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The world of single-board computing puts powerful coding tools in
the palm of your hand. The portable Raspberry Pi computing platform
with the power of Linux yields an exciting exploratory tool for
beginning scientific computing. Science and Computing with
Raspberry Pi takes the enterprising researcher, student, or
hobbyist through explorations in a variety of computing exercises
with the physical sciences. The book has tutorials and exercises
for a wide range of scientific computing problems while guiding the
user through: Configuring your Raspberry Pi and Linux operating
system Understanding the software requirements while using the Pi
for scientific computing Computing exercises in physics, astronomy,
chaos theory, and machine learning
The portable Raspberry Pi computing platform with the power of
Linux yields an exciting exploratory tool for beginning scientific
computing. Science and Computing with Raspberry Pi takes the reader
through explorations in a variety of computing exercises with the
physical sciences. The book guides the user through: configuring
your Raspberry Pi and Linux operating system; understanding the
software requirements while using the Pi for scientific computing;
computing exercises in physics, astronomy, chaos theory, and
machine learning.
SMath is a free mathematical notebook program similar to Mathcad
that provides many options for studying and solving complex
mathematical equations.
This is the first book written on using Blender (an open-source
visualization suite widely used in the entertainment and gaming
industries) for scientific visualization. It is a practical and
interesting introduction to Blender for understanding key parts.
This is the first book written on using Blender (an open-source
visualization suite widely used in the entertainment and gaming
industries) for scientific visualization. It is a practical and
interesting introduction to Blender for understanding key parts of
3D rendering that pertain to the sciences via step-by-step guided
tutorials. Any time you see an awesome science animation in the
news, you will now know how to develop exciting visualizations and
animations with your own data. 3D Scientific Visualization with
Blender takes you through an understanding of 3D graphics and
modeling for different visualization scenarios in the physical
sciences. This includes guides and tutorials for: Understanding and
manipulating the interface Generating 3D models Understanding
lighting, animation, and camera control Scripting Data import with
the Python API The agility of Blender and its well organized Python
API make it an exciting and unique visualization suite every modern
scientific/engineering workbench should include. Blender provides
multiple scientific visualizations including: solid
models/surfaces/rigid body simulations; data
cubes/transparent/translucent rendering; 3D catalogs; N-body
simulations; soft body simulations; surface/terrain maps; and
phenomenological models. The possibilities for generating
visualizations are considerable via this ever growing software
package replete with a vast community of users providing support
and ideas.
The world of single-board computing puts powerful coding tools in
the palm of your hand. The portable Raspberry Pi computing platform
with the power of Linux yields an exciting exploratory tool for
beginning scientific computing. Science and Computing with
Raspberry Pi takes the enterprising researcher, student, or
hobbyist through explorations in a variety of computing exercises
with the physical sciences. The book has tutorials and exercises
for a wide range of scientific computing problems while guiding the
user through: Configuring your Raspberry Pi and Linux operating
system Understanding the software requirements while using the Pi
for scientific computing Computing exercises in physics, astronomy,
chaos theory, and machine learning
SMath is a free mathematical notebook program similar to Mathcad
that provides many options for studying and solving complex
mathematical equations. This book is a primer providing a concise
but thorough introduction that keeps physics at a fairly low level
so readers can concentrate on understanding the SMath features. A
wide range of topics are discussed in SMath for Physics including:
using SMath as a simple scratch pad; getting familiar with the
functions (polyroots, roots, and solve) to find the roots of the
equations; making use of SMath's built-in ability to perform
symbolic and numerical differentiation and numerical integration;
using the vector and matrix features; and performing linear and
non-linear regression analysis. The student who learns how to use
SMath can expect to get more accurate results compared to a
paper-and-calculator method since input errors are more easily
spotted on the SMath 'page'. The skills acquired learning SMath
will help the reader in future work - even if they end up working
for a company that uses Mathcad since the interface and features
are very similar.
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