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How we interface and interact with computing, communications and
entertainment devices is going through revolutionary changes, with
natural user inputs based on touch, voice, and vision replacing or
augmenting the use of traditional interfaces based on the keyboard,
mouse, joysticks, etc. As a result, displays are morphing from
one-way interface devices that merely show visual content to
two-way interaction devices that provide more engaging and
immersive experiences. This book provides an in-depth coverage of
the technologies, applications, and trends in the rapidly emerging
field of interactive displays enabled by natural human-interfaces.
Key features: * Provides a definitive reference reading on all the
touch technologies used in interactive displays, including their
advantages, limitations, and future trends. * Covers the
fundamentals and applications of speech input, processing and
recognition techniques enabling voice-based interactions. * Offers
a detailed review of the emerging vision-based sensing
technologies, and user interactions using gestures of hands, body,
face, and eye gazes. * Discusses multi-modal natural user interface
schemes which intuitively combine touch, voice, and vision for
life-like interactions. * Examines the requirements and technology
status towards realizing true 3D immersive and interactive
displays.
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