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Providing vital reading for audio students and trainee engineers,
Sound and Recording is the essential guide for anyone who wants a
solid grounding in both theory and industry practices in audio,
sound, and recording. This updated and comprehensively restructured
edition includes new content on DAW configuration, effects
processing, 3D/immersive audio systems, object-based audio, and VR
audio technology. This bestselling book introduces you to the
principles of sound, perception, audio technology, and systems.
Sound and Recording is the ideal audio engineering text for
students, an accessible reference for professionals, and a
comprehensive introduction for hobbyists.
Explores the principles and practical considerations of spatial
sound recording and reproduction. Particular emphasis is given to
the increasing importance of multichannel surround sound and 3D
audio, including binaural approaches, without ignoring conventional
stereo.
The enhancement of spatial quality is arguably the only remaining
hurdle to be overcome in pursuit of high quality sound
reproduction. The rise of increasingly sophisticated spatial sound
systems presents an enormous challenge to audio engineers, many of
whom are confused by the possibilities and unfamiliar with
standards, formats, track allocations, monitoring configurations
and recording techniques.
The author provides a comprehensive study of the current state of
the art in spatial audio, concentrating on the most widely used
approaches and configurations. Anyone wishing to expand their
understanding of these cutting-edge technologies will want to own
this book.
Keep up to date with the latest technology - 3D audio, surround
sound and multichannel recording techniques
Enables you to cut through the common confusions and problems
associated with the subject
Further your knowledge with this comprehensive study of the very
latest spatial audio technologies and techniques
A digital interface is the technology that allows interconnectivity
between multiple pieces of equipment. In other words hardware
devices can communicate with each other and accept audio and video
material in a variety of forms. The Digital Interface Handbook is a
thoroughly detailed manual for those who need to get to grips with
digital audio and video systems. Francis Rumsey and John Watkinson
bring together their combined experience to shed light on the
differences between audio interfaces and show how to make devices
'talk to each' in the digital domain despite their subtle
differences. They also include detailed coverage of all the
regularly used digital video interfaces. New information included
in this third edition: dedicated audio interfaces, audio over
computer network interfaces and revised material on practical audio
interfacing and synchronisation.
In this thorough introduction to the technology behind audio
workstations, Dr Francis Rumsey explains not only how digital audio
works but also how to make best use of its capabilities. A combined
revision of his two successful titles, MIDI Systems and Control and
The Audio Workstation Handbook, this new book covers recent
developments such as surround sound formats, direct stream digital,
new audio project formats, new interfaces and alternatives to MIDI.
Desktop Audio Technology begins by setting out principles of
digital audio and how these are applied in recording, replay and
editing within workstations. MIDI and synthetic audio control is
then covered, looking at the means by which artificial sounds can
be controlled and manipulated. This is followed by explanations of
hardware, including storage devices, buses, computer interfaces and
audio processing options. Dr Rumsey then focuses on transferring
audio between systems, including coverage of audio interfaces,
networking and file formats. The next section examines audio
software, providing working examples of different commercial
packages that exemplify some of the concepts previously described.
The final chapter considers operational issues such as recent
spatial reproduction formats, consumer format mastering and quality
control issues, as well as troubleshooting and systems issues.
If you are a student, lecturer or practitioner in the field of
audio and are looking for an authoritative technical guide to the
underlying principles of digital audio and MIDI, this book is for
you.
Dr Francis Rumsey is a Reader in Sound Recording at the University
of Surrey (UK) and a Visiting Professor at the School of Music in
Pitea(Sweden). He is a Fellow of the Audio Engineering Society and
a regular contributor to the AES Journal. Dr Rumsey is also author
of Spatial Audio and co-author of Sound and Recording (with Tim
McCormick) and The Digital Interface Handbook (with John
Watkinson), all published by Focal Press.
* Complex issues are covered in a lucid manner, accessible for
those with little prior knowledge of the subject
* Explains how to get the best results from your equipment and
includes advice on troubleshooting when things go wrong
* Written by a leading academic and Fellow of the Audio Engineering
Society
A digital interface is the technology that allows interconnectivity
between multiple pieces of equipment. In other words hardware
devices can communicate with each other and accept audio and video
material in a variety of forms. The Digital Interface Handbook is a
thoroughly detailed manual for those who need to get to grips with
digital audio and video systems. Francis Rumsey and John Watkinson
bring together their combined experience to shed light on the
differences between audio interfaces and show how to make devices
'talk to each' in the digital domain despite their subtle
differences. They also include detailed coverage of all the
regularly used digital video interfaces. New information included
in this third edition: dedicated audio interfaces, audio over
computer network interfaces and revised material on practical audio
interfacing and synchronisation.
In this thorough introduction to the technology behind audio
workstations, Dr Francis Rumsey explains not only how digital audio
works but also how to make best use of its capabilities. A combined
revision of his two successful titles, MIDI Systems and Control and
The Audio Workstation Handbook, this new book covers recent
developments such as surround sound formats, direct stream digital,
new audio project formats, new interfaces and alternatives to
MIDI.Desktop Audio Technology begins by setting out principles of
digital audio and how these are applied in recording, replay and
editing within workstations. MIDI and synthetic audio control is
then covered, looking at the means by which artificial sounds can
be controlled and manipulated. This is followed by explanations of
hardware, including storage devices, buses, computer interfaces and
audio processing options. Dr Rumsey then focuses on transferring
audio between systems, including coverage of audio interfaces,
networking and file formats. The next section examines audio
software, providing working examples of different commercial
packages that exemplify some of the concepts previously described.
The final chapter considers operational issues such as recent
spatial reproduction formats, consumer format mastering and quality
control issues, as well as troubleshooting and systems issues.If
you are a student, lecturer or practitioner in the field of audio
and are looking for an authoritative technical guide to the
underlying principles of digital audio and MIDI, this book is for
you.Dr Francis Rumsey is a Reader in Sound Recording at the
University of Surrey (UK) and a Visiting Professor at the School of
Music in Pite Sweden). He is a Fellow of the Audio Engineering
Society and a regular contributor to the AES Journal. Dr Rumsey is
also author of Spatial Audio and co-author of Sound and Recording
(with Tim McCormick) and The Digit
Explores the principles and practical considerations of spatial
sound recording and reproduction. Particular emphasis is given to
the increasing importance of multichannel surround sound and 3D
audio, including binaural approaches, without ignoring conventional
stereo.The enhancement of spatial quality is arguably the only
remaining hurdle to be overcome in pursuit of high quality sound
reproduction. The rise of increasingly sophisticated spatial sound
systems presents an enormous challenge to audio engineers, many of
whom are confused by the possibilities and unfamiliar with
standards, formats, track allocations, monitoring configurations
and recording techniques. The author provides a comprehensive study
of the current state of the art in spatial audio, concentrating on
the most widely used approaches and configurations. Anyone wishing
to expand their understanding of these cutting-edge technologies
will want to own this book.
Providing vital reading for audio students and trainee engineers,
Sound and Recording is the essential guide for anyone who wants a
solid grounding in both theory and industry practices in audio,
sound, and recording. This updated and comprehensively restructured
edition includes new content on DAW configuration, effects
processing, 3D/immersive audio systems, object-based audio, and VR
audio technology. This bestselling book introduces you to the
principles of sound, perception, audio technology, and systems.
Sound and Recording is the ideal audio engineering text for
students, an accessible reference for professionals, and a
comprehensive introduction for hobbyists.
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