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If you're looking to clean up but not clean out, if you want to
declutter but don't want to throw out eighty percent of your stuff,
if you want to be able to find matching socks in the morning but
don't want a color-coded sock drawer, you've come to the right
place. Organized Enough offers a groundbreaking, science-driven
method for getting--and staying--organized. Amanda Sullivan's
proven approach will teach you the lifelong habits of the
organized, showing you how to make cleaning up effortless and
automatic. With seven concepts to help you define your goals and
seven essential habits to keep chaos and clutter at bay, Organized
Enough will teach you to reframe how you think about your space,
your stuff, and your life. You'll learn how to: * Sort the "stuff"
from the sentimental * Become a paper-filing ninja * Cultivate
consistency, not chaos * Set up systems that can run on autopilot *
Let go of guilt and start enjoying your home * ...and more
The ScratchJr Coding Cards are a deck of 75 activity cards covering
fun and exciting projects designed to educate young children with
the visual programming language, ScratchJr. ScratchJr is a free,
introductory computer programming language that runs on iPads,
Android tablets, Amazon tablets, and Chromebooks. Derived from
Scratch, the wildly popular programming language used by millions
of kids worldwide, ScratchJr helps even younger children (5 to 7
years old) create their own playful animations, interactive
stories, and dynamic games. The ScratchJr Coding Cards encourage
kids to think creatively and systematically while developing
computational thinking skills. Kids will learn powerful ideas about
computer science by using ScratchJr programming blocks to make
characters move, jump, dance, sing, and more. As they work through
the deck, they will become creative thinkers and problem solvers.
Written by the ScratchJr co-creator, Prof. Marina Umaschi Bers, and
Dr. Amanda Sullivan, the exercises in ScratchJr Coding Cards will
encourage kids to develop coding skills as well as foundational
concepts for literacy, math, planning, and problem-solving, all
while having fun. The cards are created using the pedagogical
approach developed by Prof. Bers to teach coding in a playful way
to young children.
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