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Game of Thrones: The Trivia Game: Game of Thrones: The Trivia Game
1
R692 Discovery Miles 6 920 In stock

Use your knowledge to conquer the Iron Throne! In Game of Thrones: The Trivia Game, two to four players or teams compete for control of key locations throughout Westeros by answering questions about the first four seasons of the hit HBO series. Choose more difficult questions to gain more control, accumulate resources to earn the favors of iconic characters, and strategically make or break alliances with other players. Featuring more than 1,200 questions, Game of Thrones: The Trivia Game offers fresh challenges and new details about Westeros with every game.

Standard European Card Sleeves (50 Sleeves): Standard European Card Sleeves (50 Sleeves)
R56 Discovery Miles 560 Dispatched within 6 - 7 working days

Each pack of sleeves contains 50 clear sleeves. Fantasy Flight Supply FFS04 PURPLE. Fits Cards of This Size: 2 5/16" x 3 9/16" (59x92 MM). All sleeves in the Fantasy Flight Supply board game sleeve line are made of clear, 100 micron-thick, non-PVC, acid-free polypropylene plastic. This means that the sleeves are durable, difficult to tear or crease, and are free of chemicals that will corrode the cards within the sleeves. The sleeves are also designed to fit cards snugly, to make shuffling and handling easy. Examples of games with cards that this sleeve will fit: Agricola™, Dominion™, Lord of the Rings: The Board Game (1st Edition)™, BattleLore™, San Juan™

Clear Sleeves: Mini American Board Game Pack (50 Sleeves): Clear Sleeves: Mini American Board Game Pack (50 Sleeves)
R55 Discovery Miles 550 Dispatched within 6 - 7 working days

Examples of games with cards that this sleeve will fit: Arkham Horror, Twilight Imperium, World of Warcraft: The Board Game, Red November, Cave Troll, etc ...Each pack of sleeves includes 50 sleeves.All sleeves in the Fantasy Flight Supply board game sleeve line are made of clear, 100 micron-thick, non-PVC, acid-free polypropylene plastic. This means that the sleeves are durable, difficult to tear or crease, and are free of chemicals that will corrode the cards within the sleeves. The sleeves are also designed to fit cards snugly, to make shuffling and handling easy.Examples of games with cards that this sleeve will fit: Arkham Horror™, Twilight Imperium®&™, World of Warcraft: The Board Game™, Red November™, Cave Troll™Cave Troll, Red November ™ Fantasy Flight Publishing, Inc.Twilight Imperium ® and ™ Fantasy Flight Publishing, Inc. Arkham Horror ™ Chaosium, Inc.World of Warcraft ™ Blizzard Entertainment.

Clear Sleeves: Mini European Board Game Pack (50 Sleeves): Clear Sleeves: Mini European Board Game Pack (50 Sleeves)
R55 Discovery Miles 550 Dispatched within 6 - 7 working days

Fits Cards of This Size: 1 11/16" x 2 5/8" (44x68 MM)Each pack of sleeves includes 50 sleeves.All sleeves in the Fantasy Flight Supply board game sleeve line are made of clear, 100 micron-thick, non-PVC, acid-free polypropylene plastic. This means that the sleeves are durable, difficult to tear or crease, and are free of chemicals that will corrode the cards within the sleeves. The sleeves are also designed to fit cards snugly, to make shuffling and handling easy.Examples of games with cards that this sleeve will fit: Wings of War™, Ticket to Ride™, Pirate's Cove™, Thurn & Taxis™, El Grande™Wings of War ™ Nexus Editrice srl. Pirate's Cove and Ticket to Ride ™ Days of Wonder. El Grande and Thurn & Taxis ™ Hans im Glück Verlags-GmbH. The chromatic (color) sleeve system is © 2009 and represents FFG's proprietary trade-dress to identify sizes for respective games.All rights reserved by their respective trademark holders.

Fantasy Flight Games Runewars: Reanimate Archers Unit Expansion: Fantasy Flight Games Runewars: Reanimate Archers Unit Expansion
R505 Discovery Miles 5 050 Dispatched within 6 - 7 working days

The hiss of Reanimates' blighted arrows raining down from the skies sends even veteran soldiers scrambling for cover. Wounds inflicted by these arrows rapidly necrotize: flesh peels away, foulness spreads, and bones crumble and crack. Panic spreads as healthy warriors fall, rotted from within. Able to kill at range and afflict their targets with the blight of the Mist lands, Reanimate Archers inspire fear in even the most stalwart soldiers. Fire poisoned arrows down on your enemies with the eight new Reanimate Archer figures included in the Reanimate Archers Unit Expansion! These eight figures give you the option to field another two-tray unit or increase the size of a larger unit—perhaps fielding a block of archers that will rain death on your foes. Like the Oath sworn Cavalry, these figures are identical to the figures included in the Rune wars Core Set, and this expansion gives you an easy way to raise more undead to fight for Waiqar the Undying, while opening dark new paths with five new upgrade cards.

