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The Art of Programming Embedded Systems (Hardcover): Jack Ganssle The Art of Programming Embedded Systems (Hardcover)
Jack Ganssle
R1,898 Discovery Miles 18 980 Ships in 12 - 17 working days

Embedded systems are products such as microwave ovens, cars, and toys that rely on an internal microprocessor. This book is oriented toward the design engineer or programmer who writes the computer code for such a system. There are a number of problems specific to the embedded systems designer, and this book addresses them and offers practical solutions.
Key Features
* Offers cookbook routines, algorithms, and design techniques
* Includes tips for handling debugging management and testing
* Explores the philosophy of tightly coupling software and hardware in programming and developing an embedded system
* Provides one of the few coherent references on this subject

Embedded Systems Dictionary (Paperback, New): Jack Ganssle Embedded Systems Dictionary (Paperback, New)
Jack Ganssle
R1,364 Discovery Miles 13 640 Ships in 12 - 17 working days

This technical dictionary will define all of the most-used words in the embedded systems field - over 2500. Designed to serve both the technical and non-technical audience, this book defines advanced terms in two steps. The first step is a general, contextual definition that will serve the needs of less technical readers. The second step is in terms that are appropriate to a serious technical reader. Some terms reference an appendix of even more detailed white papers.

Embedded Systems Dictionary (Hardcover): Jack Ganssle Embedded Systems Dictionary (Hardcover)
Jack Ganssle
R4,878 Discovery Miles 48 780 Ships in 12 - 17 working days

This technical dictionary defines the 2,500 most-used words in the embedded systems field, with over 4,500 entries and cross-references. Designed to serve both the technical and non-technical audience, this book defines advanced terms in two steps. The fi

Embedded Software: Know It All (Paperback): Jean J. Labrosse, Jack Ganssle, Robert Oshana, Colin Walls, Keith E Curtis, Jason... Embedded Software: Know It All (Paperback)
Jean J. Labrosse, Jack Ganssle, Robert Oshana, Colin Walls, Keith E Curtis, …
R1,619 Discovery Miles 16 190 Ships in 12 - 17 working days

The Newnes Know It All Series takes the best of what our authors have written to create hard-working desk references that will be an engineer's first port of call for key information, design techniques and rules of thumb. Guaranteed not to gather dust on a shelf!
Embedded software is present everywhere - from a garage door opener to implanted medical devices to multicore computer systems. This book covers the development and testing of embedded software from many different angles and using different programming languages. Optimization of code, and the testing of that code, are detailed to enable readers to create the best solutions on-time and on-budget. Bringing together the work of leading experts in the field, this a comprehensive reference that every embedded developer will need!
Chapter 1: Basic Embedded Programming Concepts
Chapter 2: Device Drivers
Chapter 3: Embedded Operating Systems
Chapter 4: Networking
Chapter 5: Error Handling and Debugging
Chapter 6: Hardware/Software Co-Verification
Chapter 7: Techniques for Embedded Media Processing
Chapter 8: DSP in Embedded Systems
Chapter 9: Practical Embedded Coding Techniques
Chapter 10: Development Technologies and Trends
*Proven, real-world advice and guidance from such "name" authors as Tammy Noergard, Jen LaBrosse, and Keith Curtis
*Popular architectures and languages fully discussed
*Gives a comprehensive, detailed overview of the techniques and methodologies for developing effective, efficient embedded software

Embedded Systems: World Class Designs (Paperback): Jack Ganssle Embedded Systems: World Class Designs (Paperback)
Jack Ganssle
R1,102 Discovery Miles 11 020 Ships in 12 - 17 working days

Famed author Jack Ganssle has selected the very best embedded systems design material from the Newnes portfolio and compiled into this volume. The result is a book covering the gamut of embedded design-from hardware to software to integrated embedded systems-with a strong pragmatic emphasis. In addition to specific design techniques and practices, this book also discusses various approaches to solving embedded design problems and how to successfully apply theory to actual design tasks. The material has been selected for its timelessness as well as for its relevance to contemporary embedded design issues. This book will be an essential working reference for anyone involved in embedded system design!
Table of Contents:
Chapter 1. Motors - Stuart Ball
Chapter 2. Testing - Arnold S. Berger
Chapter 3. System-Level Design - Keith E. Curtis
Chapter 4. Some Example Sensor, Actuator and Control Applications and Circuits (Hard Tasks) - Lewin ARW Edwards
Chapter 5. Installing and Using a Version Control System - Chris Keydel and Olaf Meding
Chapter 6. Embedded State Machine Implementation - Martin Gomez
Chapter 7. Firmware Musings - Jack Ganssle
Chapter 8. Hardware Musings - Jack Ganssle
Chapter 9. Closed Loop Controls, Rabbits, and Hounds - John M. Holland
Chapter 10. Application Examples David J. Katz and Rick Gentile
Chapter 11. Analog I/Os - Jean LaBrosse
Chapter 12. Optimizing DSP Software - Robert Oshana
Chapter 13. Embedded Processors - Peter Wilson
*Hand-picked content selected by embedded systems luminary Jack Ganssle
*Real-world best design practices including chapters on FPGAs, DSPs, and microcontrollers
*Covers both hardware andsoftware aspects of embedded systems

The Firmware Handbook (Paperback, New): Jack Ganssle The Firmware Handbook (Paperback, New)
Jack Ganssle
R1,830 Discovery Miles 18 300 Ships in 12 - 17 working days

This handbook provides a comprehensive reference for firmware developers looking to increase their skills and productivity. It addresses each critical step of the development process in detail, including how to optimize hardware design for better firmware. Topics covered include real-time issues, interrupts and ISRs, memory management (including Flash memory), handling both digital and analog peripherals, communications interfacing, math subroutines, error handling, design tools, and troubleshooting and debugging. The companion CD-ROM includes all the code used in the design examples and a searchable ebook version of the text.
This book is not for the beginner, but rather is an in-depth, comprehensive one-volume reference that addresses all the major issues in firmware design and development, including the pertinent hardware issues.
* Included CD-Rom contains all the source code used in the design examples, so engineers can easily use it in their own designs

The Art of Designing Embedded Systems (Paperback, 2nd edition): Jack Ganssle The Art of Designing Embedded Systems (Paperback, 2nd edition)
Jack Ganssle
R1,624 Discovery Miles 16 240 Ships in 12 - 17 working days

Jack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities.
Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management.
CONTENTS:
Chapter 1 - Introduction
Chapter 2 The Project
Chapter 3 The Code
Chapter 4 Real Time
Chapter 5 The Real World
Chapter 6 Disciplined Development
Appendix A A Firmware Standard
Appendix B - A Simple Drawing System
Appendix C A Boss s Guide to Process
*Authored by Jack Ganssle, Tech Editor of Embedded Systems Programming and weekly column on embedded.com
*Keep schedules in check as projects and codes grow by taking time to understand the project beforehand
*Understand how cost/benefit coexists with design and development
"

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