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"Agile Software Development is a highly stimulating and rich book.
The author has a deep background and gives us a tour de force of
the emerging agile methods." -Tom Gilb The agile model of software
development has taken the world by storm. Now, in "Agile Software
Development, Second Edition," one of agile's leading pioneers
updates his Jolt Productivity award-winning book to reflect all
that's been learned about agile development since its original
introduction. Alistair Cockburn begins by updating his powerful
model of software development as a "cooperative game of invention
and communication." Among the new ideas he introduces: harnessing
competition without damaging collaboration; learning lessons from
lean manufacturing; and balancing strategies for communication.
Cockburn also explains how the cooperative game is played in
business and on engineering projects, not just software development
Next, he systematically illuminates the agile model, shows how it
has evolved, and answers the questions developers and project
managers ask most often, including - Where does agile development
fit in our organization? - How do we blend agile ideas with other
ideas? - How do we extend agile ideas more broadly? Cockburn takes
on crucial misconceptions that cause agile projects to fail. For
example, you'll learn why encoding project management strategies
into fixed processes can lead to ineffective strategy decisions and
costly mistakes. You'll also find a thoughtful discussion of the
controversial relationship between agile methods and user
experience design. Cockburn turns to the practical challenges of
constructing agile methodologies for your own teams. You'll learn
how to tune andcontinuously reinvent your methodologies, and how to
manage incomplete communication. This edition contains important
new contributions on these and other topics: - Agile and CMMI -
Introducing agile from the top down - Revisiting "custom contracts"
- Creating change with "stickers" In addition, Cockburn updates his
discussion of the Crystal methodologies, which utilize his
"cooperative game" as their central metaphor. If you're new to
agile development, this book will help you succeed the first time
out. If you've used agile methods before, Cockburn's techniques
will make you even more effective.
Use cases have never been this easy to understand -- or this easy to create! In Writing Effective Use Cases, Alistair Cockburn offers a hands-on, soup-to-nuts guide to use case development, based on the proven concepts he has refined through years of research, development, and seminar presentations.KEY TOPICS:Cockburn begins by answering the most basic questions facing anyone interested in use cases: "What does a use case look like? When do I write one?" Next, he introduces each key element of use cases: actors, stakeholders, design scope, goal levels, scenarios, and more. Writing Effective Use Cases contains detailed guidelines, formats, and project standards for creating use cases -- as well as a detailed chapter on style, containing specific do's and don'ts. Cockburn shows how use cases fit together with requirements gathering, business processing reengineering, and other key issues facing software professionals. The book includes practice exercises with solutions, as well as a detailed appendix on how to use these techniques with UML.MARKET:For all application developers, object technology practitioners, software system designers, architects, and analysts.
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