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Showing 1 - 8 of
8 matches in All Departments
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Broken Earth (Pfrpg) (Hardcover)
Matthew J Hanson; Edited by Craig Hargraves; Illustrated by Malcolm McClinton
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R629
Discovery Miles 6 290
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Ships in 12 - 17 working days
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Bombs fell. Billions died. Now you must pick up the pieces and
rebuild this Broken Earth. Broken Earth is an adventure-setting
that takes place in a post-apocalyptic version of Earth. n it,
heroes struggle to rebuild what was once the northern Midwest of
the United States, and a tiny bit of southern Central Canada. As an
adventure-setting, Broken Earth includes many compelling locations
and adventures, but also gives the heroes freedom to explore the
world. This book contains everything a GM needs to run a prolonged
campaign in the Broken Earth setting, including locations, NPCs,
plot points, mutant monsters, and a detailed first adventure that
brings the party together. It also has new edges, races, and powers
for players to use with their Broken Earth characters.
Bombs fell. Billions died. Now you must pick up the pieces and
rebuild this Broken Earth. Broken Earth is an adventure setting
that takes place in a post-apocalyptic version of Earth. It deals
with a small fraction of the world, what was once the northern
Midwest of the United States, and a tiny bit of southern Central
Canada. As an adventure setting, Broken Earth includes many
compelling locations and adventures, but also gives the heroes
freedom to explore the world. The book gives the GM everything you
need to run a prolonged campaign in the Broken Earth setting,
including locations, NPCs, plot points, mutant monsters, and a
detailed first adventure that brings the party together.
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Drakonheim - City of Bones (Paperback)
Matthew J Hanson; Illustrated by Joyce Maureira; Edited by Craig Hargraves
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R358
R297
Discovery Miles 2 970
Save R61 (17%)
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Ships in 10 - 15 working days
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It's About More Than Killing All the Monsters Alternate Objectives
is the latest of the Advanced Encounters series. Like all books in
the series, it provides advice and tools for the GM to create more
memorable encounters. Alternate Objectives focuses on creating
battles where they PCs have goals beyond slaying the bad guys:
things like rescuing prisoners or obtaining a powerful artifact
before the opponents. Alternate Objectives details several types of
objectives and things to consider when building them. It then
describes other elements that could be relevant in a range of
encounters containing alternate objectives but are not tied to
specific objectives. Finally Alternate Objectives provides six
sample encounters along with adventure hooks and variations. The
include: Stealing a necklace off an enemy's neck and getting away.
Escaping from a collapsing ice cave. Extinguishing a fire while
battling elemental bugs. Protecting a prince from assassins.
Holding back efreet long enough to open a portal and escape the
City of Brass. Convincing a fallen angel to return to the light
before he kills the PCs.
Bring Your Encounters to the Next Level Terrain Toolbox is the
first book in the Advanced Encounter series, which offers advice
and tools for DMs to create more memorable encounters. Terrain
Toolbox is designed to increase creative use of terrain in your
game, making battles more dynamic. The book begins with general
advice for designing terrain effect and powers. It discusses why we
use terrain, different things terrain can do, and how the terrain
might change throughout an encounter. Terrain Toolbox also contains
forty-eight sample terrains, including blood mage's circle, solid
clouds, and lightning pillars. Each sample terrain includes advice
on how to use the terrains, and most include mechanical and
cosmetic variations.
It's About More Killing All the Monsters Alternate Objectives is
the latest of the Advanced Encounters series. Like all books in the
series, it provides advice and tools for the GM to create more
memorable encounters. Alternate Objectives focuses on creating
battles where they PCs have goals beyond slaying the bad guys:
things like rescuing prisoners or obtaining a powerful artifact
before the opponents. Alternate Objectives details several types of
objectives and things to consider when building them. It then
describes other elements that could be relevant in a range of
encounters containing alternate objectives but are not tied to
specific objectives. Finally Alternate Objectives provides six
sample encounters along with adventure hooks and variations. The
include: Stealing a necklace off an enemy's neck and getting away.
Escaping from a collapsing ice cave. Extinguishing a fire while
battling elemental bugs. Protecting a prince from assassins.
Holding back efreet long enough to open a portal and escape the
City of Brass. Convincing a fallen angel to return to the light
before he kills the PCs.
Terrain Toolbox is the first book in the Advanced Encounter series,
which offers advice and tools for DMs to create more memorable
encounters. Terrain Toolbox is designed to increase creative use of
terrain in your game, making battles more dynamic. The book begins
with general advice for designing terrain effect and powers. It
discusses why we use terrain, different things terrain can do, and
how the terrain might change throughout an encounter. Terrain
Toolbox also contains forty-eight sample terrains, including blood
mage's circle, solid clouds, and lightning pillars. Each sample
terrain includes advice on how to use the terrains, and most
include mechanical and cosmetic variations.
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