player Extension: Catan: Traders & Barbarians 5-6 Player Extension
R699 Discovery Miles 6 990 Ships in 6 - 7 working days

With this extension you can play all five exciting Catan Traders and Barbarians™ scenarios with up to six players. Now you'll face even more competition from your fellow settlers as you struggle to survive and prosper on the island of Catan. Components include 43 game pieces, 12 knights six of each color - 6 bridges three of each color, 2 wagons one of each color - 12 barbarians bronze color, 11 camels brown color, 24 cards, 2 cards for "The Fishermen of Catan", 2 sets of cards for "Traders and Barbarians", 12 terrain tiles and fishing ground tiles, 16 gold coin counters 8 small, 8 large, 2 Special "Poor Settler" Cards or Tiles, 18 commodity tokens, 14 fish tokens, and one rules booklet.

Requires The Settlers of Catan, The Setters of Catan 5-6 player Extortio and Traders & Barbarians of Catan to play.

Star Wars X-Wing: 2nd Ed - TIE/fo Fighter Expansion Pack: Star Wars X-Wing: 2nd Ed - TIE/fo Fighter Expansion Pack
R525 Discovery Miles 5 250 Ships in 6 - 7 working days

Star Wars X-Wing: 2nd Ed - TIE/fo Fighter Expansion Pack
Terrorize your foes with the next evolution of the iconic TIE fighter! The TIE/fo Fighter Expansion Pack contains everything you need to include the First Orders take on this classic starfighter in your X-Wing Second Edition squadron. Developed using technologies pioneered for the Empires TIE Advanced program, the TIE/fo fighter is a shielded, mass produced TIE fighter that the First Order can use to spread terror across the galaxy. The strikingly detailed, pre-painted miniature in this expansion is accompanied by twelve ship cardsincluding nine unique pilotsand five upgrades, giving you all the raw power you need to begin rebuilding the Empire.

Catan 5-6 Player Extension Strategy Game: Catan 5-6 Player Extension Strategy Game
R699 Discovery Miles 6 990 Ships in 6 - 7 working days

Now five to six players can explore and settle Catan!

In the Catan: 5-6 Player Extension you control a group of settlers exploring and taming the uncharted lands of Catan.
Embark on a quest to settle the rich island, competing against more opponents for added fun.
Add 1-2 more friends or family without sacrificing ease of play.
Add green and brown settlers and expand your island with 2 more harbors and 11 unique, new terrain tiles.

This is NOT a complete game! It is only a game extension for 5-6 players. You need a Catan game (aka The Settlers of Catan) in order to play with this extension!

Catan: Explorers & Pirates 5-6 Player Extension: Catan: Explorers & Pirates 5-6 Player Extension
R899 Discovery Miles 8 990 In Stock

Settlers of Catan: 5th Edition Explorers and Pirates 5-6 Player Extension. Up to 6 players can settle Catan and enjoy the missions with pirate lairs, fishing grounds, and indigenous villages.

p>Please note: You will need The Settlers of Catan Base Game, the Explorers & Pirates expansion, and both the Base Game 5-6 player extension and this Explorers & Pirates 5-6 player extension

Viticulture - Visitors From The Rhine Expansion: Viticulture - Visitors From The Rhine Expansion
R499 Discovery Miles 4 990 Ships in 6 - 7 working days

Viticulture - Visitors From The Rhine Expansion
You have new visitors! Visit from the Rhine Valley, an expansion for Viticulture, provides you with a new set of eighty visitor cards, which focus less on victory points and more on the wine business itself. These cards have their own unique backs as they must be played without other visitor cards from Viticulture, Tuscany, and Moor Visitors.—description from the publisher

Memoir '44 expansion: Winter Wars: Memoir '44 expansion: Winter Wars
R750 Discovery Miles 7 500 Ships in 6 - 7 working days

