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In a nutshell, this updated UNIX classic covers everything you'll
ever need for threads, TCP/IP and RPC programming-with reusable
code examples that explain syntax along the way. Robbins and
Robbins explain the essentials of UNIX programming, concentrating
on communication, concurrency, and multithreading techniques and
why, when, and how to use them. They also show how to design
complex software to get the best from the UNIX operating system.
Using short code snippets to illustrate how to use system calls,
they also include a number of hands-on "projects" that very quickly
help readers expand their skill levels. The book includes chapters
on files, signals, semaphores, POSIX threads, client-server
communication, and remote procedure calls. There are also short
examples, working code, and simplified libraries for use in network
communication applications featured throughout the book. The
updated Second Edition includes all-new chapters on the Web and
multicast and a completely revised and updated RPC chapter.
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