Fantasy Flight Games Runewars: Waiqar Infantry Unit Upgrade Expansion Game: Fantasy Flight Games Runewars: Waiqar Infantry Unit Upgrade Expansion Game
R505 Discovery Miles 5 050 Dispatched within 6 - 7 working days

The undead are terrifying foes, known for their tireless strength and single-minded purpose, but no less terrifying is the fact that each of the champions leading Waiqar' s hosts possesses centuries of experience in military tactics and strategy. These military geniuses support their battle plans with the steady, inexorable beat of skeletal drummers and the sinister sigils raised by the gaunt standard-bearers. And perhaps worst of all, necromancers stalk the ranks of Waiqar' s army, raising the fallen to fight again in the name of their lord. In the same fashion as the Daqan Infantry Command Unit Upgrade Expansion, this expansion pack offers four new figures that you may add to an infantry unit: a Standard-Bearer, a Champion, a Drummer, and a Necromancer. With eighteen new upgrade cards to increase your army's power, you'll find plenty of ways to add these figures to your units, perhaps adding a Marching Drummer who lets your unit turn freely, so long as the Drummer remains with the unit.

Star Wars Destiny: Two-Player Game: Star Wars Destiny: Two-Player Game
R500 Discovery Miles 5 000 Dispatched within 6 - 7 working days

Take control of your favorite Star Wars characters and decide the fate of the galaxy! Upgrade your heroes and villains with iconic blasters, lightsabers, Force powers, and more. Use premium dice and cards in a fast and furious duel to defeat your foe! The Star Wars: Destiny Two-Player Game features a mix of previously released Destiny cards and brand new characters, upgrades, supports, battlefields, and events. These brand new cards include events and characters inspired by Star Wars: The Last Jedi!

A Game of Thrones Catan: Brotherhood of the Watch: A Game of Thrones Catan: Brotherhood of the Watch
R1,551 Discovery Miles 15 510 Dispatched within 6 - 7 working days

The Brothers of the Night's Watch seek a new leader from among their ranks. Jeor Mormont wishes to promote one who can improve the infrastructure of the Gift, the bountiful and undeveloped area south of the Wall bestowed to the Watch by the Starks thousands of years ago. Drawing sustenance from the unforgiving landscape of the north offers enough challenges, but whomever takes up this task must also man and defend the Wall against the onslaught of Wildlings fighting their way into Westeros. Many brothers now compete to build, defend, and do what they can to protect Westeros, but only one shall rise above their brothers to become the new Lord Commander. But be wary — the north holds many dangers, and winter is coming.

A Game of Thrones Catan: Brotherhood of the Watch is based on the classic Settlers of Catan base game. In this game, each area in the Gift supplies one of five resources: lumber, brick, wool, grain, and ore. The barren Ice Fields, however, produce nothing. Players take on the role of Brothers of the Night's Watch and use these resources to strengthen their hold on the north by building roads, settlements, and keeps; recruiting guards for their patrol; or buying development cards. Each of these acts bring players increased power and recognition through the awarding of victory points. The objective will be familiar to players of the original Catan; the first player to achieve ten victory points wins the game and becomes the new Lord Commander of the Night's Watch.

But this is not as easy as it sounds as the area surrounding the Gift can be treacherous. Wildings from north of the Wall have crossed over and follow their own rules of honor, which often conflict with the laws of Westeros. One of their ranks, Tormund Giantsbane, does not respect the Watch's claim to the land as he moves throughout the Gift, robbing resources from the Brothers sent to provide for their Order. While Tormund runs amok south of the Wall, Wildling forces gather in the Frostfangs, awaiting an opportune moment of weakness to breach the Watch's defenses and spread throughout the fruitful lands of Westeros. In addition to building within the Gift, players must strategically balance their resources to defend the Realm from Wildling raiders.

