|
|
Showing 1 - 3 of
3 matches in All Departments
Maximizing reader insights into the interactions between game
theory, excessive crowding and safety and security elements, this
book establishes a new research angle by illustrating linkages
between different research approaches and through laying the
foundations for subsequent analysis. Congestion (excessive
crowding) is defined in this work as all kinds of flows; e.g.,
road/sea/air traffic, people, data, information, water,
electricity, and organisms. Analysing systems where congestion
occurs - which may be in parallel, series, interlinked, or
interdependent, with flows one way or both ways - this book puts
forward new congestion models, breaking new ground by introducing
game theory and safety/security into proceedings. Addressing the
multiple actors who may hold different concerns regarding system
reliability; e.g. one or several terrorists, a government, various
local or regional government agencies, or others with stakes for or
against system reliability, this book describes how governments and
authorities may have the tools to handle congestion, but that these
tools need to be improved whilst additionally ensuring safety and
security against various threats. This game-theoretic analysis sets
this book apart from the current congestion literature and ensures
that the book will be of use to postgraduates, researchers,
3rd/4th-year undergraduates, policy makers, and practitioners.
Maximizing reader insights into the roles of intelligent agents in
networks, air traffic and emergency departments, this volume
focuses on congestion in systems where safety and security are at
stake, devoting special attention to applying game theoretic
analysis of congestion to: protocols in wired and wireless
networks; power generation, air transportation and emergency
department overcrowding. Reviewing exhaustively the key recent
research into the interactions between game theory, excessive
crowding, and safety and security elements, this book establishes a
new research angle by illustrating linkages between the different
research approaches and serves to lay the foundations for
subsequent analysis. Congestion (excessive crowding) is defined in
this work as all kinds of flows; e.g., road/sea/air traffic,
people, data, information, water, electricity, and organisms.
Analysing systems where congestion occurs - which may be in
parallel, series, interlinked, or interdependent, with flows one
way or both ways - this book puts forward new congestion models,
breaking new ground by introducing game theory and safety/security
into proceedings. Addressing the multiple actors who may hold
different concerns regarding system reliability; e.g. one or
several terrorists, a government, various local or regional
government agencies, or others with stakes for or against system
reliability, this book describes how governments and authorities
may have the tools to handle congestion, but that these tools need
to be improved whilst additionally ensuring safety and security
against various threats. This game-theoretic analysis sets this two
volume book apart from the current congestion literature and
ensures that the work will be of use to postgraduates, researchers,
3rd/4th-year undergraduates, policy makers, and practitioners.
Maximizing reader insights into the roles of intelligent agents in
networks, air traffic and emergency departments, this volume
focuses on congestion in systems where safety and security are at
stake, devoting special attention to applying game theoretic
analysis of congestion to: protocols in wired and wireless
networks; power generation, air transportation and emergency
department overcrowding. Reviewing exhaustively the key recent
research into the interactions between game theory, excessive
crowding, and safety and security elements, this book establishes a
new research angle by illustrating linkages between the different
research approaches and serves to lay the foundations for
subsequent analysis. Congestion (excessive crowding) is defined in
this work as all kinds of flows; e.g., road/sea/air traffic,
people, data, information, water, electricity, and organisms.
Analysing systems where congestion occurs - which may be in
parallel, series, interlinked, or interdependent, with flows one
way or both ways - this book puts forward new congestion models,
breaking new ground by introducing game theory and safety/security
into proceedings. Addressing the multiple actors who may hold
different concerns regarding system reliability; e.g. one or
several terrorists, a government, various local or regional
government agencies, or others with stakes for or against system
reliability, this book describes how governments and authorities
may have the tools to handle congestion, but that these tools need
to be improved whilst additionally ensuring safety and security
against various threats. This game-theoretic analysis sets this two
volume book apart from the current congestion literature and
ensures that the work will be of use to postgraduates, researchers,
3rd/4th-year undergraduates, policy makers, and practitioners.
|
You may like...
The Question
Jim Way
Hardcover
R811
R700
Discovery Miles 7 000
|