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Membrane Computing - Traces, Neural Inspired Models, Controls (Paperback)
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Membrane Computing - Traces, Neural Inspired Models, Controls (Paperback)
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The present work is dedicated to a very active branch of Natural
Computing (which tries to discover the way nature computes,
especially at a biological level), namely Membrane Computing, more
precisely, to those models of membrane systems mainly inspired from
the functioning of the neural cell. Membrane computing area was
initiated by Gh. Paun at the end of 1998 and it deals with seeking
of computing models inspired by the structure and functioning of
the living cell. The models obtained - in literature they are
called P systems - process multisets of symbols (which are usually
called objects) in a distributed parallel manner, inside a membrane
structure of a cellular type or of a tissue-like type. The present
book introduces a new way of defining the result of a computation
by means of following the traces of a specified object within a
cell structure or a neural structure. Then, we get closer to the
biology of the brain by investigating in a great detail a class of
P systems inspired from the way neurons cooperate by means of
spikes, electrical pulses of identical shapes.
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