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In this collection of 21 essays, Michael Jenkins takes a humorously
philosophical approach to the everyday aspects of life. Whether
comparing himself to Rocky Balboa in order to pass an English class
or asking a one-thumbed woman how she cuts her steak, "Man-Child"
tells of the experiences and philosophies of an immature man
reluctantly searching for an identity in the adult world. These
experiences could be used as a lesson on what not to do in any
given situation, but only if you don't want a story to tell.
In this book the authors relate and discuss the idea that perceptual processes can be considered at many levels. A phenomenon that appears at one level may not be the same as a superficially similar phenomenon that appears at a different level. For example "induced motion" can be analyzed in terms of eye movements or at the retinal level or at a much higher cognitive level: how do these analyses fit together? The concept of levels also makes us think of the flow of information between levels, which leads to a consideration of the roles of top-down and bottom-up (or feed-forward, feed-back) flow. There are sections devoted to vestibular processing, eye movement processing and processing during brightness perception. The final section covers levels of processing in spatial vision. All scientists and graduate students working in vision will be interested in this book as well as people involved in using visual processes in computer animations, display design or the sensory systems of machines.
During a meeting in Toronto last winter, Mike Jenkins, Bob Bernecky
and I were discussing how the two existing theories on arrays
influenced or were in fluenced by programming languages and
systems. More's Army Theory was the basis for NIAL and APL2 and
Mullin's A Mathematics of A rmys(MOA), is being used as an algebra
of arrays in functional and A-calculus based pro gramming
languages. MOA was influenced by Iverson's initial and extended
algebra, the foundations for APL and J respectively. We discussed
that there is a lot of interest in the Computer Science and
Engineering communities concerning formal methods for languages
that could support massively parallel operations in scientific
computing, a back to-roots interest for both Mike and myself.
Languages for this domain can no longer be informally developed
since it is necessary to map languages easily to many
multiprocessor architectures. Software systems intended for
parallel computation require a formal basis so that modifications
can be done with relative ease while ensuring integrity in design.
List based lan guages are profiting from theoretical foundations
such as the Bird-Meertens formalism. Their theory has been
successfully used to describe list based parallel algorithms across
many classes of architectures."
This is at once a review and a summary of the tremendous advances that have been made in recent years on the effect of attention on visual perception. This broad-ranging volume will appeal to vision scientists as well as to those involved in using visual processes in computer animations, display design or the sensory systems of machines. Physiologists and neuroscientists interested in any aspect of sensory or motor processes will also find it very useful.
For the past few years prisons have attracted much media attention,
due to substantial increases in the prison population and the
deteriorating conditions in which prisoners are held. In addition,
there has been industrial action by prison officers and a series of
disturbances and riots by prisoners. Following the riot at
Strangeways prison in Manchester in 1990 Lord Justice Woolf was
called to conduct an inquiry into the riots and their causes.
Prisons After Woolf serves as a basic source of information on
prison issues and reviews them in the light of the Woolf proposals.
In so doing, its contributors, drawn from all areas of the legal
and prison system, present an important broad perspective on the
major questions in penology today.
For the past few years prisons have attracted much media attention,
due to substantial increases in the prison population and the
deteriorating conditions in which prisoners are held. In addition,
there has been industrial action by prison officers and a series of
disturbances and riots by prisoners.
Following the riot at Strangeways prison in Manchester in 1990
Lord Justice Woolf was called to conduct an inquiry into the riots
and their causes. Prisons After Woolf serves as a basic source of
information on prison issues and reviews them in the light of the
Woolf proposals. In so doing, its contributors, drawn from all
areas of the legal and prison system, present an important broad
perspective on the major questions in penology today.
In 1951 Michael Jenkins, then 14 years old, spent the summer with
'the aunts in Flanders'. His 'aunts' were a group of elderly women
whose connection to his family had never been explained but they
immediately embraced him and he quickly became entwined in the
lives of an extended family of aunts, uncles and cousins. The
warmth of their life awakes Michael to the complicated world of
relationships as he falls in love for the first time. Michael
Jenkins's vivid memoir of a summer that changed his life has become
a much-loved classic, with its evocative portraits of his aunts,
the raw memories of two world wars that still scar the Flanders
plain and Michael's unraveling of the secret at the heart of this
family.
