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Showing 1 - 23 of 23 matches in All Departments
This intriguing volume sheds light on the diverse world of collecting film- and media-related materials. Lucy Fischer's introduction explores theories of collecting and representations of collecting and collections in film, while arguing that collections of film ephemera and other media-related collections are an important way in to understanding the relationship between material culture and film and media studies; she notes that the collectors have various motivations and types of collections. In the eleven chapters that follow, media studies scholars analyze a variety of fascinating collected materials, from Doris Day magazines to Godzilla action figures and LEGOs. While most contributors discuss their personal collections, some also offer valuable insight into specific collections of others. In many cases, collections that began as informal and personal have been built up, accessioned, and reorganized to create teaching and research materials which have significantly contributed to the field of film and media studies. Readers are offered glimpses into diverse collections comprised of films, fan magazines, records, comics, action figures, design artifacts, costumes, props- including Buffy the Vampire Slayer costumes, Planet of the Apes publicity materials, and Amazing Spider Man comics. Recollecting Collecting interrogates and illustrates the meaning and practical nature of film and media collections while also considering the vast array of personal and professional motivations behind their assemblage.
More than a century after its emergence, classical Hollywood cinema remains popular today with cinephiles and scholars alike. Resetting the Scene: Classical Hollywood Revisited, edited by Philippa Gates and Katherine Spring, showcases cutting-edge work by renowned researchers of Hollywood filmmaking of the studio era and proposes new directions for classical Hollywood studies in the twenty-first century. Resetting the Scene includes twenty-six accessible chapters and an extensive bibliography. In Part 1, Katherine Spring's introduction and David Bordwell's chapter reflect on the newest methods, technological resources, and archival discoveries that have galvanized recent research of studio filmmaking. Part 2 brings together close analyses of film style both visual and sonic with case studies of shot composition, cinematography, and film music. Part 3 offers new approaches to genre, specifically the film musical, the backstudio picture, and the B-film. Part 4 focuses on industry operations, including the origins of Hollywood, cross-promotion, production planning, and talent management. Part 5 offers novel perspectives on the representation of race, in regard to censorship, musicals, film noir, and science fiction. Part 6 illuminates forgotten histories of women's labor in terms of wartime propaganda, below-the-line work, and the evolution of star persona. Part 7 explores the demise of the studio system but also the endurance of classical norms in auteur cinema and screenwriting in the post-classical era. Part 8 highlights new methods for studying Hollywood cinema, including digital resources as tools for writing history and analyzing films, and the intersection of film studies with emergent fields like media industry studies. Intended for scholars and students of Hollywood film history, Resetting the Scene intersects with numerous fields consonant with film studies, including star studies, media industry studies, and critical race theory.
2023 Peter C. Rollins Book Award, Southwest Texas Popular Culture and American Culture Associations (SWPACA) A revisionist history of women's pivotal roles as creators of and characters in comic books. The history of comics has centered almost exclusively on men. Comics historians largely describe the medium as one built by men telling tales about male protagonists, neglecting the many ways in which women fought for legitimacy on the page and in publishers’ studios. Despite this male-dominated focus, women played vital roles in the early history of comics. The story of how comic books were born and how they evolved changes dramatically when women like June Tarpé Mills and Lily Renée are placed at the center rather than at the margins of this history, and when characters such as the Black Cat, Patsy Walker, and Señorita Rio are analyzed. Comic Book Women offers a feminist history of the golden age of comics, revising our understanding of how numerous genres emerged and upending narratives of how male auteurs built their careers. Considering issues of race, gender, and sexuality, the authors examine crime, horror, jungle, romance, science fiction, superhero, and Western comics to unpack the cultural and industrial consequences of how women were represented across a wide range of titles by publishers like DC, Timely, Fiction House, and others. This revisionist history reclaims the forgotten work done by women in the comics industry and reinserts female creators and characters into the canon of comics history.
Christianity and Comics offers readers an 80-year history of how comic book creators have used the Bible since the early 1940s. It examines overtly religious comic books like Picture Stories From the Bible and Catholic Comics, kids comics like Archie and Hot Stuff, superhero comics from Marvel and DC starring Daredevil, Ghost Rider and Batman as well as more recent titles like The Sandman, Preacher and Hellboy offering more challenging approaches to Christian themes, tropes and images. Early publishers used Christianity for both educational and entertainment purposes, while new generations of creators reimagined these aspects in later decades as changes in where comics were sold and who read them affected what kinds of stories could be told. Because stories shape how our culture is developed and transformed, the evolution of how comic books have represented Christianity demonstrates the visible changes in religion’s role within both society and popular culture.
