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Unlike some other reproductions of classic texts (1) We have not used OCR(Optical Character Recognition), as this leads to bad quality books with introduced typos. (2) In books where there are images such as portraits, maps, sketches etc We have endeavoured to keep the quality of these images, so they represent accurately the original artefact. Although occasionally there may be certain imperfections with these old texts, we feel they deserve to be made available for future generations to enjoy.
If you want to build applications that take full advantage of Windows Vista's new user interface capabilities, you need to learn Microsoft's Windows Presentation Foundation (WPF). This new edition, fully updated for the official release of .NET 3.0, is designed to get you up to speed on this technology quickly. By page 2, you'll be writing a simple WPF application. By the end of Chapter 1, you'll have taken a complete tour of WPF and its major elements. WPF is the new presentation framework for Windows Vista that also works with Windows XP. It's a cornucopia of new technologies, which includes a new graphics engine that supports 3-D graphics, animation, and more; an XML-based markup language, called XAML, for declaring the structure of your Windows UI; and a radical new model for controls. This second edition includes new chapters on printing, XPS, 3-D, navigation, text and documents, along with a new appendix that covers Microsoft's new WPF/E platform for delivering richer UI through standard web browsers -- much like Adobe Flash. Content from the first edition has been significantly expanded and modified. Programming WPF includes: Scores of C# and XAML examples that show you what it takes to get a WPF application up and running, from a simple "Hello, Avalon" program to a tic-tac-toe gameInsightful discussions of the powerful new programming styles that WPF brings to Windows development, especially its new model for controlsA color insert to better illustrate WPF support for 3-D, color, and other graphics effectsA tutorial on XAML, the new HTML-like markup language for declaring Windows UIAn explanation and comparison of the features that support interoperability with Windows Forms and other Windows legacy applications WPF represents the best of the control-based Windows world and the content-based web world. Programming WPF helps you bring it all together.
The Classic Guide to ATL-Now Updated for ATL 8 and Visual Studio 2005 Four leading Windows programming experts systematically reveal ATL's inner workings, explaining not just "how" ATL works, but "why" it works the way it does. Client-side developers will master ATL's resources for windowing, COM control, MFC integration, web service proxy generation, and more. Server-side programmers will discover ATL's full COM server and object services, and its extensive support for high-throughput, high-concurrency web applications, and services. Every Windows developer will learn powerful ways to increase flexibility, reduce overhead, and maximize transparency and control. - Discover ATL's internals through diagrams, example code, and internal ATL implementation code - Walk through wizards that simplify ATL usage in common applications - Master string handling in C++, COM, and ATL - Leverage ATL smart types, including CComPtr, CComQIPtr, CComBSTR, and CComVariant - Understand and choose the right options for implementing IUnknown - Create glue code that exposes COM objects from COM servers - Use canned interface implementations to support object persistence, COM collections, enumerators, and connection points - Build standalone applications and UI components with ATL window classes and controls - Use ATL Server to develop web applications that run on Microsoft IIS
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Death of a Dowager - Book #2 in the Jane…
Joanna Campbell Slan
Hardcover
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