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An authoritative and accessible one-stop resource, An Introduction to Artificial Intelligence presents the first full examination of AI. Designed to provide an understanding of the foundations of artificial intelligence, it examines the central computational techniques employed by AI, including knowledge representation, search, reasoning, and learning, as well as the principal application domains of expert systems, natural language, vision, robotics, software agents and cognitive modeling. Many of the major philosophical and ethical issues of AI are also introduced. Throughout the volume, the authors provide detailed, well-illustrated treatments of each topic with abundant examples and exercises. The authors bring this exciting field to life by presenting a substantial and robust introduction to artificial intelligence in a clear and concise coursebook form. This book stands as a core text for all computer scientists approaching AI for the first time.
An authoritative and accessible one-stop resource, An Introduction
to Artificial Intelligence presents the first full examination of
AI. Designed to provide an understanding of the foundations of
artificial intelligence, it examines the central computational
techniques employed by AI, including knowledge representation,
search, reasoning, and learning, as well as the principal
application domains of expert systems, natural language, vision,
robotics, software agents and cognitive modeling. Many of the major
philosophical and ethical issues of AI are also introduced.
This volume contains the full papers presented at HCI 2002, the 16th annual conference of the British HCI Group. The idea of making systems memorable is one of the ways in which they can be made easier to operate but in making systems memorable it is easy to make them obtrusive. The conference aims to look at the questions of memorability and invisibility. Can systems be both memorable and invisible? Or are memorable systems far from invisible? Is an invisible and memorable system possible? And if so, what might it consist of? Do systems become memorable and invisible with familiarity even if they are initially quite difficult to use? The papers presented in this volume cover all the main areas of HCI research, but also focus on the theme of designing systems that are memorable, yet invisible, including: Interactive system design.- Interaction tools and techniques.- Users with special needs.- Virtual reality and multimedia.- Mobile interaction.- Social and cultural issues.- Psychology of programming and general computer interaction.
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