Christianity and Comics offers readers an 80-year history of how comic book creators have used the Bible since the early 1940s. It examines overtly religious comic books like Picture Stories From the Bible and Catholic Comics, kids comics like Archie and Hot Stuff, superhero comics from Marvel and DC starring Daredevil, Ghost Rider and Batman as well as more recent titles like The Sandman, Preacher and Hellboy offering more challenging approaches to Christian themes, tropes and images. Early publishers used Christianity for both educational and entertainment purposes, while new generations of creators reimagined these aspects in later decades as changes in where comics were sold and who read them affected what kinds of stories could be told. Because stories shape how our culture is developed and transformed, the evolution of how comic books have represented Christianity demonstrates the visible changes in religion’s role within both society and popular culture.
Akira Kurosawa is widely known as the director who opened up Japanese film to Western audiences, and following his death in 1998, a process of reflection has begun about his life's work as a whole and its legacy to cinema. Kurosawa's 1950 film Rashomon has become one of the best-known Japanese films ever made, and continues to be discussed and imitated more than 60 years after its first screening. This book examines the cultural and aesthetic impacts of Akira Kurosawa's Rashomon, as well as the director's larger legacies to cinema, its global audiences and beyond. It demonstrates that these legacies are manifold: not only cinematic and artistic, but also cultural and cognitive. The book moves from an examination of one filmmaker and his immediate social context in Japan, and goes on to explore how an artist's ideas might transcend their cultural origins to ultimately provide global influences. Discussing how Rashomon's effects began to multiply with the film being re-imagined and repurposed in numerous media forms in the decades that followed its initial release, the book also shows that the film and its ideas have been applied to a wider range of social and cultural phenomena in a variety of institutional contexts. It addresses issues beyond the realm of Rashomon within film studies, extending to the Rashomon effect, which itself has become a widely recognized English term referring to the significantly different interpretations of different eyewitnesses to the same dramatic event. As the first book on Rashomon since Donald Richie's 1987 anthology, it will be invaluable to students and scholars of film studies, film history, Japanese cinema and communication studies. It will also resonate more broadly with those interested in Japanese culture and society, anthropology and philosophy.
The 1940s is a lost decade in horror cinema, undervalued and written out of most horror scholarship. This collection revises, reframes, and deconstructs persistent critical binaries that have been put in place by scholarly discourse to label 1940s horror as somehow inferior to a "classical" period or "canonical" mode of horror in the 1930s, especially as represented by the monster films of Universal Studios. The book's four sections re-evaluate the historical, political, economic, and cultural factors informing 1940s horror cinema to introduce new theoretical frameworks and to open up space for scholarly discussion of 1940s horror genre hybridity, periodization, and aesthetics. Chapters focused on Gothic and Grand Guignol traditions operating in forties horror cinema, 1940s proto-slasher films, the independent horrors of the Poverty Row studios, and critical reevaluations of neglected hybrid films such as The Vampire's Ghost (1945) and "slippery" auteurs such as Robert Siodmak and Sam Neufield, work to recover a decade of horror that has been framed as having fallen victim to repetition, exhaustion, and decline.
A revisionist history of women's pivotal roles as creators of and characters in comic books. The history of comics has centered almost exclusively on men. Comics historians largely describe the medium as one built by men telling tales about male protagonists, neglecting the many ways in which women fought for legitimacy on the page and in publishers' studios. Despite this male-dominated focus, women played vital roles in the early history of comics. The story of how comic books were born and how they evolved changes dramatically when women like June Tarpe Mills and Lily Renee are placed at the center rather than at the margins of this history, and when characters such as the Black Cat, Patsy Walker, and Senorita Rio are analyzed. Comic Book Women offers a feminist history of the golden age of comics, revising our understanding of how numerous genres emerged and upending narratives of how male auteurs built their careers. Considering issues of race, gender, and sexuality, the authors examine crime, horror, jungle, romance, science fiction, superhero, and Western comics to unpack the cultural and industrial consequences of how women were represented across a wide range of titles by publishers like DC, Timely, Fiction House, and others. This revisionist history reclaims the forgotten work done by women in the comics industry and reinserts female creators and characters into the canon of comics history.
