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Providing vital reading for audio students and trainee engineers, Sound and Recording is the essential guide for anyone who wants a solid grounding in both theory and industry practices in audio, sound, and recording. This updated and comprehensively restructured edition includes new content on DAW configuration, effects processing, 3D/immersive audio systems, object-based audio, and VR audio technology. This bestselling book introduces you to the principles of sound, perception, audio technology, and systems. Sound and Recording is the ideal audio engineering text for students, an accessible reference for professionals, and a comprehensive introduction for hobbyists.
Explores the principles and practical considerations of spatial
sound recording and reproduction. Particular emphasis is given to
the increasing importance of multichannel surround sound and 3D
audio, including binaural approaches, without ignoring conventional
stereo.
In this thorough introduction to the technology behind audio
workstations, Dr Francis Rumsey explains not only how digital audio
works but also how to make best use of its capabilities. A combined
revision of his two successful titles, MIDI Systems and Control and
The Audio Workstation Handbook, this new book covers recent
developments such as surround sound formats, direct stream digital,
new audio project formats, new interfaces and alternatives to MIDI.
A digital interface is the technology that allows interconnectivity between multiple pieces of equipment. In other words hardware devices can communicate with each other and accept audio and video material in a variety of forms. The Digital Interface Handbook is a thoroughly detailed manual for those who need to get to grips with digital audio and video systems. Francis Rumsey and John Watkinson bring together their combined experience to shed light on the differences between audio interfaces and show how to make devices 'talk to each' in the digital domain despite their subtle differences. They also include detailed coverage of all the regularly used digital video interfaces. New information included in this third edition: dedicated audio interfaces, audio over computer network interfaces and revised material on practical audio interfacing and synchronisation.
A digital interface is the technology that allows interconnectivity between multiple pieces of equipment. In other words hardware devices can communicate with each other and accept audio and video material in a variety of forms. The Digital Interface Handbook is a thoroughly detailed manual for those who need to get to grips with digital audio and video systems. Francis Rumsey and John Watkinson bring together their combined experience to shed light on the differences between audio interfaces and show how to make devices 'talk to each' in the digital domain despite their subtle differences. They also include detailed coverage of all the regularly used digital video interfaces. New information included in this third edition: dedicated audio interfaces, audio over computer network interfaces and revised material on practical audio interfacing and synchronisation.
In this thorough introduction to the technology behind audio workstations, Dr Francis Rumsey explains not only how digital audio works but also how to make best use of its capabilities. A combined revision of his two successful titles, MIDI Systems and Control and The Audio Workstation Handbook, this new book covers recent developments such as surround sound formats, direct stream digital, new audio project formats, new interfaces and alternatives to MIDI.Desktop Audio Technology begins by setting out principles of digital audio and how these are applied in recording, replay and editing within workstations. MIDI and synthetic audio control is then covered, looking at the means by which artificial sounds can be controlled and manipulated. This is followed by explanations of hardware, including storage devices, buses, computer interfaces and audio processing options. Dr Rumsey then focuses on transferring audio between systems, including coverage of audio interfaces, networking and file formats. The next section examines audio software, providing working examples of different commercial packages that exemplify some of the concepts previously described. The final chapter considers operational issues such as recent spatial reproduction formats, consumer format mastering and quality control issues, as well as troubleshooting and systems issues.If you are a student, lecturer or practitioner in the field of audio and are looking for an authoritative technical guide to the underlying principles of digital audio and MIDI, this book is for you.Dr Francis Rumsey is a Reader in Sound Recording at the University of Surrey (UK) and a Visiting Professor at the School of Music in Pite Sweden). He is a Fellow of the Audio Engineering Society and a regular contributor to the AES Journal. Dr Rumsey is also author of Spatial Audio and co-author of Sound and Recording (with Tim McCormick) and The Digit
Explores the principles and practical considerations of spatial sound recording and reproduction. Particular emphasis is given to the increasing importance of multichannel surround sound and 3D audio, including binaural approaches, without ignoring conventional stereo.The enhancement of spatial quality is arguably the only remaining hurdle to be overcome in pursuit of high quality sound reproduction. The rise of increasingly sophisticated spatial sound systems presents an enormous challenge to audio engineers, many of whom are confused by the possibilities and unfamiliar with standards, formats, track allocations, monitoring configurations and recording techniques. The author provides a comprehensive study of the current state of the art in spatial audio, concentrating on the most widely used approaches and configurations. Anyone wishing to expand their understanding of these cutting-edge technologies will want to own this book.
Providing vital reading for audio students and trainee engineers, Sound and Recording is the essential guide for anyone who wants a solid grounding in both theory and industry practices in audio, sound, and recording. This updated and comprehensively restructured edition includes new content on DAW configuration, effects processing, 3D/immersive audio systems, object-based audio, and VR audio technology. This bestselling book introduces you to the principles of sound, perception, audio technology, and systems. Sound and Recording is the ideal audio engineering text for students, an accessible reference for professionals, and a comprehensive introduction for hobbyists.
This bestselling book introduces you to the principles of sound,
perception, audio technology and systems. Providing vital reading
for audio students and trainee engineers, this guide is ideal for
anyone concerned with audio, sound and recording who wants a really
good grounding in theory and industry practice. Now with numerous
updates, including a new chapter on sound quality, expanded
information on sequencing and synchronization, and updated chapters
on digital audio, loudspeakers and mixers. * Best-selling text provides more than an introduction to audio and sound recording in an easily digestible format. * "Fact Files" give succinct information on the areas covered, addressing key points to aid the learning process * Covers the latest digital recording technology, formats, and computer based interfaces * Stereo and surround sound principles described in detail
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