'An entertaining shoot-'em-up, replete with epic starship battles,
court intrigue and Machiavellian betrayals' Guardian It has been
eight centuries since the beacon system failed, sundering the
heavens. Rising from the ashes of the collapse, cultures have
fought, system-by-system, for control of the few remaining beacons.
The Republic of Chaonia is one such polity. Surrounded by the Yele
League and the vast Phene Empire, they have had to fight for their
existence. After decades of conflict, Queen-Marshal Eirene has
brought the Yele to heel. Now it is time to deal with the Empire.
Princess Sun, daughter and heir, has come of age. In her first
command, she drove a Phene garrison from the beacons of Na Iri - an
impressive feat. But growing up in the shadow of her mother - a
ruler both revered and feared - has been no easy task. While Sun
may imagine that her victorious command will bring further
opportunity to prove herself, it will in fact place her on the
wrong side of court politics. There are those who would like to see
Sun removed as heir, or better yet, dead. To survive, the princess
must rely on her wits and companions: her biggest rival, her secret
lover, and a dangerous prisoner of war.
General
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