As would befit your ration pack if you were about to embark on one of the coldest and most bitter fights of the war, after 5 long years of weary battles, we have packed this expansion with every thing you could ever need to combat in a snow-covered enviroment. As would befit your ration pack if you were about to embark on one of the coldest and most bitter fights of the war, after 5 long years of weary battles, we have packed this expansion with every thing you could ever need to combat in a snow-covered environment. But judge for yourself, soldier. Inside this pack you will find: 88 double-sided Winter tiles, 28 Special Unit badges, 20 round markers and 16 obstacles 20 Winter Combat cards, similar in concept to the Urban Combat cards introduced in Battle Map Volume 3 - Sword of Stalingrad 80 new Command cards, designed specifically for Breakthrough battles New Winter Combat rules New Troops, including the all new Tank Destroyer and Heavy Anti-Tank Gun units and Late War model versions of an Anti-Tank Gun, Mortar and Machine Gun These will all be critical to fighting (and winning.) the ten scenarios this expansion contains, all focused on those crucial 2 weeks of Christmas 1944 in the Ardennes. The first six scenarios included are all standard scenarios, playable with a single base game and this expansion alone (though a Winter/Desert board will add a nice cosmetic touch to your battlefield). The four scenarios that follow are gigantic Breakthrough renditions of the Battle of the Bulge. These will require a single copy of the already released Eastern Front expansion and the Breakthrough kit of board maps, in addition to the aforementioned expansion.

Marvel Crisis Protocol - Measurement Tools Expansion: Marvel Crisis Protocol - Measurement Tools Expansion
R550 Discovery Miles 5 500 Ships in 6 - 7 working days

Marvel Crisis Protocol - Measurement Tools Expansion
This pack contains three joined movement tools and four range tools to supplement your games of Marvel: Crisis Protocol with an additional set of the movement and range tools found in the Marvel: Crisis Protocol Core Set.

Arkham Horror LCG: The Miskatonic Museum Mythos Pack: Arkham Horror LCG: The Miskatonic Museum Mythos Pack
R450 Discovery Miles 4 500 Ships in 6 - 7 working days

Almost eight feet tall, and carrying a cheap new valise from osborn's general store, this dark and goatish gargoyle appeared one day in Arkham in quest of the dreaded volume kept under lock and key at the college library—the hideous necronomicon of the Mad Arab Abdul alhazred in olaus wormius' Latin version." –H.p. Lovecraft, the dunwich horror the miskatonic museum is the first Mythos pack in the dunwich legacy cycle for Arkham horror: the card game, and it begins with a book somewhere in the miskatonic museum, olaus wormius's Latin translation of a book called the necronomicon lies hidden away, kept locked and secret so that those individuals who shouldn't gain access to it do not gain access to it. When recent events at the University and Clover Club lead you to believe that someone may now be searching for this strange and ancient tome – someone who should not be permitted to delve its secrets – you make your way to the museum. The hour is late, and the place is locked. But you know you must recover the book before anyone can access its arcane secrets for dark purposes. The cards and adventure from the miskatonic museum Grant you access to the museum and its many exhibitions even while the expansion's twenty-six player cards (two copies each of thirteen different cards) vie for your attention. Will you make use of these cards? how will you make use of them? several of the cards offer a remarkable focus on long-term benefits over short-term returns, and you'll have plenty of time to incorporate them into your Arkham LCG campaigns – provided you first succeed on the task at hand. After all, there's something else stalking the museum's exhibits this is not a standalone product. It requires the Arkham horror: the card game core set and the dunwich legacy deluxe expansion to play.

The Quest for El Dorado: Heroes and Hexes Expansion: The Quest for El Dorado: Heroes and Hexes Expansion
R475 Discovery Miles 4 750 Ships in 6 - 7 working days

The Quest for El Dorado: Heroes and Hexes Expansion
Are you ready to embark on a new journey to El Dorado, the City of Gold? This time you will encounter even more perils on your paths. Hire intrepid heroes to accompany you on your expedition and help you battle the demons of the darkest jungle! New terrains and new challenges await!

