Aimed toward alienated youth, Hunting, Gathering, & Videogames
explains why we have to work (tracing the common link between the
workday of prehistory's hunter-gatherer and today's videogame
programmer), and offers a guideline for an alternative measure of
"success."
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!