As Christopher Nolan's Batman films and releases from the Marvel Cinematic Universe have regularly topped the box office charts, fans and critics alike might assume that the comic book movie is a distinctly twenty-first-century form. Yet adaptations of comics have been an integral part of American cinema from its very inception, with comics characters regularly leaping from the page to the screen and cinematic icons spawning comics of their own. Movie Comics is the first book to study the long history of both comics-to-film and film-to-comics adaptations, covering everything from silent films starring Happy Hooligan to sound films and serials featuring Dick Tracy and Superman to comic books starring John Wayne, Gene Autry, Bob Hope, Abbott Costello, Alan Ladd, and Dean Martin and Jerry Lewis. With a special focus on the Classical Hollywood era, Blair Davis investigates the factors that spurred this media convergence, as the film and comics industries joined forces to expand the reach of their various brands. While analyzing this production history, he also tracks the artistic coevolution of films and comics, considering the many formal elements that each medium adopted and adapted from the other. As it explores our abiding desire to experience the same characters and stories in multiple forms, Movie Comics gives readers a new appreciation for the unique qualities of the illustrated page and the cinematic moving image.
Akira Kurosawa is widely known as the director who opened up Japanese film to Western audiences, and following his death in 1998, a process of reflection has begun about his life's work as a whole and its legacy to cinema. Kurosawa's 1950 film Rashomon has become one of the best-known Japanese films ever made, and continues to be discussed and imitated more than 60 years after its first screening. This book examines the cultural and aesthetic impacts of Akira Kurosawa's Rashomon, as well as the director's larger legacies to cinema, its global audiences and beyond. It demonstrates that these legacies are manifold: not only cinematic and artistic, but also cultural and cognitive. The book moves from an examination of one filmmaker and his immediate social context in Japan, and goes on to explore how an artist's ideas might transcend their cultural origins to ultimately provide global influences. Discussing how Rashomon's effects began to multiply with the film being re-imagined and repurposed in numerous media forms in the decades that followed its initial release, the book also shows that the film and its ideas have been applied to a wider range of social and cultural phenomena in a variety of institutional contexts. It addresses issues beyond the realm of Rashomon within film studies, extending to the Rashomon effect, which itself has become a widely recognized English term referring to the significantly different interpretations of different eyewitnesses to the same dramatic event. As the first book on Rashomon since Donald Richie's 1987 anthology, it will be invaluable to students and scholars of film studies, film history, Japanese cinema and communication studies. It will also resonate more broadly with those interested in Japanese culture and society, anthropology and philosophy.
Some comics fans view the industry’s Golden Age (1930s-1950s) as a challenging time when it comes to representations of race, an era when the few Black characters appeared as brutal savages, devious witch doctors, or unintelligible minstrels. Yet the true portrait is more complex and reveals that even as caricatures predominated, some Golden Age comics creators offered more progressive and nuanced depictions of Black people.  Desegregating Comics assembles a team of leading scholars to explore how debates about the representation of Blackness shaped both the production and reception of Golden Age comics. Some essays showcase rare titles like Negro Romance and consider the formal innovations introduced by Black comics creators like Matt Baker and Alvin Hollingsworth, while others examine the treatment of race in the work of such canonical cartoonists as George Herriman and Will Eisner. The collection also investigates how Black fans read and loved comics, but implored publishers to stop including hurtful stereotypes. As this book shows, Golden Age comics artists, writers, editors, distributors, and readers engaged in heated negotiations over how Blackness should be portrayed, and the outcomes of those debates continue to shape popular culture today.
