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Roberto DaMatta, one of the foremost Brazilian anthropologists, and
his colleague Elena Soarez approach the question of gambling in
popular culture in general and its treatment in social anthropology
in particular. They focus on the "animal game," a kind of popular
gambling entertainment or lottery within Brazil in which locals bet
on a list of twenty-five animals. They argue that the success of
this game, which originated in 1882 with the founding of the first
zoo in Rio de Janeiro, and the social release the game provides are
significant aspects of Brazilian social history and of the
Brazilian "identity." Within the animal game, players "totemize"
and identify with various animals. DaMatta and Soarez use this
identification as a lens through which to view Brazil's modernity,
society, the significance of gambling, and even the role of animal
images in Brazilian and Western society. Appearing for the first
time in English, this well-written work moves smoothly between
comprehensive analysis and field observations of specific behaviors
and practices, such as the lucky tricks and devices invested with
magical thinking by those who play the game. This book will be of
interest to students and scholars in sociology, anthropology,
Brazilian studies, and Latin American cultural studies.
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