Suburbia 5 Star expansion: Suburbia 5 Star expansion
R499 Discovery Miles 4 990 Ships in 6 - 7 working days

Suburbia 5 Star expansion
Now that your town is up and running and is acting like a proper township, it's time to start growing even more rapidly by turning your borough into a tourist destination. Build landmarks, monuments, and tourist traps to increase your reputation and income while determining the player order each turn. In addition, the metropolitan area has expanded, allowing up to five players to build the city of their holiday dreams simultaneously.Suburbia 5? adds fifty new unique building tiles, a new resource to manage (?s), and components for a fifth player to the Suburbia base game. The new ? system determines player order, provides bonuses and penalties to the most/least tourist-friendly towns, and even breaks ties for public and private goals.

Star Wars: X-Wing - Slave I Expansion Pack: Star Wars: X-Wing - Slave I Expansion Pack
R750 Discovery Miles 7 500 Ships in 6 - 7 working days

Star Wars: X-Wing - Slave I Expansion Pack
While the pilots of the Empire and Rebellion fly in the name of their beliefs, Scum pilots have little concern for political conflicts. Rather than declare allegiance to one side or another, they are only concerned with one thing: profit, no matter how it’s obtained. And no one in the galaxy is better at tracking down their quarry and collecting the reward than the infamous Boba Fett.The Slave I Expansion Pack includes a beautifully pre-painted ship miniature along with a maneuver dial and all the ship cards and upgrade cards you need to supplement your squadron with this versatile ship. In addition, the Slave I Expansion Pack contains a few entirely new cards that have never before appeared in the game's first edition. These new cards and associated punchboard are included in the Scum and Villainy Conversion Kit for the benefit of veteran players!

Vikings Gone Wild - It's a Kind of Magic Expansion (EN): Vikings Gone Wild - It's a Kind of Magic Expansion (EN)
R449 Discovery Miles 4 490 Ships in 6 - 7 working days

Vikings Gone Wild - It's a Kind of Magic Expansion (EN)
It's a Kind of Magic contains 110 cards, including a new card type: Spells. When included in the game, Spells replace Defense, Units, or both. 1 new Building (Sorceress Tower) 4 new Units (Shaman, Sorceress, Dreki, and Dreki Eggs) 6 new Spells (Shield, Thunder, Magic Manipulation, Ice Trap, Magic Potion, and Gold Touch) 1 new Divine Favor (Hel) 8 new Odin's Path cards (Necronomicon, Destruction, Sheep Storm, and Zap Trap) 2 new end-game bonuses 5 new Missions

Star Wars X-Wing: 2nd Edition - T-70 X-Wing Expansion Pack: Star Wars X-Wing: 2nd Edition - T-70 X-Wing Expansion Pack
R525 Discovery Miles 5 250 Ships in 6 - 7 working days

Star Wars X-Wing: 2nd Edition - T-70 X-Wing Expansion Pack
Carrying on the tradition set by ace Rebel pilots like Wedge Antilles, the heroes of the Resistance enter the fight against the First Order in the next evolution of the classic X-wing fighter. Upgraded in almost every conceivable way, the T-70 X-wing can equip a variety of astromechs, weapons, and other customizations preferred by individual pilots, making it an invaluable part of Resistance operations. With the T-70 X-Wing Expansion Pack, you can add the new generation of X-Wing fighter to your X-Wing Second Edition squadrons. Alongside a fully assembled and beautifully painted T-70 X-wing miniature, youll find a full complement of twelve ship cards including nine unique pilotssix upgrade cards, and the tokens, base, pegs and maneuver dial you need to add one of these powerful starfighters to your Resistance forces.

Colt Express Bandit Pack: Belle Expansion: Colt Express Bandit Pack: Belle Expansion
R225 Discovery Miles 2 250 Ships in 6 - 7 working days

Colt Express Bandit Pack: Belle Expansion
Each one of the six Colt Express: Bandits expansions allows the players to compete against the game itself, which is operating under the rules of that particular expansion. A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game. That bandit may win, and if that happens, all the players lose. Thus you need to work together against this "bot", while keeping in mind that in the end, there is only one winner — the richest bandit, of course.In the Belle expansion, Belle is looking for jewels. She always moves towards the place where there are the most jewels. She has two specific actions: Theft, which allows her to take one jewel for every bandit in her location. Charm, which makes move all the bandits towards her location.The Marshal also has a thing with Belle, so she can stay in the wagon where the Marshal is located.—description from the publisher

Mansions of Madness: Horrific Journeys Expansion (2nd Edition): Mansions of Madness: Horrific Journeys Expansion (2nd Edition)
R1,499 R1,249 Discovery Miles 12 490 Save R250 (17%) Ships in 6 - 7 working days

In the skies above the Atlantic, a dirigible's peaceful journey is interrupted by a bloody act of revenge and an oncoming storm. On the sea far below, a treacherous saboteur plants the explosives that will sink a ship. In the New England countryside, a train billows black smoke, desperately fleeing an unimaginable threat.

