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For many researchers virtual reality (VR) is first of all a
technology. This vision is also well reflected in the growing
research work concerned with virtual environments: most of it has
addressed more the development of new rendering technologies rather
than the highly interactive and dynamic nature of user-system
interaction that VR supports. However, this focus on technology is
disappointing for developers and researchers. To overcome this
limitation, the book describes VR as an advanced communication
tool: a communication interface in single-user VR, and a
communication medium in the case of multi-user VR. This book is
part of a general inquiry into the implications of new technologies
like VR. The shifting structures of communication systems present
historic opportunities and challenges for communication researchers
and that these require multidisciplinary approaches to
communication research. Virtual reality may become the ship that
helps us sail the vast oceans of cyberspace. This book is our
attempt to construct a paper telescope to scan the horizon for
signs of communication (and life) in the age of virtual reality.
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