Each player may recruit up to seven brothers from the prisons of Westeros to don their specific color and man their section of the Wall. When the Wildings attack, each player must use their guards to fend off the onslaught. If there are more guards than Wildings, the Wall stands. If there are not, the Wildings invade the Gift and pillage the settlements and keeps therein. Yet loyalty only goes so far — guards are useless defending the Wall from Climbers who slip past them, and if they encounter a Giant, at least one guard is bound to desert his post.

Each player also has a hero to aide in their toil, based on the order of play. The first player will utilize the talents of the Lord Commander himself, Jeor Mormont, while the second player will enjoy the company of Samwell Tarly, the third will work with Bowen Marsh, and the fourth will employ the services of Master Builder Othell Yarwyck. Each hero offers a unique ability to each player which they can use up to twice during the game. Once a hero's ability has been used, players have a choice to keep that hero or choose another of the eleven heroes to aide them. Players should factor the heroes' abilities into their strategy to quickly earn victory points and gain renown within the Watch.

The Wildling invasion marks the truest test of the Brothers of the Watch and your own competency as a commander. A failure at the Wall has a devastating impact on the Gift, even if it does not destroy the players. A Game of Throne Catan: Brotherhood of the Watch has two forms of victory, though one may feel hollower than the other. Victory occurs when a player has both improved the infrastructure of the Gift and successfully kept it safe from invaders. This is shown when a player has achieved ten victory points by any combination of building keeps, roads, and settlements; hiring three or more guards to keep the Wall safe; and buying development cards to increase their prestige, all while safeguarding the Gift.

However, if the Wildlings breach the wall three times throughout the game, an alternate victory takes place. If this occurs, the game ends immediately as the Brotherhood of the Night's Watch can no longer delay their decision. The player commanding the most guards holding their posts on the Wall gains the title of Lord Commander and wins the game.

Fantasy Flight Games Runewars: Oathsworn Cavalry Unit Expansion: Fantasy Flight Games Runewars: Oathsworn Cavalry Unit Expansion
R530 Discovery Miles 5 300 Dispatched within 6 - 7 working days

Few sounds strike more fear into an enemy of Terrinoth than the thundering hooves of a column of armored destriers. Each mount is bred and trained for war. Each rider is a lifelong professional warrior or an avowed knight, sworn to a baron's or Free City's service until the rider's final breath. Rider and mount work together on the battlefield in perfect synergy, charging into combat and crushing the enemy in a wave of steel. With the Oath sworn Cavalry Unit Expansion, you gain four new Oath sworn Cavalry figures—enough to field a two-tray unit or increase the size of another unit. These fearsome knights are sworn to fight for the Daqan Lords and protect the realm, and they are first introduced in the Rune wars Core Set. This unit expansion is a perfect way to quickly increase your cavalry and unlock new options with five new upgrade cards for any army.

RuneWars: The Miniatures Game Escalation Kit: RuneWars: The Miniatures Game Escalation Kit
R454 Discovery Miles 4 540 Dispatched within 6 - 7 working days

As a follow-up to the Runewars Miniatures Game Launch Adventure, stores can support the game with the Runewars Miniatures Game Escalation Adventure, which is a great way to draw new players to a game. The Escalation Adventure uses escalation play, a different way to play the game that invites players to grow their forces by purchasing expansions. Players start escalation play with a small army, and after each game, they can add more units and upgrades to their army, slowly increasing the size and power of their force. By the end, players will have a fully formed army they can use in upcoming tournament play! As with the Runewars Miniatures Game Launch Adventure, players can play in your store or at home, completing all three games against the same opponent. In addition, players do not have to play each game immediately after one another, an advantage that lets games fit within a player’s schedule. After each game, players can increase the size of their army with expansions, allowing them to paint their models over time and work toward awesome promotional cards!

Mansions of Madness: Suppressed Memories Figure and Tile Collection: Mansions of Madness: Suppressed Memories Figure and Tile Collection
R951 Discovery Miles 9 510 Dispatched within 6 - 7 working days

Plunge deep into the mysteries of Arkham with the Suppressed Memories Figure and Tile Collection. Combine the figures and map tiles in this collection with your Mansions of Madness Second Edition conversion kit to unlock alternate maps for your existing scenarios and gain access to one new spine-chilling adventure. Play as your favorite characters from the Mansions of Madness expansions, battling old terrors once again as you struggle to find the truth and maintain your sanity.

