Catch a glimpse inside a school bus and you'll see lots of kids
looking down. What are they doing? They're deciding on strategy,
building cities, setting traps for monsters, sharing resources, and
nurturing critical relationships. Over 90 percent of kids ages 2-17
play video games. In Video Games: Design and Code Your Own
Adventure, young readers learn why games are so compelling and what
ancient games such as mancala have in common with modern games like
Minecraft. Kids will even create their very own video games using
software such as MIT's Scratch! Using a familiar, high-interest
subject, Video Games introduces foundation subjects such as
geometry, physics, probability, and psychology in a practical
framework. Building Tetris pieces out of Rice Crispie Treats and
designing board games are some of the hands-on projects that engage
readers' building skills, while writing actual game code opens
digital doors readers may not have known existed.
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