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This book gives a start-to-finish overview of the whole
Fish4Knowledge project, in 18 short chapters, each describing one
aspect of the project. The Fish4Knowledge project explored the
possibilities of big video data, in this case from undersea video.
Recording and analyzing 90 thousand hours of video from ten camera
locations, the project gives a 3 year view of fish abundance in
several tropical coral reefs off the coast of Taiwan. The research
system built a remote recording network, over 100 Tb of storage,
supercomputer processing, video target detection and tracking, fish
species recognition and analysis, a large SQL database to record
the results and an efficient retrieval mechanism. Novel user
interface mechanisms were developed to provide easy access for
marine ecologists, who wanted to explore the dataset. The book is a
useful resource for system builders, as it gives an overview of the
many new methods that were created to build the Fish4Knowledge
system in a manner that also allows readers to see how all the
components fit together.
This book gives a start-to-finish overview of the whole
Fish4Knowledge project, in 18 short chapters, each describing one
aspect of the project. The Fish4Knowledge project explored the
possibilities of big video data, in this case from undersea video.
Recording and analyzing 90 thousand hours of video from ten camera
locations, the project gives a 3 year view of fish abundance in
several tropical coral reefs off the coast of Taiwan. The research
system built a remote recording network, over 100 Tb of storage,
supercomputer processing, video target detection and tracking, fish
species recognition and analysis, a large SQL database to record
the results and an efficient retrieval mechanism. Novel user
interface mechanisms were developed to provide easy access for
marine ecologists, who wanted to explore the dataset. The book is a
useful resource for system builders, as it gives an overview of the
many new methods that were created to build the Fish4Knowledge
system in a manner that also allows readers to see how all the
components fit together.
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Semantic Multimedia - Third International Conference on Semantic and Digital Media Technologies, SAMT 2008, Koblenz, Germany, December 3-5, 2008. Proceedings (Paperback, 2008 ed.)
David Duke, Lynda Hardman, Alexander G. Hauptmann, Dietrich Paulus, Steffen Staab
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R1,521
Discovery Miles 15 210
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Ships in 10 - 15 working days
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WearepleasedtowelcomeyoutotheproceedingsoftheThirdInternationalC-
ference onSemantic andDigital Media Technologiesheld inKoblenz,
Germany. The SAMT agenda brings together researchers at extreme
ends of the - mantic multimedia spectrum. At one end, the Semantic
Web and its supporting technologies are becoming established in
both the open data environment and within specialist domains, such
as corporate intranet search, e-Science (parti- larly life
sciences), and cultural heritage. To facilitate the world-wide
sharing of media, W3C is developing standard ways of denoting
fragments of audio/visual content and of specifying and associating
semantics with these. At the other end of the spectrum, media
analysis tools continue to grow in sophistication, identifying
features that can then be associated with explicit semantics, be
they expressed formally or informally, using proprietary formats or
open standards. Recent progress at these two fronts of the SAMT
spectrum means that research
spanningthesemanticgapisnowofvitalimportancetofeedtherealapplications
that are emerging. This conference also represents a step towards
bridging the gap between the research cultures and their respective
approaches at both ends of the spectrum. The papers selected show
that SAMT is able to attract researchers from media analysis, who
see the bene?ts that more explicit semantics can provide, as well
as researchers from knowledge engineering who realize that, while a
picture can be expressed as a thousand concepts, a million
morearewaiting to be extracted
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