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DIGITAL MEDIA, CONCEPTS AND APPLICATIONS, 4E prepares students for
the multimedia-rich workplace by teaching them multimedia concepts
as well as business-standard software applications to complete
projects and solve problems. The non-software-specific text
approach gives students a strong foundation in the concepts and
practices of digital multimedia and allows the text to focus on the
more creative end of business technology. If needed,
software-specific directions to assist in learning can be found on
the website.
THE BUSINESS OF TECHNOLOGY: DIGITAL DESKTOP PUBLISHING is a
concept-based, activity-driven textbook that includes the business
aspects of desktop publishing. The text uses generic instructions
for its numerous activities with downloadable software-specific
instructions for the activities available on the product Web site.
End-of-Unit projects reinforce skills learned, apply decision
making, and allow students to pull together a portfolio of their
work.
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