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This book constitutes the refereed proceedings of the 13th International Conference on Algorithms and Complexity, CIAC 2023, which took place in Larnaca, Cyprus, during June 13–16, 2023. The 25 full papers included in this book were carefully reviewed and selected from 49 submissions. They cover all important areas of research on algorithms and complexity such as algorithm design and analysis; sequential, parallel and distributed algorithms; data structures; computational and structural complexity; lower bounds and limitations of algorithms; randomized and approximation algorithms; parameterized algorithms and parameterized complexity classes; smoothed analysis of algorithms; alternatives to the worst-case analysis of algorithms (e.g., algorithms with predictions), on-line computation and competitive analysis, streaming algorithms, quantum algorithms and complexity, algorithms in algebra, geometry, number theory and combinatorics, computational geometry, algorithmic game theory and mechanism design, algorithmic economics (including auctions and contests), computational learning theory, computational biology and bioinformatics, algorithmic issues in communication networks, algorithms for discrete optimization (including convex optimization) and algorithm engineering.
This volume contains the papers presented at the Second International Sym- sium on Algorithmic Game Theory (SAGT 2009), which was held on October 18-20, 2009, in Paphos, Cyprus. This event followed the ?rst, very successful SAGT symposium, which took place in Paderborn, Germany, last year. The purpose of SAGT is to bring together researchers from computer s- ence, economics and mathematics to present and discuss originalresearchat the intersection of algorithms and game theory. It has been intended to cover all important areas such as solution concepts, game classes, computation of equil- riaandmarketequilibria, algorithmicmechanismdesign, automatedmechanism design, convergenceandlearningingames, complexityclassesingametheory, - gorithmicaspectsof?xed-pointtheorems, mechanisms, incentivesandcoalitions, cost-sharing algorithms, computational problems in economics, ?nance, decision theory and pricing, computational social choice, auction algorithms, price of - archyand its relatives, representationsof games and their complexity, economic aspects of distributed computing and the internet, congestion, routing and n- work design and formation games and game-theoretic approaches to networking problems. Approximately55submissionstoSAGT2009 werereceived.Eachsubmission was reviewed by at least three Program Committee members. The Program Committee decided to accept 29 papers. Out of these, a small number will be invited to a Special Issue of the Theory of Computing Systems journal with selected papers from SAGT 2009. The program of SAGT 2009 featured three invited talks from three outstanding researchers in algorithmic game theory: Elias Koutsoupias, Dov Monderer and Mihalis Yannakakis. We are very grateful toElias, DovandMihalisforjoiningusinPaphosandfortheirexcellentl
This book constitutes the refereed proceedings of the Second International Workshop on Internet and Network Economics, WINE 2006, held in Patras, Greece in December 2006. It contains 32 papers that contain foundational and mathematical work for solving problems in internet technologies, grid computing, network communication protocols, as well as social economic issues in virtual communities enabled through the World Wide Web.
This book constitutes the refereed proceedings of the 11th
International Workshop on Distributed Algorithms, WDAG '97, held in
Saarbr cken, Germany, in September 1997.
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