Humanity has sat at the center of philosophical thinking for too
long. The recent advent of environmental philosophy and posthuman
studies has widened our scope of inquiry to include ecosystems,
animals, and artificial intelligence. Yet the vast majority of the
stuff in our universe, and even in our lives, remains beyond
serious philosophical concern.
In "Alien Phenomenology, or What It's Like to Be a Thing," Ian
Bogost develops an object-oriented ontology that puts things at the
center of being--a philosophy in which nothing exists any more or
less than anything else, in which humans are elements but not the
sole or even primary elements of philosophical interest. And unlike
experimental phenomenology or the philosophy of technology,
Bogost's alien phenomenology takes for granted that "all" beings
interact with and perceive one another. This experience, however,
withdraws from human comprehension and becomes accessible only
through a speculative philosophy based on metaphor.
Providing a new approach for understanding the experience of
things "as" things, Bogost also calls on philosophers to rethink
their craft. Drawing on his own background as a videogame designer,
Bogost encourages professional thinkers to become makers as well,
engineers who construct things as much as they think and write
about them.
General
Imprint: |
University of Minnesota Press
|
Country of origin: |
United States |
Series: |
Posthumanities |
Release date: |
March 2012 |
First published: |
March 2012 |
Authors: |
Ian Bogost
|
Dimensions: |
216 x 140 x 12mm (L x W x T) |
Format: |
Paperback
|
Pages: |
166 |
ISBN-13: |
978-0-8166-7898-3 |
Categories: |
Books >
Humanities >
Philosophy >
General
Books >
Philosophy >
General
Promotions
|
LSN: |
0-8166-7898-7 |
Barcode: |
9780816678983 |
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