Historically, audio production books have reflected an almost
exclusive bias toward live action techniques and workflows.
Animators and sound designers are at a loss when it comes to
designing sound for video, game or web animation. This is a
nuts-and-bolts guide to sound design for animation-for film and
web. It explains the theory behind audio for image and how sound
works, and provides an overview of the stems and the production
path. Using a variety of examples and case studies and covering
tools and techniques of the trade, this book explains sound design
to animators with little to no background in the area and shows
them how to develop all phases of their pieces' soundtracks, thus
enhancing their animation and bringing it to a whole new level. NEW
TO THIS EDITION: *A streamlined table of contents allowing for an
even more concise and accessible understanding of the subject.
Containing updates on 60% of the material. *Content that reflects
sound production's technological advances in software like Final
Cut or Adobe Premier *New case studies
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