Horrific Journeys is a deluxe expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train. With new map tiles, puzzles, monsters, and mythos events, these brave men and women must contend with hideous amphibian monstrocities and interdimensional creatures tearing holes in the fabric of reality all with the knowledge that one wrong move can destroy the very vessels they are trying to protect! In order to arrive at their destinations, the investigator of Arkham must first survive their journey!

Star Wars X-wing: Punishing One Expansion Pack: Star Wars X-wing: Punishing One Expansion Pack
R849 R699 Discovery Miles 6 990 Save R150 (18%) Ships in 6 - 7 working days

The JumpMaster 5000 is the chosen vessel of Dengar, a vengeful bounty hunter feared across the galaxy. With a nimble turret and potent engines that give it an unpredictable flight pattern, Dengar's Punishing One can keep pace with even the most desperate fugitives.

Within the Punishing One Expansion Pack, you’ll find everything you need to add one JumpMaster 5000 to your Scum and Villainy squadrons. Reprints of three pilots join Dengar in the pursuit of profit while twelve reprinted upgrade cards give new players plenty of options for putting a personal touch on their ships.

Finally, two Quick Build cards offer useful combinations of pilots and upgrades to maximize your JumpMaster 5000’s effectiveness.

Dominion expansion: Adventures: Dominion expansion: Adventures
R1,299 Discovery Miles 12 990 Ships in 6 - 7 working days

Life is either a daring adventure or nothing. You're not sure which, but at least you've narrowed it down. You are rich with life experiences, but have had trouble trading them for goods and services. It's time to seek your fortune, or anyone's really — whoever's is closest. To the west there's a land of milk and honey, full of giant bees and monstrous cows; to the east, a land of eggs and licorice; to the north, treacherous swamps; to the south, loyal jungles. But all of them have been thoroughly pillaged. You've heard legends, though, of a fifth direction as yet unspoiled, with its treasures conveniently gathered into troves. You have your sword and your trail mix, handed down from your father, and his father before him. You've recruited some recruits and hired some hirelings; you've shined your armor and distressed a damsel. You put up a sign saying "Gone Adventuring". Then you put up another sign, saying "Beware of Dog", in case people get any ideas. You're ready. You saddle up your trusty steed, and head forth. Dominion: Adventures, the ninth addition to the game of Dominion, contains 400 cards, 60 tokens and six mats. This expansion has 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards that give you something to buy besides cards, including tokens that modify cards.

Arkham Horror LCG: Return to the Path to Carcosa Expansion: Arkham Horror LCG: Return to the Path to Carcosa Expansion
R850 Discovery Miles 8 500 Ships in 6 - 7 working days

Arkham Horror LCG: Return to the Path to Carcosa Expansion
Madness returns for an encore performance in the Return to the Path to Carcosa upgrade expansion for Arkham Horror: The Card Game! You thought the final curtain had closed on your dealings with The King in Yellow. The cursed theater production that came to Arkham all the way from Paris quickly became the talk of the town, but its dark history of disappearances, suicides, and madness drove you to investigate deeper. Now, The King in Yellow has gained a new legion of followers and you can newly experience the entire The Path to Carcosa campaign with all-new scenario, location, and encounter cards designed to add new surprises and challenges. This premium box can store your entire campaign, along with divider cards marked for each encounter set in The Path to Carcosa cycle. Finally, this expansion contains new player cards that increase the customization options to better prepare you to face the evils ahead. So don your fine clothes or tattered mantel and ready your mind for a new realm of madness. The show must go on! This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion is required to play.

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