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This fourth edition of Digital Storytelling: A creator's guide to
interactive entertainment dives deeply into the world of
interactive storytelling, a form of storytelling made possible by
digital media. Carolyn Handler Miller covers both the basics -
character development, structure and the use of interactivity - and
the more advanced topics, such as AI (Artificial Intelligence),
narratives using AR and VR, and Social Media storytelling. The
fourth edition also includes a greatly expanded section on
immersive media, with chapters on the exciting new world of the
world of XR (AR, VR, and mixed reality), plus immersion via large
screens, escape rooms and new kinds of theme park experiences. This
edition covers all viable forms of New Media, from video games to
interactive documentaries. With numerous case studies that delve
into the processes and challenges of developing works of
interactive narrative, this new edition illustrates the creative
possibilities of digital storytelling. The book goes beyond using
digital media for entertainment and covers its employment for
education, training, information and promotion, featuring
interviews with some of the industry's biggest names. Key Features:
A large new section covering various forms of immersive media,
including VR, AR and Mixed Reality Breakthroughs in interactive TV
and Cinema The use of VR, AR and mixed reality in gaming New forms
of voice-enabled storytelling and gaming Stories told via mobile
apps and social media Developing Digital Storytelling for different
types of audiences
This fourth edition of Digital Storytelling: A creator's guide to
interactive entertainment dives deeply into the world of
interactive storytelling, a form of storytelling made possible by
digital media. Carolyn Handler Miller covers both the basics -
character development, structure and the use of interactivity - and
the more advanced topics, such as AI (Artificial Intelligence),
narratives using AR and VR, and Social Media storytelling. The
fourth edition also includes a greatly expanded section on
immersive media, with chapters on the exciting new world of the
world of XR (AR, VR, and mixed reality), plus immersion via large
screens, escape rooms and new kinds of theme park experiences. This
edition covers all viable forms of New Media, from video games to
interactive documentaries. With numerous case studies that delve
into the processes and challenges of developing works of
interactive narrative, this new edition illustrates the creative
possibilities of digital storytelling. The book goes beyond using
digital media for entertainment and covers its employment for
education, training, information and promotion, featuring
interviews with some of the industry's biggest names. Key Features:
A large new section covering various forms of immersive media,
including VR, AR and Mixed Reality Breakthroughs in interactive TV
and Cinema The use of VR, AR and mixed reality in gaming New forms
of voice-enabled storytelling and gaming Stories told via mobile
apps and social media Developing Digital Storytelling for different
types of audiences
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