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In this final chapter of the Order of the Wave trilogy, Grace Rainwater is closer to finding answers than she's ever been, while vampires and lycanthropes appear to take opposite sides in a ramp up to Armageddon.
An angel brings startling news to a teenage girl. A guardian vows to protect her against the "agents of the dragon" who pursue her. But a weary FBI agent believes it's all just an elaborate kidnapping, a kind she's seen before. Will she uncover the truth in time to save the girl? Or will she find that "the truth" is much more than she bargained for?
In the not-so-distant future, technology moguls use nanotechnology, holograms, and virtual reality to bring more realism to their elaborate, real-world role-playing games. Some convince "civilians" that the special effects are real, which adds yet another layer of spontaneity and unpredictability to the proceedings. Three friends may have found themselves haplessly caught up in one of these "extreme role-playing games". But, then again, all of the fantastic things that happen to them might actually be real, as the characters with whom they interact insist that they are. Is it possible that myths and legends are more fact than fiction? Can they ever find out for certain? www.twilightners.com
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