As Christopher Nolan's Batman films and releases from the Marvel Cinematic Universe have regularly topped the box office charts, fans and critics alike might assume that the comic book movie is a distinctly twenty-first-century form. Yet adaptations of comics have been an integral part of American cinema from its very inception, with comics characters regularly leaping from the page to the screen and cinematic icons spawning comics of their own. Movie Comics is the first book to study the long history of both comics-to-film and film-to-comics adaptations, covering everything from silent films starring Happy Hooligan to sound films and serials featuring Dick Tracy and Superman to comic books starring John Wayne, Gene Autry, Bob Hope, Abbott Costello, Alan Ladd, and Dean Martin and Jerry Lewis. With a special focus on the Classical Hollywood era, Blair Davis investigates the factors that spurred this media convergence, as the film and comics industries joined forces to expand the reach of their various brands. While analyzing this production history, he also tracks the artistic coevolution of films and comics, considering the many formal elements that each medium adopted and adapted from the other. As it explores our abiding desire to experience the same characters and stories in multiple forms, Movie Comics gives readers a new appreciation for the unique qualities of the illustrated page and the cinematic moving image.
This intriguing volume sheds light on the diverse world of collecting film- and media-related materials. Lucy Fischer's introduction explores theories of collecting and representations of collecting and collections in film, while arguing that collections of film ephemera and other media-related collections are an important way in to understanding the relationship between material culture and film and media studies; she notes that the collectors have various motivations and types of collections. In the eleven chapters that follow, media studies scholars analyze a variety of fascinating collected materials, from Doris Day magazines to Godzilla action figures and LEGOs. While most contributors discuss their personal collections, some also offer valuable insight into specific collections of others. In many cases, collections that began as informal and personal have been built up, accessioned, and reorganized to create teaching and research materials which have significantly contributed to the field of film and media studies. Readers are offered glimpses into diverse collections comprised of films, fan magazines, records, comics, action figures, design artifacts, costumes, props- including Buffy the Vampire Slayer costumes, Planet of the Apes publicity materials, and Amazing Spider Man comics. Recollecting Collecting interrogates and illustrates the meaning and practical nature of film and media collections while also considering the vast array of personal and professional motivations behind their assemblage.
More than a century after its emergence, classical Hollywood cinema remains popular today with cinephiles and scholars alike. Resetting the Scene: Classical Hollywood Revisited, edited by Philippa Gates and Katherine Spring, showcases cutting-edge work by renowned researchers of Hollywood filmmaking of the studio era and proposes new directions for classical Hollywood studies in the twenty-first century. Resetting the Scene includes twenty-six accessible chapters and an extensive bibliography. In Part 1, Katherine Spring's introduction and David Bordwell's chapter reflect on the newest methods, technological resources, and archival discoveries that have galvanized recent research of studio filmmaking. Part 2 brings together close analyses of film style both visual and sonic with case studies of shot composition, cinematography, and film music. Part 3 offers new approaches to genre, specifically the film musical, the backstudio picture, and the B-film. Part 4 focuses on industry operations, including the origins of Hollywood, cross-promotion, production planning, and talent management. Part 5 offers novel perspectives on the representation of race, in regard to censorship, musicals, film noir, and science fiction. Part 6 illuminates forgotten histories of women's labor in terms of wartime propaganda, below-the-line work, and the evolution of star persona. Part 7 explores the demise of the studio system but also the endurance of classical norms in auteur cinema and screenwriting in the post-classical era. Part 8 highlights new methods for studying Hollywood cinema, including digital resources as tools for writing history and analyzing films, and the intersection of film studies with emergent fields like media industry studies. Intended for scholars and students of Hollywood film history, Resetting the Scene intersects with numerous fields consonant with film studies, including star studies, media industry studies, and critical race theory.
Fans and scholars have long regarded the 1980s as a significant turning point in the history of comics in the United States, but most critical discussions of the period still focus on books from prominent creators such as Frank Miller, Alan Moore, and Art Spiegelman, eclipsing the work of others who also played a key role in shaping comics as we know them today. The Other 1980s: Reframing Comics' Crucial Decade offers a more complicated and multivalent picture of this robust era of ambitious comics publishing. The twenty essays in The Other 1980s illuminate many works hailed as innovative in their day that have nonetheless fallen from critical view, partly because they challenge the contours of conventional comics studies scholarship: open-ended serials that eschew the graphic-novel format beloved by literature departments; sprawling superhero narratives with no connection to corporate universes; offbeat and abandoned experiments by major publishers, including Marvel and DC; idiosyncratic and experimental independent comics; unusual genre exercises filtered through deeply personal sensibilities; and oft-neglected offshoots of the classic ""underground"" comics movement of the 1960s and 1970s. The collection also offers original examinations of the ways in which the fans and critics of the day engaged with creators and publishers, establishing the groundwork for much of the contemporary critical and academic discourse on comics. By uncovering creators and works long ignored by scholars, The Other 1980s revises standard histories of this major period and offers a more nuanced understanding of the context from which the iconic comics of the 1980s emerged.