In this book the authors relate and discuss the idea that
perceptual processes can be considered at many levels. A phenomenon
that appears at one level may not be the same as a superficially
similar phenomenon that appears at a different level. For example
"induced motion" can be analyzed in terms of eye movements or at
the retinal level or at a much higher cognitive level: how do these
analyses fit together? The concept of levels also makes us think of
the flow of information between levels, which leads to a
consideration of the roles of top-down and bottom-up (or
feed-forward, feed-back) flow. There are sections devoted to
vestibular processing, eye movement processing and processing
during brightness perception. The final section covers levels of
processing in spatial vision. All scientists and graduate students
working in vision will be interested in this book as well as people
involved in using visual processes in computer animations, display
design or the sensory systems of machines.
During a meeting in Toronto last winter, Mike Jenkins, Bob Bernecky
and I were discussing how the two existing theories on arrays
influenced or were in fluenced by programming languages and
systems. More's Army Theory was the basis for NIAL and APL2 and
Mullin's A Mathematics of A rmys(MOA), is being used as an algebra
of arrays in functional and A-calculus based pro gramming
languages. MOA was influenced by Iverson's initial and extended
algebra, the foundations for APL and J respectively. We discussed
that there is a lot of interest in the Computer Science and
Engineering communities concerning formal methods for languages
that could support massively parallel operations in scientific
computing, a back to-roots interest for both Mike and myself.
Languages for this domain can no longer be informally developed
since it is necessary to map languages easily to many
multiprocessor architectures. Software systems intended for
parallel computation require a formal basis so that modifications
can be done with relative ease while ensuring integrity in design.
List based lan guages are profiting from theoretical foundations
such as the Bird-Meertens formalism. Their theory has been
successfully used to describe list based parallel algorithms across
many classes of architectures."
The visual processes involved in moving, reaching, grasping, and playing sports are complex interactions. For example, the action of moving the head provides useful cues to help interpret the visual information. Simultaneously, vision can provide important information about the actions and their control. This becomes a reiterative process. This process, and the interactions between vision and action, are the foci of this volume. This book contains contributions from scientists who are leaders in each of the several facets of the subject. The editors consider simple types of action, such as moving the eyes and head and body, as one would do while looking around or walking, as well as complex actions such as driving a car, catching a ball, or playing ping-pong.
Expert Humans: Critical Leadership Skills for a Disrupted World
examines the critical leadership concepts of Altruism, Compassion
and Empathy (ACE) and their application to the great disruptors of
today: sustainability, global health, inequality, digital
transformation and erosion of trust - from social, historical and
psychological perspectives - to support the development of more
human workplaces and a better world. The book investigates these
ACE behaviours and attributes in depth to show how they can
strengthen existing leadership capability. With more ACE leaders in
the field the challenges of our disrupted world can be better
addressed, and by so doing, create more human workplaces and a more
humane society for now and for the future. Drawing on data from the
social sciences, close human observation, stories of working people
and mini-case studies from around the world - Expert Humans
encourages the reader to adopt a more human - and effective - way
of living, working and being. This book is intended as a gentle
provocation to leaders of small, medium and large organisations, as
well as to human resources and organisational development
professionals - to help change the nature of what it takes to be a
leader, for good.
This is at once a review and a summary of the tremendous advances
that have been made in recent years on the effect of attention on
visual perception. This broad-ranging volume will appeal to vision
scientists as well as to those involved in using visual processes
in computer animations, display design or the sensory systems of
machines. Physiologists and neuroscientists interested in any
aspect of sensory or motor processes will also find it very useful.
The visual processes involved in moving, reaching, grasping, and
playing sports are complex interactions. For example, the action of
moving the head provides useful cues to help interpret the visual
information. Simultaneously, vision can provide important
information about the actions and their control. This becomes a
reiterative process. This process, and the interactions between
vision and action, are the foci of this volume. This book contains
contributions from scientists who are leaders in each of the
several facets of the subject. Examples of the types of action
considered vary from moving the eyes and head and body, as in
looking around or walking, to complex actions such as driving a
car, catching a ball, or playing table tennis. Graduate students
and researchers in vision science, as well as physiologists and
neuroscientists interested in any aspect of sensory or motor
processes, will find this a useful and broad-ranging book.
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