Fantasy Flight Games Runewars: Daqan Infantry Unit Upgrade Expansion: Fantasy Flight Games Runewars: Daqan Infantry Unit Upgrade Expansion
R530 Discovery Miles 5 300 Dispatched within 6 - 7 working days

With polished armor glinting in the sunlight, the armies of the twelve baronies and the Free Cities are a stirring sight. Master wizards from the circles at Greyhaven and Nerekhall bolster their ranks, wielding destructive power and an arsenal of rune bound shards to devastate their foes. Battle standards with histories as long as the Baronies of Daqan swirl in the wind, while the roar of lion horns stiffens the backs of wavering soldiers. Every company is led by a champion, one who has faced death time and again, yet has survived and now invites others to draw strength from his own stolid bravery. The Daqan Infantry Command Unit Upgrade Expansion introduces four brand-new figures to the armies of the Daqan Lords—a Banner Guard, a Wizard, a Champion, and a Cornicen. Alongside these figures, you'll find eighteen new upgrade cards, many of which include ways to bring these new figures into your armies. For instance, you may choose to support one of your units with the Lance Corporal upgrade card, implanting the Champion figure into the ranks of your unit. As long as the Champion figure is alive, you gain the benefit of the Lance Corporal card, which significantly boosts your tactical flexibility!

Mansions of Madness: Recurring Nightmares Figure and Tile Collection: Mansions of Madness: Recurring Nightmares Figure and Tile Collection
R951 Discovery Miles 9 510 Dispatched within 6 - 7 working days

Dive deeper into horrifying Arkham with the Recurring Nightmares Figure and Tile Collection. Combine the figures and map tiles in this collection with your Mansions of Madness Second Edition conversion kit to unlock alternate maps for your existing scenarios and gain access to one new bloodcurdling adventure. Play as your favorite Mansions of Madness core game characters as you battle old terrors once again, struggling to find the truth and maintain your sanity.

Arkham Card Game: The Forgotten Age Expansion: Arkham Card Game: The Forgotten Age Expansion
R615 Discovery Miles 6 150 Dispatched within 6 - 7 working days

We think we know the history of the Earth, but there are secrets that lie beyond our reckoning and truths that could undo our entire understanding of the universe. When renowned historian Alejandro Vela discovers one of these secrets, the ruins of an ancient and forgotten Aztec city, it sets into motion a plot that could unravel the very fabric of time.

The Forgotten Age is the third deluxe expansion for Arkham Horror: The Card Game. Here, your team of investigators embark on a scientific expedition to the rainforests of Southern Mexico in two new scenarios, each of which can be played as a standalone adventure or can act as the beginning of a new campaign for your team. This expansion introduces five new investigators to Arkham Horror: The Card Game along with sixty-four player cards and eighty-seven encounter cards, including an all new exploration deck that presents new challenges for you to overcome as you find yourself falling into The Forgotten Age.

Cosmic Encounter (Game): Kevin Wilson Cosmic Encounter (Game)
Kevin Wilson
R1,300 Discovery Miles 13 000 Dispatched within 6 - 7 working days

Take the shape of one of over 50 different alien races in this new version of the 1970's classic updated by fan favorite designer Kevin Wilson (Arkham Horror). In Cosmic Encounter, players seek to expand their empire through combat or negotiation in order to build colonies on enemy planets. This revised edition of Cosmic Encounter features all-new plastic ships designed to easily stack up to five high, plus all 50 races boast new art and updated rules!

Descent Second Edition - Lair of the Wyrm: Descent Second Edition - Lair of the Wyrm
R700 Discovery Miles 7 000 Dispatched within 6 - 7 working days

Bring even more adventure to your Descent: Journeys in the Dark Second Edition campaigns with Lair of the Wyrm, an expansion that introduces new heroes, classes, monsters, quests, and more! Heroes can now discover secret rooms and investigate suspicious rumours, while the Overlord equips himself with deadly never-before-seen tricks as he fields a powerful new lieutenant. Dark secrets await within Valyndra’s lair. Do you have the courage to face the dreaded Wyrm Queen?