Fans and scholars have long regarded the 1980s as a significant turning point in the history of comics in the United States, but most critical discussions of the period still focus on books from prominent creators such as Frank Miller, Alan Moore, and Art Spiegelman, eclipsing the work of others who also played a key role in shaping comics as we know them today. The Other 1980s: Reframing Comics' Crucial Decade offers a more complicated and multivalent picture of this robust era of ambitious comics publishing. The twenty essays in The Other 1980s illuminate many works hailed as innovative in their day that have nonetheless fallen from critical view, partly because they challenge the contours of conventional comics studies scholarship: open-ended serials that eschew the graphic-novel format beloved by literature departments; sprawling superhero narratives with no connection to corporate universes; offbeat and abandoned experiments by major publishers, including Marvel and DC; idiosyncratic and experimental independent comics; unusual genre exercises filtered through deeply personal sensibilities; and oft-neglected offshoots of the classic ""underground"" comics movement of the 1960s and 1970s. The collection also offers original examinations of the ways in which the fans and critics of the day engaged with creators and publishers, establishing the groundwork for much of the contemporary critical and academic discourse on comics. By uncovering creators and works long ignored by scholars, The Other 1980s revises standard histories of this major period and offers a more nuanced understanding of the context from which the iconic comics of the 1980s emerged.
Careers from the Kitchen Table 3rd Edition features heart-to-heart interviews with some of the world's leading business experts and strategists PLUS over 50 Business Owners share their personal stories and unique recipes for success You are the architect of your life... It's time to Design it Your Way, on Your Terms. Everyone - even YOU - needs a plan B It's time for you to take control and stop depending on someone else to give you the financial and lifestyle security you deserve. You CAN change your lifestyle and your dreams really CAN come true Are you ready to make a change for the better and begin designing the lifestyle you were born to live?
Award Winning Talk Show Host (CNN & CBS Radio) & Celebrity Interviewer Raven Blair Davis shows you how to turn up the heat in your kitchen...without cookin' a thing Featuring heart-to-heart interviews with some of the world's leading business experts and strategists plus over 50 business owners share their personal stories and unique recipes for success. This is a must read for anyone who thinks or plans to become an entrepreneur and run their business out of their home. You will find links to audios from the greats as well as true business stories from entrepreneurs.
CBS Talk Radio Show Host & Celebrity Interviewer Raven Blair Davis shows you how to turn up the heat in your kitchen...without cookin' a thing Featuring heart-to-heart interviews with some of the world's leading business experts and strategists plus over 50 business owners share their personal stories and unique recipes for success.
Comic Book Movies explores how this genre serves as a source for modern-day myths, sometimes even incorporating ancient mythic figures like Thor and Wonder Woman's Amazons, while engaging with the questions that haunt a post-9/11 world: How do we define heroism and morality today? How far are we willing to go when fighting terror? How can we resist a dystopian state? Film scholar Blair Davis also considers how the genre's visual style is equally important as its weighty themes, and he details how advances in digital effects have allowed filmmakers to incorporate elements of comic book art in innovative ways. As he reveals, comic book movies have inspired just as many innovations to Hollywood's business model, with film franchises and transmedia storytelling helping to ensure that the genre will continue its reign over popular culture for years to come.
Comic Book Movies explores how this genre serves as a source for modern-day myths, sometimes even incorporating ancient mythic figures like Thor and Wonder Woman's Amazons, while engaging with the questions that haunt a post-9/11 world: How do we define heroism and morality today? How far are we willing to go when fighting terror? How can we resist a dystopian state? Film scholar Blair Davis also considers how the genre's visual style is equally important as its weighty themes, and he details how advances in digital effects have allowed filmmakers to incorporate elements of comic book art in innovative ways. As he reveals, comic book movies have inspired just as many innovations to Hollywood's business model, with film franchises and transmedia storytelling helping to ensure that the genre will continue its reign over popular culture for years to come.
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