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Showing 1 - 6 of 6 matches in All Departments
Messy code is a nuisance. "Tidying" code, to make it more readable, requires breaking it up into manageable sections. In this practical guide, author Kent Beck, creator of Extreme Programming and pioneer of software patterns, suggests when and where you might apply tidyings to improve your code while keeping the overall structure of the system in mind. Instead of trying to master tidying all at once, this book lets you try out a few examples that make sense for your problem. If you have a big function containing many lines of code, you'll learn how to logically divide it into smaller chunks. Along the way, you'll learn the theory behind software design: coupling, cohesion, discounted cash flows, and optionality. This book helps you: Understand the basic theory of how software design works and the forces that act on it Explore the difference between changes to a system's behavior and changes to its structure Improve your programming experience by sometimes tidying first and sometimes tidying after Learn how to make large changes in small, safe steps Approach design as a human activity with diverging incentives
"Kent is a master at creating code that communicates well, is easy to understand, and is a pleasure to read. Every chapter of this book contains excellent explanations and insights into the smaller but important decisions we continuously have to make when creating quality code and classes." -Erich Gamma, IBM Distinguished Engineer "Many teams have a master developer who makes a rapid stream of good decisions all day long. Their code is easy to understand, quick to modify, and feels safe and comfortable to work with. If you ask how they thought to write something the way they did, they always have a good reason. This book will help you become the master developer on your team. The breadth and depth of topics will engage veteran programmers, who will pick up new tricks and improve on old habits, while the clarity makes it accessible to even novice developers." -Russ Rufer, Silicon Valley Patterns Group "Many people don't realize how readable code can be and how valuable that readability is. Kent has taught me so much, I'm glad this book gives everyone the chance to learn from him." -Martin Fowler, chief scientist, ThoughtWorks "Code should be worth reading, not just by the compiler, but by humans. Kent Beck distilled his experience into a cohesive collection of implementation patterns. These nuggets of advice will make your code truly worth reading." -Gregor Hohpe, author of Enterprise Integration Patterns "In this book Kent Beck shows how writing clear and readable code follows from the application of simple principles. Implementation Patterns will help developers write intention revealing code that is both easy to understand and flexible towards future extensions. A must read for developers who are serious about their code." -Sven Gorts "Implementation Patterns bridges the gap between design and coding. Beck introduces a new way of thinking about programming by basing his discussion on values and principles." -Diomidis Spinellis, author of Code Reading and Code Quality Software Expert Kent Beck Presents a Catalog of Patterns Infinitely Useful for Everyday Programming Great code doesn't just function: it clearly and consistently communicates your intentions, allowing other programmers to understand your code, rely on it, and modify it with confidence. But great code doesn't just happen. It is the outcome of hundreds of small but critical decisions programmers make every single day. Now, legendary software innovator Kent Beck-known worldwide for creating Extreme Programming and pioneering software patterns and test-driven development-focuses on these critical decisions, unearthing powerful "implementation patterns" for writing programs that are simpler, clearer, better organized, and more cost effective. Beck collects 77 patterns for handling everyday programming tasks and writing more readable code. This new collection of patterns addresses many aspects of development, including class, state, behavior, method, collections, frameworks, and more. He uses diagrams, stories, examples, and essays to engage the reader as he illuminates the patterns. You'll find proven solutions for handling everything from naming variables to checking exceptions. This book covers The value of communicating through code and the philosophy behind patterns How and when to create classes, and how classes encode logic Best practices for storing and retrieving state Behavior: patterns for representing logic, including alternative paths Writing, naming, and decomposing methods Choosing and using collections Implementation pattern variations for use in building frameworks Implementation Patterns will help programmers at all experience levels, especially those who have benefited from software patterns or agile methods. It will also be an indispensable resource for development teams seeking to work together more efficiently and build more maintainable software. No other programming book will touch your day-to-day work more often.
Smalltalk programmers, project managers, teachers and students -- both new and experienced. This book presents a set of patterns that organize all the informal experience successful Smalltalk programmers have learned the hard way. Understand these patterns, and you can write much more effective code.
Test-driven development (TDD) is a new approach to application development that is designed to eliminate the fear often associated with building software. Admittedly, some fear is healthy (often viewed as a conscience that tells programmers to “be careful!”), but the author believes that programmers build better software when they have the freedom to be creative. By building tests before coding begins, programmers ensure the success of their application from the outset. Students are more likely to achieve positive results with TDD. The author's example-driven approach also teaches students to be better communicators, and encourages team members to seek out constructive criticism.
In this book, Smalltalk pioneer and guru, Kent Beck, weaves together a collection of his "landmark" articles from leading IT trade journals--The Smalltalk Report, JOOP, and Object Magazine. Written for Smalltalk programmers, this book is designed to help readers become more effective Smalltalk developers and object technology users. It is filled with insider tips, advanced techniques, and proven strategies on getting the most out of the Smalltalk language. Some specific topics covered are patterns, garbage collection, the use of CRC cards, and much more.
"In this second edition of "Extreme Programming Explained," Kent
Beck organizes and presents five years' worth of experiences,
growth, and change revolving around XP. If you are seriously
interested in understanding how you and your team can start down
the path of improvement with XP, you must read this book." Accountability. Transparency. Responsibility. These are not words that are often applied to software development. In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process. The first edition of "Extreme Programming Explained" is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on: Five core values consistent with excellence in software developmentEleven principles for putting those values into actionThirteen primary and eleven corollary practicesto help you push development past its current business and technical limitations Whether you have a small team that is already closely aligned with your customers or a large team in a gigantic or multinational organization, you will find in these pages a wealth of ideas to challenge, inspire, and encourage you and your team members to substantially improve your software development. You will discover how to: Involve the whole team--XP styleIncrease technical collaboration through pair programming and continuous integrationReduce defects through developer testingAlign business and technical decisions through weekly and quarterly planningImprove teamwork by setting up an informative, shared workspace You will also find many other concrete ideas for improvement, all based on a philosophy that emphasizes simultaneously increasing the humanity and effectiveness of software development. Every team can improve. Every team can begin improving today.
Improvement is possible--beyond what we can currently imagine.
"Extreme Programming Explained, Second Edition," offers ideas to
fuel your improvement for years to come.
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