Android Netrunner: Pop-Up Art Sleeves (Game): FantasyFlightGames Android Netrunner: Pop-Up Art Sleeves (Game)
FantasyFlightGames
R109 Discovery Miles 1 090 Dispatched within 6 - 7 working days
Descent Second Edition: Shadow of Nerekhall Expansion (Game): Descent Second Edition: Shadow of Nerekhall Expansion (Game)
R1,000 Discovery Miles 10 000 Dispatched within 6 - 7 working days

Recovered from its times of trouble and under heavy threat from the Daqan Lords, the city of Nerekhall stands firm in its declaration: "The shadow has passed." Yet sinister forces continue to build strength within the hidden corners of the city. They prepare for the day soon to come when Nerekhall, the baronies and all of Terrinoth will tremble before their might. Shadow of Nerekhall is an expansion for Descent: Journeys in the Dark Second Edition, inviting players to enter the city of Nerekhall - a thriving town with an evil reputation. This expansion introduces new heroes, classes, quests, monsters and more, as the heroes travel through the city, attempting to save it from the demonic creatures entering Nerekhall from the Black Realm.

Fantasy Flight Supply: Wargame Dice (Game): FantasyFlightGames Fantasy Flight Supply: Wargame Dice (Game)
FantasyFlightGames
R100 Discovery Miles 1 000 Dispatched within 6 - 7 working days

The Wargame Dice Pack includes twelve six-sided dice (eight in black and four in red), and is perfect for gamers needing extra components for Tide of Iron and other popular wargames.

Arkham Horror Boardgame: Dunwich Horror Expansion (Game): FantasyFlightGames Arkham Horror Boardgame: Dunwich Horror Expansion (Game)
FantasyFlightGames
R1,004 Discovery Miles 10 040 Dispatched within 6 - 7 working days

The supernatural disturbances that plague Arkham, Massachussets, are not limited to that unfortunate place. The town of Dunwich is only a short train ride from Arkham, and if anything it is a darker, more frightening place, with its own secrets and its own perils. It looks like the investigators are going to have to protect two towns now instead of just one; if they ignore the dark forces that are stirring in Dunwich, they'll have to face the wrath of the Dunwich Horror ...

Dunwich Horror is an expansion to Arkham Horror, complete with an extra board and the entire town of Dunwich - accessible via train from Arkham. There are plenty of new rules and new components, usable either with or without the Dunwich board addition.

Star Wars Legion AT-ST Unit Imperial Expansion: Star Wars Legion AT-ST Unit Imperial Expansion
R899 Discovery Miles 8 990 Dispatched within 6 - 7 working days

The power of the Empire is visible on any subjugated world—few images are more representative of Imperial power than the shining white armor of a Stormtrooper or the rumble of a walker stomping through city streets or across the battlefield. Soon, you’ll be able to supplement your Stormtroopers with another symbol of Imperial oppression: the All Terrain Scout Transport!

An AT-ST is an awe-inspiring sight to the average foot soldier. It towers above the battlefield, stalking inimically forward on mechanized legs and raining a hail of fire and death from its laser cannons and powerful weapons systems. With the AT-ST Unit Expansion for Star Wars™: Legion, you’ll find a single finely sculpted, massive AT-ST miniature, which can be assembled to loom over the battlefield and provide a rallying point for your entire army. Alongside this beautiful miniature, you’ll find an assortment of all the unit cards and upgrade cards that you’ll need to fully integrate the AT-ST into the Empire’s war machine—and your armies.

Screams from Within Asylum Pack: FantasyFlightGames Screams from Within Asylum Pack
FantasyFlightGames
R266 Discovery Miles 2 660 Dispatched within 7 - 11 working days

Screams from Within is the fifth Asylum Pack in The Yuggoth Contract cycle for Call of Cthulhu: The Card Game. This fixed 60 card Asylum Pack contains 20 never-before-seen cards based on the dark mythos of master horror writer H.P. Lovecraft, designed to augment existing decks and add variety to the Call of Cthulhu metagame. Also included in this cycle is Part Five of a gripping new short story by Nate French. In the last installment, Erin Morai was trapped in a supernatural menagerie of horrifying beasts, surviving on revolting scraps and subject to mind-bending psychological experiments. Now, we return to the plight of her kidnapper, Tyler Scindere. With his eyes ripped from their sockets, Scindere is horrified by the fact that he is still able to see...

Warhammer Relic - Nemesis Board Game Expansion: Warhammer Relic - Nemesis Board Game Expansion
R707 Discovery Miles 7 070 Dispatched within 6 - 7 working days

The first expansion for the Relic board game.

  • Introduces player-versus-player combat
  • Players can now assume the roles of enemies to the Imperium, such as a Khorne Beserker, Eldar Exarch, Tyranid Broodlord, or Champion of Slaanesh
  • Includes six new character pieces - four nemesis pieces and two character pieces
  • Also adds four new scenario sheets and 140 cards
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