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Reinforcement learning is a powerful tool in artificial intelligence in which virtual or physical agents learn to optimize their decision making to achieve long-term goals. In some cases, this machine learning approach can save programmers time, outperform existing controllers, reach super-human performance, and continually adapt to changing conditions. This book argues that these successes show reinforcement learning can be adopted successfully in many different situations, including robot control, stock trading, supply chain optimization, and plant control. However, reinforcement learning has traditionally been limited to applications in virtual environments or simulations in which the setup is already provided. Furthermore, experimentation may be completed for an almost limitless number of attempts risk-free. In many real-life tasks, applying reinforcement learning is not as simple as (1) data is not in the correct form for reinforcement learning, (2) data is scarce, and (3) automation has limitations in the real-world. Therefore, this book is written to help academics, domain specialists, and data enthusiast alike to understand the basic principles of applying reinforcement learning to real-world problems. This is achieved by focusing on the process of taking practical examples and modeling standard data into the correct form required to then apply basic agents. To further assist with readers gaining a deep and grounded understanding of the approaches, the book shows hand-calculated examples in full and then how this can be achieved in a more automated manner with code. For decision makers who are interested in reinforcement learning as a solution but are not technically proficient we include simple, non-technical examples in the introduction and case studies section. These provide context of what reinforcement learning offer but also the challenges and risks associated with applying it in practice. Specifically, the book illustrates the differences between reinforcement learning and other machine learning approaches as well as how well-known companies have found success using the approach to their problems.
This book constitutes the refereed proceedings of the Second International Conference on Distributed Artificial Intelligence, DAI 2020, held in Nanjing, China, in October 2020. The 9 full papers presented in this book were carefully reviewed and selected from 22 submissions. DAI aims at bringing together international researchers and practitioners in related areas including general AI, multiagent systems, distributed learning, computational game theory, etc., to provide a single, high-profile, internationally renowned forum for research in the theory and practice of distributed AI. Due to the Corona pandemic this event was held virtually.
This book provides a collection of recent research works on learning from decentralized data, transferring information from one domain to another, and addressing theoretical issues on improving the privacy and incentive factors of federated learning as well as its connection with transfer learning and reinforcement learning. Over the last few years, the machine learning community has become fascinated by federated and transfer learning. Transfer and federated learning have achieved great success and popularity in many different fields of application. The intended audience of this book is students and academics aiming to apply federated and transfer learning to solve different kinds of real-world problems, as well as scientists, researchers, and practitioners in AI industries, autonomous vehicles, and cyber-physical systems who wish to pursue new scientific innovations and update their knowledge on federated and transfer learning and their applications.
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