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Toys, Games, and Media (Hardcover, New) Loot Price: R4,141
Discovery Miles 41 410
Toys, Games, and Media (Hardcover, New): Jeffrey Goldstein, David Buckingham, Gilles Brougere

Toys, Games, and Media (Hardcover, New)

Jeffrey Goldstein, David Buckingham, Gilles Brougere

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Loot Price R4,141 Discovery Miles 41 410 | Repayment Terms: R388 pm x 12*

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This book is a state-of-the-art look at where toys have come from and where they are likely to go in the years ahead. The focus is on the interplay between traditional toys and play, and toys and play that are mediated by or combined with digital technology. As well as covering the technical aspects of computer mediated play activities, the authors consider how technologically enhanced toys are currently used in traditional play and how they are woven into childrens' lives. The authors contrast their findings about technologically enhanced toys with knowledge of traditional toys and play. They link their studies of toys to goals in education and to entertainment and information transfer. This book will appeal to students, researchers, teachers, child care workers and more broadly the entertainment 'industry'. It may be appropriate for courses that deal with the specialized subject of toys and games but many courses in Media studies, Education and Teacher Training, and Child Development will inevitably have a component to cover this topic. There is considerable scope for the growth of interest in computer games used by children as these games become more readily available and less e

General

Imprint: Routledge Member of the Taylor and Francis Group
Country of origin: United States
Release date: June 2004
First published: 2004
Editors: Jeffrey Goldstein • David Buckingham • Gilles Brougere
Dimensions: 229 x 152 x 20mm (L x W x T)
Format: Hardcover
Pages: 250
Edition: New
ISBN-13: 978-0-8058-4903-5
Categories: Books > Reference & Interdisciplinary > Interdisciplinary studies > Cultural studies > Popular culture
LSN: 0-8058-4903-3
Barcode: 9780805849035

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