Whether social, cultural, or individual, the act of imagination
always derives from a pre-existing context. For example, we can
conjure an alien's scream from previously heard wildlife recordings
or mentally rehearse a piece of music while waiting for a train.
This process is no less true for the role of imagination in sonic
events and artifacts. Many existing works on sonic imagination tend
to discuss musical imagination through terms like compositional
creativity or performance technique. In this two-volume Handbook,
contributors shift the focus of imagination away from the visual by
addressing the topic of sonic imagination and expanding the field
beyond musical compositional creativity and performance technique
into other aural arenas where the imagination holds similar power.
Topics covered include auditory imagery and the neurology of sonic
imagination; aural hallucination and illusion; use of metaphor in
the recording studio; the projection of acoustic imagination in
architectural design; and the design of sound artifacts for cinema
and computer games.
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